120°

Microtransactions: How They Started

Microtransactions have been around since the advent of gaming itself, but the mechanic has evolved a lot to reach its present-day stage.

LordoftheCritics373d ago

Let me re-introduce you to the scum of our industry.

Activision Blizzard
EA
Bethesda (you started it you son of a...)

SullysCigar373d ago

Thanks, Bethesda! How fitting that you jumped into bed with the company that brought to us 'paying to play with friends', despite already paying the internet service providers. Awesome contributions, now standardised across this wonderful industry.

meanmallard373d ago

The rise of "DLC" started when Microsoft wanted to maximize profits by charging for online and allowing companies to sell crap like horse armor on the console space.

If it wasn't for Microsoft, Nintendo and Sony wouldn't be charging for online play and neither Sony nor Nintendo was putting any kind of "DLC" in their games until market pressure forced it upon them.

So thanks Microsoft from the beginning you have made console gaming worse.

blackblades372d ago

IDK I think eventually they would've done it regardless but yeah MS started a lot of crap and smeared all around.

meanmallard372d ago (Edited 372d ago )

I believe that if it wasn't for Microsoft console and PC would have had a much more divergent path like they had up to that point.

Switch is basically the first generation on Nintendo to embrace DLC, and the PS3 barely had a store early on and it was pressure from outside that forced them to have those things. And paid online didn't even start till PS4 at which point it was just about having the revenue stream that Microsoft was getting, and even then it was much more relaxed than on xbox where you even had to pay to play f2p games and PS+ gave you free games (including day 1 games), while xbox didn't offer any games at the time.

-Foxtrot372d ago

Horse Armour - "Ahh don't worry it's just silly armour, don't like it don't buy it, you've got nothing to worry about"

Loot Boxes - "Ahh don't worry, if you don't like them you don't have to buy them, you've got nothing to worry about"

Microtransactions - "Ahh don't worry it's just an optional thing, don't like it don't buy it, you've got nothing to worry about"

GaaS Games - "Ahh don't worry, clearly the game isn't for you, don't like it don't buy it, there's other games out there you've got nothing to worry about"

And everytime it gets worse the same people will say

"How did this happen, we should have done something"

ModsDoBetter372d ago

Online passes too…those were an annoying few years trying to stop the second hand market.

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60°

Overwatch 2's Big Matchmaking Changes Explained

Overwatch 2's newest update for Season 10 comes with big changes and additions to the game's competitive matchmaking and progression.

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gamerant.com
80°

Overwatch 2 ditches another PvE game mode

Blizzard Entertainment has recently announced the discontinuation of the Hero Mastery Gauntlet mode in Overwatch 2.

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apptrigger.com
LG_Fox_Brazil9d ago

They will probably focus 100% on the pvp because if Marvel Rivals steals their spot it will be very hard to recover it

jeromeface8d ago

Marvels IP roster is much more interesting than overwatch's... and I'm willing to bet a better developer than actvision/blizzard. If Rivals has a PvE mode its over.

70°

Resident Evil 4 Remake Sales Now at Over 7M, SF6 at 3.3M, Dragon's Dogma 2 Climbs to 2.6M

Capcom has announced that Resident Evil 4 remake sales are now at over 7 million units, Street Fighter 6 is at 3.3 million and more.