180°

E3, once gaming’s biggest expo, is officially dead

“After more than two decades of hosting an event that has served as a central showcase for the U.S. and global video game industry,” the Entertainment Software Association (ESA) has decided to bring E3 to a close, said Stanley Pierre-Louis, president and CEO of the nonprofit trade association that represents the games industry’s interests in the United States.

darthv72172d ago

E3 was getting less and less about the celebration of games in general and more about the behind closed door showings. When smaller outfits started skipping it, due to increasing costs each year and less space for representation... so did the big outfits. Nintendo, Sega, Sony, MS... all of them can do their own show and do it on their own schedule.

justsomeoffdude172d ago

yup, all about the greed as usual

dumahim172d ago (Edited 172d ago )

:(

And yet we get these slogs like TGA to replace it.

DOMination-172d ago

E3 is a trade show/convention and that's what this article is about.

The publisher presentations are really nothing to do with e3 - they just decided to have them around that time because it made sense.

With E3 dead, I imagine MS will transition to a format similar to Sony and Nintendo.

There's not enough content for other publishers to have annual shows now games are in development so yeah non platform holders will probably just use TGA or summer games fest moving forwards

EvertonFC172d ago

For us gamers who ONLY watched, E3 was watching EA, Ubi, Xbox, playstation and others events.
Actually going to E3 as a gamer was standing in extremely long cues to play game. If you went for the wkd you would be lucky to play 5 games in total as cues were 4/5 hours long.

Christopher172d ago (Edited 172d ago )

Honestly, I much prefer TGA. Not a slog. Everyone comes in with their big announcements and no filler or dancing on stage.

badz149172d ago

did you watch this year's TGA? freakin Sam Lake was dancing on stage to promote AW2!

isarai171d ago (Edited 171d ago )

E3 was a slog for years before it stopped, this wasn't a sudden death, it was very slow. And the ESA could've prevented this easily if they just beefed up their security. That's why everyone started having their own E3 events separate from the venue and the ESA, the leaks were crazy, not only for the games, but corporate info like addresses and financial account information.

CrimsonWing69172d ago

It died for me when everyone decided to pull out from it and other own directs.

Christopher172d ago

It died for me when it become very console-centric.

isarai171d ago (Edited 171d ago )

Blame the ESA and their almost non-existent security, almost every year was major leaks of not only games but card and account info for companies who booked for the venue.

Elda172d ago

At this point in time it's no surprise.

Kneetos172d ago

I'm glad the Nintendo direct/state of play style format took off, ever since Nintendo began it I payed more attention to that and later SoP then E3

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60°

FanimeCon 2024 | Persona / Shin Megami Tensei Cosplay Gathering

The Persona / Shin Megami Tensei cosplay gathering allowed fans of the acclaimed JRPG series to meet up during FanimeCon 2024.

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8bitdigi.com
130°

Can FSR 3 frame generation deliver the 120fps dream on PS5 and Xbox?

Frame generation technology has arrived on consoles, amplifying frame-rates and potentially transforming experiences.

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eurogamer.net
purple1011d 17h ago

adds between 8.3-15.3 milliseconds of latency on the game they tested, - no thanks

darksky23h ago

Base latency is 130.8ms and frame gen takes that up to 139.1ms. A 7% increase in latency is hardly a deal breaker.

Zenzuu23h ago

That's hardly a deal breaker and not really noticeable. Even the folks at Digital Foundry said so as well.

darthv721d 17h ago

Impressive results... sadly I don't have a 120hz display. I was thinking this technique could increase fps on any game that supports it regardless of the display.

purple1011d 16h ago (Edited 1d 16h ago )

I have a vrr telly in the lounge,

On another point, what if it were the other way around where the developer aims for higher fps, then used something like pssr to make the resolution higher, that might be better?

Any which way, PS5 pro sure looks interesting now, being they have already doubled frame rate, with JUST just this fsr3.0

sagapo21h ago

It’s up to dev’s to implement FSR 3 support tho but most probably will I guess (hope).

Eonjay8h ago

Yes it would increase the framerate but it would add more noticeable latency. The impact of latency goes down the more natural frames produced. So a monitor that can push bast 60 will naturally allow the game to operate much smoother. Add VRR to this and now you have a much more enjoyable experience.

BlackDoomAx23h ago

Can it deliver the 60fps dream?

purple10114h ago(Edited 14h ago)

no, it delivers approx 80fps.

which is why I say why not target 60fps with this new tech and use the upscaling pssr, (Sonys version of Nvidia's DLSS, that seems so popular in the pc realm)

then we have best of both, better believe ps5pro will be doing all the above.

andy8523h ago

Now I've extensively tried it I'm not too fussed about 120 fps. Give me a locked 60 and more details and I'm more than happy

anast18h ago(Edited 18h ago)

120 is a bit slow. My eyes can't look at anything less than 260fps.

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80°

Get Ready to Armor Up in The Epic Games Store's Weekly Freebie

The Epic Games Store has yet another free game, and it's a pretty damn good one.

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terminalgamer.com