150°

Departing PlayStation Chief Jim Ryan Reveals the Biggest Challenges of His 30-Year Career

The departing Sony Interactive Entertainment president and CEO shares his favorite PlayStation games, proudest achievement and future plans.

Jin_Sakai102d ago (Edited 102d ago )

I’d say the hardest challenge was trying to push live service games on all the first party developers and have it fail miserably. All you need was Helldivers 2 all along. Acquiring Arrowhead Game Studios would have been a much better investment than spending $3.5 billion on Bungie.

solideagle102d ago

this generation is very underwhelming. This is the only time I bought a console at launch, usually, I wait 2-3 years. It's all about Remakes and Remasters. For me

PS2 > PS3 > PS1 > PS4 > PS5

Harkins1721102d ago

I never got to play older games so remakes and remasters are good for me personally.

FinalFantasyFanatic101d ago

I don't mind remakes and remasters, but some of them have been horribly unneeded or underwhelming, especially The Last of Us remakes and Brothers: A Tale of Two Sons, as well as a lack of variety in new games. This is the first gen where I have not purchased a Playstation console/handheld, I've even purchased the PSP/Vita.

For me, it's PS1 > PS2 > PS4 > PS3 > PS5.

DarXyde102d ago (Edited 102d ago )

For Jimbo, the sense I get is that his biggest challenge was getting up to do a press conference when he's a guy that looks like he suffers from daily hangovers.

I don't think he's done any press conferences during his tenure, so we know he's lost that battle.

CrimsonWing69101d ago

Well, with the success of Helldivers 2 they now will hella push the GaaS initiative. So, I guess Jimbo was right all along then…

solideagle101d ago

not sure if HellDivers2 is making money off of some microtransactions? does it have micros?

CrimsonWing69101d ago (Edited 101d ago )

@solideagle

I'm not sure what GaaS game doesn't have in app purchases... I mean, that's kind of the point of the model is to make recurring revenue throughout its life-time, but searching the add-ons for the game I see the following:

- HELLDIVERS 2: 1000 Super Credits for 9.99
- HELLDIVERS 2: 150 Super Credits for 1.99
- HELLDIVERS 2: 2100 Super Credits for 19.99
- HELLDIVERS 2: 375 Super Credits for 4.99

So, yea... I'm assuming they're making money off the micro-transactions. It's GaaS and its successful, so here's to a GaaSsy future!

FinalFantasyFanatic101d ago

I feel like Helldivers 2 was one of the least predatory GaaS games i've seen in a while, at least it's not going to fail like the majority of GaaS games have lately.

phoenixwing102d ago (Edited 102d ago )

He did OK. But made one blunder. He focused too much on making studios do live service games.

The_Hooligan101d ago

I miss Jack Tretton. I remember his 2013 E3 conference when he talked about PS4 being able to play used copies and the audience went crazy lol. I personally think he was the most likable Sony executive in past 10-15 years, outside of Shuhei of course.

RhinoGamer88101d ago

Ryan said "Convincing customers the PS5 could play 4K at 60fps, when we knew it rarely would, was stellar team Playstation effort."

60°

Interview: Winifred Phillips Discusses the Wizardry Soundtrack -- Gamerhub UK

The talented music maker discusses her process, challenges and, of course, magic!

Read Full Story >>
gamerhub.co.uk
140°

The Status of Every PlayStation Franchise

Sony owns a fair few iconic franchises - many dating right back to the original PlayStation. But while we’re pretty familiar with the likes of ongoing series such as God of War, Horizon, and Gran Turismo, there are plenty of PlayStation franchises that haven’t seen the light of day in a long time. So in this video, we’re going to be taking a look at the status of PlayStation’s many IPs, and checking in on when we last heard from them.

Read Full Story >>
gamespot.com
Skuletor5h ago

A 20+ minute video? Just include the written list in the article.

DarXyde1h ago

Status in one word:

Underutilized.

The end.

anast42m ago

Which ones should they utilize more?

240°

Take-Two CEO Doesn’t Think AI Will Reduce Employment or Dev Costs; “Stupidest Thing” He’s Heard

Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.

lodossrage23h ago(Edited 23h ago)

They already have AI trained to do coding.......

How he thinks it's stupid is beyond me, Especially since we see it happening in real time.

CS721h ago

Company A has 300 employees and lays of 200 to replace them with AI to release the same quality game.

Company B has 300 employees and keeps all 300 but instead uses AI to release a game with dramatically larger scale, scope, complexity, short dev cycle etc.

Company B would release a dramatically better product by using humans + AI and consumers would buy the better game.

I actually agree with this concept.

Huey_My_D_Long21h ago(Edited 21h ago)

This is key facet. Its how the AI is used. It's actually is impressive as is and really would make an amazing addition to alot of people in their jobs, not just tech. It also has the potential for businesses to use to lay off large amounts of people, as much as they could to save money on labor. I hope too many companies don't go with the latter. But since usually companies are worried about bottom line over people...we will see some try and hopefully fail. But yeah, if its to help workers like in your company B scenario I'm totally down...Just scared Company A may be too enticing to some ceos and businesses.

Darkegg20h ago

Value of AI and value of humans will both be increased with human-AI complex. Each, by themselves, will not be independently better than the other. Whether AI will ever be independent from humans is the fear question of humans, ironically because of our doing. At this stage, most of the doing is because of humans, not because of AI. AI is doing exactly that by our design, until we have failed ourselves with an AI development that went awry. The biggest take is that humans have only ourselves to blame when things become wrong, and we have to decide what is the ultimate goal with AI we want to accomplish. It would take a person with high morals and high ethics to make right of AI. I would not want businessman to decide what AI should do or what capabilities it can have. AI should be in the hands of people with high moral fiber, or those operating on love, kindness, and compassion.

BlackOni20h ago

AI is SUPPOSED to be used as a tool, not a replacement. It's designed to do two important things artists can take advantage of immediately.

- Make the ideation/reference imaging process much quicker and easier (basically using it as a google search)
- Make mundane and time consuming tasks faster and easier so more time is spent on creation.

Unfortunately, what many have done is used it as a way to replace rather than supplement.

Einhander197217h ago(Edited 17h ago)

CS7

In the ideal world yes.

In the real world where companies have shown little desire to innovate and spent every effort to maximize profits the end result will be the same quality games (if were lucky) made by less people and more AI.

Company Real World: Fires 200 people and makes the same game cheaper using AI and the executives get record bonuses.

Edit:

Lets look at history, specifically auto manufacturing.

In the 70's and 80's the auto unions tried to oppose automation of jobs (robots) stating that they would take peoples jobs. And the people in charge who wanted to make more money said the exact same types of things that are being said about AI. But we can look at history and see that countless types of jobs were in fact replaced by automation, that was of course even compounded upon by computers.

The net effect was that the rich got richer less jobs were needed so wages were forced down by competition for the jobs that were left.

+ Show (2) more repliesLast reply 16h ago
Number1TailzFan21h ago

You can already make your own SFX with text prompts now as well, of course it will lower development cost and time

1Victor21h ago(Edited 21h ago)

WARNING WARNING ‼️ SARCASM AHEAD
Sure Strauss and robots didn’t take jobs from car factories.
Edit:Sad thing is he believes it and unfortunately he won’t be replaced for a long time by AI

senorfartcushion19h ago(Edited 19h ago)

He doesn't, he's just lying. These people lay people off so they can get bonuses. If AI takes jobs, their bonus goes bigger and the workforce goes smaller.

porkChop17h ago

Because he sees AI as a tool to aid development. He wants to use AI to help make bigger and better games in the same timeframe. Other CEOs want to replace devs with AI to cut costs and make lifeless games faster for a quick buck. Strauss has the right idea, this is how AI should be used. To extend and expand the capabilities of devs.

+ Show (2) more repliesLast reply 16h ago
jambola23h ago

Ceo says stupid thing
Part 5837384

Zeref21h ago(Edited 21h ago)

I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.

DarXyde1h ago

I think you mean candor, not intelligence.

If you take him to mean what he's saying at face value, sure.

I don't. And I think he's clearly lying.

romulus2321h ago

As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.

RNTody21h ago

Hahaha yeah trust the CEO suit over the actual developers making the games. Good one.

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