60°
9.0

Cities: Skylines II Review - Noisy Pixel

Noisy Pixel writes:

Cities: Skylines owes its existence to a close call. Publisher Paradox and developer Colossal Order, known for the Cities in Motion series, were initially hesitant to proceed with the project. The fear of the revived SimCity’s dominance in the market nearly led to the cancellation of Cities: Skylines. However, history had different plans. The troubled launch of SimCity (2013) paved the way for a newer, fresher challenger, so with player feedback from that disaster in mind, Skylines was released in 2015 and quickly sold over a million copies in its first month.

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noisypixel.net
60°

Cities: Skylines 2 Continues Renovations and Delays More Content

Paradox has promised that the Cities: Skylines 2 economy rework will arrive soon, but the game's Creator Packs have been delayed as a result.

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techraptor.net
60°

Paradox Interactive Dropped The Ball Big Time With Cities: Skylines 2

Shahmeer from eXputer: "Paradox Interactive's Cities Skylines: 2 is an underwhelming experience from what was promised by the devs, leaving much more to be desired."

kythlyn47d ago

I can't believe I'm saying this but at this point I'd like to see EA revive Maxis and take another crack at SimCity.

80°

The new Cities Skylines 2 DLC is literally the worst-rated thing on Steam

Launching alongside Cities Skylines 2 mods, the new DLC for Colossal Order’s sequel sits at the very bottom of the entire Steam chart.

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pcgamesn.com
just_looken66d ago

Just a fyi you still need for a mid/high end pc to get decent frame rate/smooth experience at 1080p on a large city.

Sense october last year they have been trying to get it out of alpha still have not tossed out the premium version of dlc and now are charging for dlc on top of that.

Cities 2 has lower number of players than the first one also.

14700k/4070ti medium some high settings 1080p this person is stoked small city can get past that 60fps threshold
https://youtu.be/0Z-WvhQled...