This figure is up from 12 million players on December 2, 10 million players on September 19 and six million players as of the morning of September 7.
Thank you to the millions of players who have made the Settled Systems their home over the past few months since #Starfield's launch.
— Bethesda Game Studios (@BethesdaStudios) December 20, 2023
From highly-requested features like city maps and new ways to travel to official mod support with the launch of Creations, we're working hard to… pic.twitter.com/l6Xs3ZaB4L
While its campaign may have failed to impress some players, Starfield's Colony War setting offers fertile ground for Bethesda to explore in a prequel.
Well regarded insider, NateTheHate, has said that more Xbox games could be coming to PS5 'this holiday season' followed by Starfield in 2025.
Even if the rumor was true and if that did happen. I still wouldn't play or own a game that is classified as open world just to run into invisible force fields.
If it came to ps+ ill try it, but im certainly not spending my money on it. I wanted this game to be awesome and it just seems so incomplete
send phil, some more dev kits
we need all xbox exclusives games ported before phil shuts them down
We were often ridiculed by Xbox enthusiasts, but it’s essential to understand that Microsoft's $100 billion investment was aimed at generating profit, not merely pleasing fans with Day 1 Game Pass releases.
Microsoft should consider releasing all its games, including flagship titles like Halo and Gears of War, on PlayStation. This strategy would maximize revenue while still releasing games day one on GP, money which could then be reinvested into the future of Xbox. While a few loyal fans might be upset, this approach makes the most business sense in the long run. Even put forza on PS5 get the sales. On Xbox gamers get these games day on GP while other platforms pay full price. Win win
Digital Foundry : Bethesda's Starfield was generally a well-regarded RPG, but the game's 30fps target on consoles was the subject of some controversy. The game's massive scope arguably justified that 30fps refresh rate, with only high-end PCs capable of hitting 60fps and higher, but now Bethesda has changed course and opened the floodgates on Xbox Series X consoles following significant optimisation work. Players can now independently select performance and visuals modes at arbitrary frame-rates. How exactly do these new combinations fare, and is 60fps really a possibility after it was explicitly ruled out before?
A million up from the 2nd of December. Clearly has to be Christmas gifting going on. Another million less than a month is interesting to say the least.
They did say it takes a 150hrs to actually get into it.
Somehow I don't believe it.