410°

Destiny 2 dev calls enemy scaling "lazy," sparking outrage from Diablo 4 community

A Destiny 2 developer has decided to call the enemy scaling system within Diablo 4 as "lazy," sparking outrage from the community.

Read Full Story >>
videogamer.com
LordoftheCritics353d ago

Agreed.

Lazy af.

D4 is slowly becoming as hated as Immortal.

I'm on Act V and am falling asleep.

dumahim353d ago

It does feel a bit odd having everything level along with you. Also, seeing someone 20-30 levels below you in the same fight holding their ground because the same level 50 mob is only 20 to them.

NotoriousWhiz353d ago

I think this is much better. It means people can play with their friends regardless of what level they are and still get a good challenge.

mgszelda1352d ago

@notoriousWhiz
As an adult with multiple kids I couldn't agree more. My time is not the same as everyone around me so we can be different levels

Goosejuice353d ago

Idk if I would call it lazy. To me it seems more like they r trying to make it more grindy so u have to play longer. U can't really power lvl anyone because of this like in d3.

just_looken353d ago

They updates are doing that getting ready for the barttle pass and new wave of mt's

just_looken353d ago

I finished the campaign on world tier 3 see 4 on the horizon

If you played 2013 diablo 3 you have played diablo 4

On act 4 the final section took me almost 2hours you fight every campaign boss again walk for miles then fight the final boss as she does pre canned attacks.

I died 3 times 2 times were my skills would not work mashing LB but no health for me and oh a soft lock then the final boss a auto death because i fell through the map.

I recorded it all

The enemies just get more sponge or numbers but never more smart and never is oh this is new and fresh sections.

just_looken353d ago

I just uploaded that gameplay rouge build first time doing act 4 no guides coop etc.

I went to town used the 30min double damage to demons though it was finial boss time but nope generic boss #4532 time.

After that and a cutscene i lost that dmg boost hazah
https://www.youtube.com/wat...

353d ago
neutralgamer1992353d ago (Edited 353d ago )

I think it should be a option to select whether someone wants to play with enemy scaling or not. Also not surprising that you are not having as much fun. It’s the launch of a new game and like always not many brought yo any micro transactions and instead praised the game because the checks cleared I guess

Very few reviews are now trustable because these reviewers get early access, paid trips and accommodations paid to come play the games and other benefits like special merchandise

It’s best now a days to wait months before touching a new game especially from publishers with history of greed. By waiting developers will patch the game with real feedback and in 4-6 months game will be in better quality

Sadly we are to the point where vast majority of big releases aren’t ready at launch. Look no further than how these so called influencers are praising cyber punk DLC and going as far as to call it a brand new game. First these morons build up hype and than later act like they had nothing to do with hype and setting high expectations

just_looken353d ago

If you have a copy your should try cyberpunk now i was on it the other night it feels off now on controller its like your a robot/tank turning aiming or moving its all slugish.

Cop ai still spawns around you or in walls i would say 60% of day one issue are still around.

But maxed out pohysco raytracing path tracing it looks amazing dead open world as the civilians just walk like day one or all do the same thing but it looks great.

I expect the dlc to be a short overpriced broken experience.

neutralgamer1992353d ago

Exactly I have it and you are right. Gamers are quick to defend their favorite games

Sonic1881353d ago

Before Diablo 4 came out, I was concerned it would follow Immorals and take inspirations from Diablo Immoral. Unfortunately they went that route 😕

Cockney352d ago

Immoral? A bit harsh, you must be very outraged indeed

+ Show (2) more repliesLast reply 352d ago
Fishy Fingers353d ago (Edited 353d ago )

Seems a bit stupid to me to be so naive. Boarderline d***ish.

Would be lovely if everyone had time to grind in games together, they dont. But as someone who does (lvl 72) with friends who dont (lvl20-30) its great to be able to play together and its not either crushingly difficult or laughably easy for one/some of us.

luckytrouble353d ago

That's one way to see it. The other way is that it makes progression kind of meaningless. This feels like a game design concept where you simply can't have your cake and eat it too. Someone is always going to be getting the shorter end of the stick.

JEECE353d ago

Yep. I wish devs would just take the next step in these situations and remove the progression system altogether.

--Onilink--353d ago (Edited 353d ago )

If all that mattered was the level then yes, but that is not the case, just as you continue to level up, you continue to gain additional means to specialize your build in ways you couldn’t before.

Someone who is level 70 or 100 should absolutely have all the tools necessary to be much more effective than someone at a lower level even with the game scaling the enemies for both of them.

And if they are taking the same amount of time to kill an enemy as someone who is 50 levels below them, then that means they made a very poor build, either in terms of skill sinergy, paragon points, effigies and /or gear they are using

luckytrouble353d ago

But then why have levels? Why not find a different way to organize your progression? At the end of the day if I can effectively stomp the same content at level 20 that you can at level 80, does build even actually matter anyways? It seems more like a game of choosing your own difficulty the long way rather than properly curating the experience. I once again get that from a multiplayer experience it keeps things more seamless, but being that seamless sure seems to indicate everything I may have gotten from higher levels wasn't all that necessary.

--Onilink--353d ago

Except you cant stomp content at level 80 in the same way you did at 20.

There are entire builds that are perfectly fine for all the way up to 50, but afterwards become completely inefficient for higher leveled content.

In the same regard, you cant actually spec out for some of the best builds in the game until you are higher leveled because you lack either the skill points, the paragon points, the glyphs or just the resources to customize gear in a specific way that you normally wouldn’t have early on.

This also putting aside that you also have full control of the difficulty of the world with the tier system.

OptimusDK352d ago (Edited 352d ago )

Why do you want it to get easy?

+ Show (2) more repliesLast reply 352d ago
JEECE353d ago

Yep, it's a baseline for me to be interested in a multiplayer game that it's a good experience for everyone in a group, regardless of if they've played 2 hours, 20 hours, or 200 hours. I hate the more modern trend of the full multiplayer experience being locked behind hours of grinding (which creates an obvious opportunity for microtransactions).

That being said, I usually apply this principle more to shooters; for instance, it's one of the reasons L4D is so much better than Back 4 Blood and it's one of the reasons MCC is a better multiplayer experience than most progression system based modern shooters. I can see how someone approaching Diablo from a pure RPG background would get frustrated by this.

Kaii353d ago

Isn't this obvious though?
Back during the legion expansion I was somewhere on the Broken Shores & a friend messaged me to say "Take off some gear & dps some stuff" It was QUICKER to kill mobs with gear taken off than it was with it on & that instantly removed any sense of RP progression or some sense of attaining power when the illusion was broken immediately, and you can't fix that.

Gear aside you've broken the core thing In these games when it comes to lvling & getting 1 skillpoint does NOT amend or bridge that gap.

just_looken353d ago (Edited 353d ago )

Are you talking about D2 i have not played in awhile

Kaii353d ago

Taking the gear off was for wows expansion legion

Gameseeker_Frampt353d ago

The one thing Destiny 2 developers are masters in is "lazy." After 1 expansion and 2 seasons of content, the only weapons that are not reskins are the six from the raid. Plenty of new Eververse cosmetics designs though.

As for difficulty, these same devs just changed Destiny 2 so that you are level-handicapped in most content and will get one-shot if you even step into the new patrol zone before you are max level.

https://www.reddit.com/r/De...

MIDGETonSTILTS17353d ago

It seems like an effort to make it easy for peolple to group up, regardless of personal progress.

Less “lazy” and more most efficient solution.

It would be nice if it was just an option, but I think people that start together will have nothing to complain about, right?

LordoftheCritics352d ago

''...easy for people to group up...''

There is no matchmaking
There is no group finder
There is no global chat

It's a mostly pretend online game.

NotoriousWhiz352d ago (Edited 352d ago )

While grouping up in the traditional sense is a pain. I do enjoy the random world events that take place where I'll often end up fighting with strangers (who are usually many levels higher than me) and it doesn't make it a cake walk and we both end up having a good experience, getting our own loot, and moving on with our own adventures. For me, this game is several times better than Diablo 3, and may even end up topping my nostalgia with Diablo 2. Having a blast with it.

Show all comments (50)
110°

Celebrate the Diablo Anniversary with March of the Goblins

Come celebrate the 1-year anniversary of Diablo IV and the 2-year anniversary of Diablo Immortal! There are heaps of rewards to mark these celebrations with a bounty of devilish goods across both games.

Read Full Story >>
terminalgamer.com
anast1d 19h ago

This game is about to get buried by Path 2.

LordoftheCritics1d 18h ago

Still no global chat or group finder.

The emptiest MP game ever made.

OtterX1d 18h ago

1 more month then I can celebrate 1 year since i stopped playing and uninstalled the game.

Walalon1d 16h ago

We are on the same team brother!

Rynxie1d 13h ago

I uninstalled d4 after they kept screwing over the sorc build and I beat the game. I also uninstalled immortal after reading the end. I actually went back to d2r here and there.

just_looken1d 3h ago

The only thing i enjoyed in D4 was the mp side but after they gutted my hunter build then again wanted me to grind for over hundred hours each season i too quit like you.

Its insane though a year has already passed.

Daeloki5h ago

Hard pass, gave it a chance on launch with a friend, but we made it a bit past act 1 only to realise how tedious it was.

60°

Diablo 4 Season 4 Turned The Tables on Helltides

Diablo 4's Helltides have undergone one of the best glow-ups in the game in the span of a single season thanks to some balance adjustments.

Read Full Story >>
gamerant.com
90°

Diablo 4: The Argument For and Against Returning to the High Heavens

The High Heavens is an important location to the Diablo franchise, but whether Diablo 4 should return to the location in the future is controversial.

Read Full Story >>
gamerant.com
Tapani13d ago

Is Diablo IV worth it for the Single-Player experience today? I understand it has got many patches and improvements.

Daeloki13d ago

I honestly don't know what they could have changed/patched to make the game enjoyable since last summer. I played the campaign a bit past act 1 with a friend and it just becomes incredibly boring and repetitive. I uninstalled shortly after and haven't looked back. However, with me it may just be a case of that it's not my kind of game. I just didn't enjoy the endless cycle of going into a dungeon, collect loot, teleport to town, sell/dismantle, teleport back to dungeon, collect loot, teleport to town, sell/dismantle... rinse and repeat. That cycle was about 80% of the game back then, completely drowning out the story for me. If there is a demo, or you have a chance to test a friends copy then I'd recommend that before spending any money on it.

Kosic13d ago

I loved D3 and would play a season for weeks.
D4 came out I reached level 60 ish and grew bored, I tried again in S1 and got to the same level and quit. I heard about the loot revamp, and briefly tried season 3 before jumping into the new season.
The game is better because it's easier to feel this progression smoothly increase, without hitting such a large road block, but I am level 61 and in Torment 4, and again I just don't feel the urge to continue.

I found a lack of direction of what to do, the thing that puts me off is the bland world, hell-tides are rather boring. Kill a non stop spawn of demons and summon a boss...

If you can get it for cheap, give it a try, or do a Gamepass trial and play it there.