110°

PEGI 18's Voice Actor Got €200 For His Iconic Work, Shares Thoughts On AI

Richard Wells, the voice behind video gaming's iconic PEGI 18 rating, revealed his compensation for the task & views on AI.

Seth_hun109d ago

He should have entered into a royalty agreement instead of a done deal

stupidusername109d ago

That was most likely never an option. As with everything else it was likely 'take the 200 or we’ll find someone else who will'.

gold_drake109d ago

i mean its the same with the Siri voice right, she never got any more than she got.

dumahim109d ago

An age rating has a voice actor?

exputers109d ago

As in, the person who literally says "PEGI 18" at the start of games/trailers.

dumahim109d ago

Do they have different actors based on the rating?

mastershredder109d ago

You gotta be kidding me. Here we go with the VO actor worship again.

He said "Pegi 18". What do you expect for all that hard work? 1mil? Royalties? Wow. Problem is this: Dreamy stary-eyed gamers with aspirations to do "something" one day and dream about being something they don't know much about i.e. entertainment / VO etc. and have some really f-ed up and bizzare expectation that they should get Kardashian level pay outs, or retire as of they had won the lottery. Doing barely anything = HUGE bucks. Yes, this would be a dream job for someone who has sat on their ass their whole and this was the first paying gig, but that is fantasy and NOT how it works.

Making it big does not mean you make big bucks. You take a lot of jobs, are in demand, and you do very well. ^Again there is a really f-ed up VO fetish / fascination that's seems to have gone lamestream. No one give's a F about the voice actors's opinion is. No one cares what their salary woes are There are places for that and the first place is their f-ing agent. Gamers, stop defending outsourced contractors particularly decades after the fact.

HomoLuden109d ago

the grass is green outside. Have a gander once.

gold_drake109d ago

i mean, he aaid one line.
200 dollars is alot ha.

80°

The INDIE Live Expo 2024 event showcased +150 Games during its Saturday broadcast

"INDIE Live Expo, Japan’s premiere online digital showcase series connecting indie game fans all over the world, highlighted more than 150 games during its Saturday broadcast introducing world premieres, new trailers, and updates during its 10th-ever digital showcase." - INDIE Live Expo.

TGG_overlord4d ago

Very much so, there should be something in there for everyone to enjoy for sure.

60°

The DevGAMM conference is returning to Lisbon (Portugal) on November 14th, 2024

"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.

80°

Why Indie Games Fail To Keep Their Place In The Spotlight

A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.

shaenoide7d ago

Easy not enough developpers to add content to the game (palworld)

Profchaos7d ago

That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.

Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.

Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.

Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't

P_Bomb6d ago

The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.

Si-Fly6d ago

I’m glad my preference is single player experiences, Indie devs got me covered 👊🏻

Flewid6386d ago

Indie devs dont make multiplayer games?

Si-Fly6d ago

Read the article dude 👍🏻

Flewid6386d ago

Read the article. Same question.