Phil Spencer has been in charge of Xbox since 2014 to elevate the brand, however, recently it seems that Xbox is at a major crossroads.
Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.
They already have AI trained to do coding.......
How he thinks it's stupid is beyond me, Especially since we see it happening in real time.
I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.
As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.
As PlayStation announces its new strategy to encourage PC users to choose PS5 it is a bitter-sweet moment for PC gamers.
I mean, it's a business based on hardware market. Do we expect them to not even try? It's not like Nintendo doesn't do the same by not putting any games on PC and Microsoft until recently did the same. I don't care what they attempt, as long as they don't abuse the community or lie about their goals/requirements.
Will it work? Not likely. Should we care? No. Let them waste their time, it doesn't affect anything.
I wish them the best of luck.
But PC players are often a patient bunch, many will even wait for Epic launcher exclusivity to end until a game comes to Steam.
If they didnt buy the console when its games were exclusive, why would they do it now theyre not?
PC gamers are just too patient and loyal to their gaming set ups, something they've spent a lot of money on to perfect. They have backlogs of games which many never get round to finishing or get round to at all and will always have other multiplatform releases to keep them going.
Over the many years Sony has published so many awesome titles such as The Last of Us, Uncharted, Heavenly Sword, Infamous, Killzone, LittleBigPlanet, Dreams, Puppeteer, Resistance, Heavy Rain, Gran Turismo, Motor Storm, God of War, Horizon, Ratchet and Clank, Spiderman, Ghost of Tsushima, Bloodborne
If none of those games BEFORE all these PC ports convinced a hardcore PC gamer to get a PS5 console then why on Earth would porting them them to PC now make any difference? All PC gamers now know 100% is that they just have to be patient, which they are good at anyway to get a PS5 game 2 years later.
I get GaaS games or multiplayer focused titles but if people really want to play these games they'd have gotten a PS console years ago.
Who cares? Then just stay on PC and play the waiting game. No big deal. Sony wins in the end anyway.
I mean if there's any single player Sony games that I actually want that aren't on PC then I would buy said console to play them on. But the ones that I like that aren't on PC are few and far between anyway so no loss for me.
If I game, it's usually multiplayer titles, otherwise I like playing around with some other software.
ARK: Survival Ascended has introduced Premium Mods on consoles. Wccftech talked to Studio Wildcard and their partner Overwolf about the rising importance of user-generated content, especially for live service games.
They say in that interview with Phil that a new IP failing is bad for everyone because the decision makers will be more likely to only greenlight sequels because they are a safer bet.
Did they forget about Halo Infinite?
Phil isn’t the problem. MicroSoft is the problem. Sure he’s not a good spokesperson but their culture and team at Xbox is influenced by MS who wants to dominate industries.
Their vision for dominating stopped being console a long time ago and has turned into a cloud streaming service future that they want to dominate. To do this they want to buy as many 3rd party games as possible and more importantly to them the biggest casual games that sell best elsewhere.
That’s where they think they can steal customers for their cloud service future.
Games aren’t most important to MS or Xbox. It’s the domination of a particular industry first to sell you a sub second that’s on their servers (cloud) third and then the games. They don’t care what games they are as long as they are the best selling somewhere that casuals pump money into constantly and they will try to buy them.
I think it's combination of phil Microsoft and their team problems. You need freedom but order at certain points vice versa.
"It’s also convenient to claim success on the back of a new Gamepass service-based strategy when you are getting clobbered in the only ways the video game industry has measured success historically since its inception; console and video game sales. The moving of the goalposts seems all too convenient from a business standpoint, especially when you aren’t being entirely transparent with the data to back up those claims."
That's why it's senseless for media and fans to regurgitate talking points about Game Pass games being hits based on lacking data and MS' say so. It's amazing how many keep asserting that a GP title was a hit without bothering to inspect what that actually means.
If he actually manages to keep his job in the future, especially when the time comes to lead us into the next gen, I'll be surprised.