340°

Series S is a “Nice Option” for Customers, but Can be a “Bottleneck” for Devs – Trine 5 Developer

Frozenbyte marketing manager Kai Tuovinen believes the Xbox Series S' less powerful hardware can be an issue for

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gamingbolt.com
Christopher319d ago

With all AAA devs I know, it's the one thing they hate having to work around. It just creates more unnecessary work for them when they'd rather focus more time on bugs and the like.

--Onilink--319d ago

Its not like they aren't already designing for PCs with similar or even lower end specs than the Series S for the Minimum Recommended options.
Of course its more work and they need to go around the limitations of the hardware, but they were going to do it anyway

Christopher319d ago (Edited 319d ago )

***Its not like they aren't already designing for PCs with similar or even lower end specs than the Series S for the Minimum Recommended options. ***

I mean, they still say they hate having to work around it. It's easy for you to think "Oh, it must be just like PC" but for them to point that out specifically seems to say otherwise, or at least something notable in their day-to-day job. I could go on about my guesses as to the hows and whys, but I don't do what they do, so I just accept what they say and move on. Perhaps armchair devs should do the same?

4Sh0w319d ago

Xbox fan here but I always hated the idea of the Series S, of course it's a bottleneck for devs and I knew since day 1 Microsoft should have went all in on the Series X.

"bu, bu S is more affordable next gen" Yeah, yeah but is it worth the headache?...pffft if you can't afford to go next gen, Im sorry, how about wait until you can.

--Onilink--319d ago

They were literally asked about the Series S … of course they specifically talked about it

Christopher319d ago

***They were literally asked about the Series S … of course they specifically talked about it ***

Read my first comment above again. This isn't about the article, it's about people I know.

darthv72319d ago

You know.... not to nitpick, but does a 'marketing director' really count as a "developer"? I get that they work for the developer but they [themselves] are not a developer. Maybe he was... but now he is part of the marketing team who's job it is to promote their product.

So in essence he is just sharing his opinion, and rightfully so. We all have opinions on the Series S and where it fits in the grand scheme of things.

-Foxtrot319d ago

I wouldn't be surprised if that's why it's easy on Square Enix to keep FF16 console wise on PS

The work to get around the Series S because everything has to be about parity

Imagine spending time trying to dumb your games down when you could be making it better or working on a new game altogether

+ Show (4) more repliesLast reply 319d ago
Stanjara319d ago

S is primary MS console. X is mid generation at the beginning of th.... I can't.

RpgSama319d ago

LOL, the sliders, you just need to hit those sliders.

JEECE319d ago

Remember when Albert Penello claimed that the Series S would outperform the PS5?

https://wccftech.com/penell...

Lightning77319d ago

I remember the other engineer did the same thing defending the XB1 bottlenecks back in 2013. Not once but twice do they eat those words now lol.

Rhythmattic319d ago

The comments on that link are so truly classic fandom..... Talk about eating crow.

DarkZane319d ago

What's funny is that the PS5 outperform even the X most of the time.

1Victor319d ago

Damn lazy developers can’t slide down the light dimmer switch and blame little Microsoft for their laziness/SARCASM

GamerRN319d ago

PS5 is garbage!

I'm testing to see how long before I get flagged as inappropriate versus the original comment...

+ Show (2) more repliesLast reply 319d ago
shadowT319d ago

Xbox should stop feature parity across the Xbox Series X and S.

darthv72319d ago

If you mean features like ray tracing and having quality / performance modes... the S certainly doesn't have those in every game where the X does.

shadowT319d ago

also gameplay features like split-screen co-op or maybe even overall multiplayer mode. Some developer already struggeling on Xbox Series S and have to delay the Series X version.

RpgSama319d ago

I mean, the X does not have that on every game neither, as Starfield proved, LOL

purple101319d ago

when street fighter 6 runs better oblast gen xbox and ps4, you know you' gon' dun' fuk'd up

babadivad319d ago

Didn't even know it released on last gen systems.

Good-Smurf319d ago

Yeah PS4 ended up have higher graphics settings in certain areas over Series S.

JEECE319d ago

Someone should tell them about scalability.

Sonic1881319d ago

This is the reason why they delayed Baldur's Gate 3

Stanjara319d ago

Baldur's Gate 3 is... anomaly (X files music)

Goosejuice319d ago

It's not though. It has to do with split screen coop. Something halo cancelled as well...a first party studio. It just dosnt work on series s like it should

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60°

Interview: Winifred Phillips Discusses the Wizardry Soundtrack -- Gamerhub UK

The talented music maker discusses her process, challenges and, of course, magic!

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gamerhub.co.uk
150°

The Status of Every PlayStation Franchise

Sony owns a fair few iconic franchises - many dating right back to the original PlayStation. But while we’re pretty familiar with the likes of ongoing series such as God of War, Horizon, and Gran Turismo, there are plenty of PlayStation franchises that haven’t seen the light of day in a long time. So in this video, we’re going to be taking a look at the status of PlayStation’s many IPs, and checking in on when we last heard from them.

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gamespot.com
Skuletor6h ago

A 20+ minute video? Just include the written list in the article.

DarXyde2h ago

Status in one word:

Underutilized.

The end.

anast1h ago

Which ones should they utilize more?

BehindTheRows57m ago

Indeed. We hear this “underutilized” talk as if every old franchise should have a comeback or reboot.

Abear2132m ago

Here lies The Infamous Series; once a shining beacon of free flying, lighting bolt sniping, and wire riding amazing gameplay, it has been laid to rest and be forgotten for what seems like forever despite being loved by millions. Plot next to Wipeout across from NBA Jam.

250°

Take-Two CEO Doesn’t Think AI Will Reduce Employment or Dev Costs; “Stupidest Thing” He’s Heard

Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.

lodossrage1d ago (Edited 1d ago )

They already have AI trained to do coding.......

How he thinks it's stupid is beyond me, Especially since we see it happening in real time.

CS722h ago

Company A has 300 employees and lays of 200 to replace them with AI to release the same quality game.

Company B has 300 employees and keeps all 300 but instead uses AI to release a game with dramatically larger scale, scope, complexity, short dev cycle etc.

Company B would release a dramatically better product by using humans + AI and consumers would buy the better game.

I actually agree with this concept.

Huey_My_D_Long22h ago(Edited 22h ago)

This is key facet. Its how the AI is used. It's actually is impressive as is and really would make an amazing addition to alot of people in their jobs, not just tech. It also has the potential for businesses to use to lay off large amounts of people, as much as they could to save money on labor. I hope too many companies don't go with the latter. But since usually companies are worried about bottom line over people...we will see some try and hopefully fail. But yeah, if its to help workers like in your company B scenario I'm totally down...Just scared Company A may be too enticing to some ceos and businesses.

Darkegg22h ago

Value of AI and value of humans will both be increased with human-AI complex. Each, by themselves, will not be independently better than the other. Whether AI will ever be independent from humans is the fear question of humans, ironically because of our doing. At this stage, most of the doing is because of humans, not because of AI. AI is doing exactly that by our design, until we have failed ourselves with an AI development that went awry. The biggest take is that humans have only ourselves to blame when things become wrong, and we have to decide what is the ultimate goal with AI we want to accomplish. It would take a person with high morals and high ethics to make right of AI. I would not want businessman to decide what AI should do or what capabilities it can have. AI should be in the hands of people with high moral fiber, or those operating on love, kindness, and compassion.

BlackOni21h ago

AI is SUPPOSED to be used as a tool, not a replacement. It's designed to do two important things artists can take advantage of immediately.

- Make the ideation/reference imaging process much quicker and easier (basically using it as a google search)
- Make mundane and time consuming tasks faster and easier so more time is spent on creation.

Unfortunately, what many have done is used it as a way to replace rather than supplement.

Einhander197218h ago(Edited 18h ago)

CS7

In the ideal world yes.

In the real world where companies have shown little desire to innovate and spent every effort to maximize profits the end result will be the same quality games (if were lucky) made by less people and more AI.

Company Real World: Fires 200 people and makes the same game cheaper using AI and the executives get record bonuses.

Edit:

Lets look at history, specifically auto manufacturing.

In the 70's and 80's the auto unions tried to oppose automation of jobs (robots) stating that they would take peoples jobs. And the people in charge who wanted to make more money said the exact same types of things that are being said about AI. But we can look at history and see that countless types of jobs were in fact replaced by automation, that was of course even compounded upon by computers.

The net effect was that the rich got richer less jobs were needed so wages were forced down by competition for the jobs that were left.

hombreacabado6m ago

that concept works in the initial beginning phase of AI but once AI learns and surpasses the knowledge and coding expertise of even the best human employee than this CEO will no longer need competent humans in that line of work.

+ Show (3) more repliesLast reply 6m ago
Number1TailzFan22h ago

You can already make your own SFX with text prompts now as well, of course it will lower development cost and time

1Victor22h ago(Edited 22h ago)

WARNING WARNING ‼️ SARCASM AHEAD
Sure Strauss and robots didn’t take jobs from car factories.
Edit:Sad thing is he believes it and unfortunately he won’t be replaced for a long time by AI

senorfartcushion20h ago(Edited 20h ago)

He doesn't, he's just lying. These people lay people off so they can get bonuses. If AI takes jobs, their bonus goes bigger and the workforce goes smaller.

porkChop18h ago

Because he sees AI as a tool to aid development. He wants to use AI to help make bigger and better games in the same timeframe. Other CEOs want to replace devs with AI to cut costs and make lifeless games faster for a quick buck. Strauss has the right idea, this is how AI should be used. To extend and expand the capabilities of devs.

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jambola1d ago

Ceo says stupid thing
Part 5837384

Zeref23h ago(Edited 23h ago)

I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.

DarXyde3h ago

I think you mean candor, not intelligence.

If you take him to mean what he's saying at face value, sure.

I don't. And I think he's clearly lying.

romulus2322h ago

As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.

RNTody22h ago

Hahaha yeah trust the CEO suit over the actual developers making the games. Good one.

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