You won’t enjoy pleasurable space exploration on the Deck, nor will you get a consistent framerate. If you do insist on playing on the Deck, there are a few ways to make the experience a little more bearable.
Shaz from GL writes: "AMD could spur the beginning of a new era in handheld gaming with their upcoming APUs"
To me the most important hardware is the battery. Doesn’t matter how powerful the chips are.
There’s no way you’re getting that 40CU 16-core APU in a handheld. That’s too hot and power hungry for that. The highest end APU they’re suggesting is going to end up in gaming laptops that can cool a 100W chip.
I think these articles get things a little out of perspective, Steam Deck has sold around 3 million and Switch has sold 140 million. But if you are browsing certain parts internet you'd think the Steam Deck had sold over 100 million. If articles are going to continue to circulate like this and continue to put the Steam Deck in the same arena then I'm comfortable calling the device a flop.
sure but theres still a limit to what u can put in there ha. power consumption would be the biggest hurdle. and cooling.
I wana try out a pc handheld but I would like to experience a steady framerate etc I don't wana have to keep going into my settings trying to make things smoother in gameplay, that's the only thing that's been keepin me from getting one I've heard others having to go into the settings time from time that'll be annoying
Well regarded insider, NateTheHate, has said that more Xbox games could be coming to PS5 'this holiday season' followed by Starfield in 2025.
Even if the rumor was true and if that did happen. I still wouldn't play or own a game that is classified as open world just to run into invisible force fields.
If it came to ps+ ill try it, but im certainly not spending my money on it. I wanted this game to be awesome and it just seems so incomplete
send phil, some more dev kits
we need all xbox exclusives games ported before phil shuts them down
We were often ridiculed by Xbox enthusiasts, but it’s essential to understand that Microsoft's $100 billion investment was aimed at generating profit, not merely pleasing fans with Day 1 Game Pass releases.
Microsoft should consider releasing all its games, including flagship titles like Halo and Gears of War, on PlayStation. This strategy would maximize revenue while still releasing games day one on GP, money which could then be reinvested into the future of Xbox. While a few loyal fans might be upset, this approach makes the most business sense in the long run. Even put forza on PS5 get the sales. On Xbox gamers get these games day on GP while other platforms pay full price. Win win
Digital Foundry : Bethesda's Starfield was generally a well-regarded RPG, but the game's 30fps target on consoles was the subject of some controversy. The game's massive scope arguably justified that 30fps refresh rate, with only high-end PCs capable of hitting 60fps and higher, but now Bethesda has changed course and opened the floodgates on Xbox Series X consoles following significant optimisation work. Players can now independently select performance and visuals modes at arbitrary frame-rates. How exactly do these new combinations fare, and is 60fps really a possibility after it was explicitly ruled out before?
I'd wait a few weeks for Proton patches - I bet it'll get smoothed out.
fwiw this author doesn't mention some steam decks come with 512GB SSDs so this game isn't too big.