200°

EDGE #378 review scores

This month’s EDGE review scores include Mario + Rabbids Sparks of Hope, Bayonetta 3, Overwatch 2, and more.

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nintendoeverything.com
580d ago
Knushwood Butt580d ago

Mario + Rabbids Sparks of Hope – 8
A Plague Tale: Requiem – 6

I guess everyone is entitled to an opinion...

580d ago
badz149580d ago

If Bayo3 is a Sony game, EDGE will be very quick to focus on the performance issues but it's a Switch exclusive, so performance doesn't matter.

ActualEngineer580d ago

Yeah mate, who cares about performance if it's a hand-held ... Game sucks too bad, just throw the damn brick out the window like a frisbee and buy another one...

DOMination-580d ago

Whatever man. Edge are brilliant because they don't conform to modern journalism standards or take money/ads for scores.

They've also given Sony multiple GOTY titles over the years.

Knushwood Butt580d ago

They usually bend over for Nintendo, especially if Miyamoto does an interview for them.

gold_drake579d ago

they're pretty much ni tendos bitches. the game has obvious issues and is held back by the hardware

its mad fun but still very much flawed

ActualEngineer580d ago (Edited 580d ago )

They should seriously start rating games based on categories. You can't pit low-budget indie games with AAA multi-million dollar budgets and movie-like experiences, together, and then give the jump-jump-shoot 2d platformer a 95 because it is good at jumping and bomb the 200-dev AA - AAA game because it wasn't in the level of God of war or Grand Theft Auto, WHILE THEY ARE RANKED IN THE SAME SYSTEM.

For instance:

Chicory: A Colorful Tale - a 90 on metacritic, with a lot of reviewers giving it 100 ... it's a draw within the lines with a brush game.

Mad Max - a 73 on metacritic, a masterpiece of open-world game design and aesthetic.

Hollow Knight - a 90 on metacritic, ... it's a souls like 2D platformer, with limited movement - almost no story and repetitive gameplay.

Mirror's Edge Catalyst - a 69 on metacritic ... bashed for being too generic and sterile.

And yet Mirror's Edge 2009 - a 79 on metacritic ... the literal god of 3d AAA platformers.

But it's no much for FEZ - a strong 90 on metacritic, released some years later ... featuring a pseudo-3d 2d-movement effect and simple puzzles 🤣🤣🤣

This industry is a joke.

Concertoine579d ago

I pretty much agree with every one of those scores, except Mad Max which is kinda underrated. Fez and Hollow Knight are just more engaging games than Mad Max and Catalyst. Those games felt bloated and stuffed with filler content that doesnt serve a purpose. Yeah Fez and HK are 2D (as if that disqualifies them), but theyre unlike previous games in their respective genres.

ActualEngineer579d ago (Edited 579d ago )

Teach us your analysis methods master philosopher. Because you definitely need to do some insane mental gymnastics to claim that Hollow Knight deserves a better score than Spiderman, Detroit Become Human, Uncharted, Skyrim etc etc 😬😮‍💨

It can't even compete in that level mate, not even come close.

coolbeans579d ago

I'm genuinely confused here. Do you think EDGE (or any other site) is rigorously scoring every title by ONE specific standard? I thought it's already assumed that they're looking at that game's specific goals (genre, potential story, etc.) and calculating where it falls in their score rubric.

ActualEngineer579d ago (Edited 579d ago )

This is not how data works. I have studied data science and they have to specify a standard that can be communicated.

And what you are saying is NOT true, let me explain.

Hollow Knight for instance, has a score of 90, let's analyze:
-HK as a platformer: cannot be compared to the likes of Mario Odyssey, Mirror's Edge or Zelda BOTW (which can be categorized as a 3d platformer). The movement can not be compared with the likes of Assassins Creed or lets say bloodstained: ritual of the night or maybe even crash bandicoot 4 or super meat boy and the art-style and atmosphere lack heavily towards the likes of Ori, Rayman Legends, little big planet, spyro etc. As for the combat, it is not as fluid as dead cells, not as liquid as Rayman, not as advanced as many mentioned above. Lastly let's talk about the fun factor, which is limited to single player unlike lbp, Rayman, it takes two and others ... it's just not as fun as playing most of the games from above and not as difficult as a hard-core metroidvenia can be.

HK as a story: 🤣🤣🤣 yeah...

HK as art: not that impressive, the artstyle looks lacking at best.

HK as software, with its functionality and mechanics: It is not COD, Spiderman, WOW etc etc etc ... LACKING

HK and it's graphics: yeah that is out of the question. Imagine comparing it to the likes of Cyberpunk, The Matrix Demo, Forza Horizon 5...

So, where exactly does this games, even if categorized, is a 9/10. Exactly nowhere. It's a hard 6/10 as a platformer, but people like it and based on defiantly not measurable or comparable data, they gave it a score.

So if I was out in the market for a game, and I would go on to buy one based on reviews and score, I would find Hollow Knight amongst master-pieces like Red Dead Redemption 2, BOTW, WOW, Half-life 2, forza horizon, uncharted, God of War and in my mind I would have to consider getting Hollow Knight amongst those master-pieces, it's like comparing a Toyota Yaris to a Ferrari, because people believe that HK is a 9/10.

Hell it beats Detroit Become Human for the love of God... this needs to be fixed.

coolbeans579d ago

-"This is not how data works. I have studied data science and they have to specify a standard that can be communicated."

Okay cool. Then your extensive knowledge of data science would reveal the disparity between 'data' and opinion. We're talking about an artistic medium where subjective feelings, though hopefully still grounded on basic observable info, guide whether a game is great, good, mediocre, and so on to said reviewer(s). Within that context, other things might come into consideration like the asking price, its implicit design goals, etc. I'm still not sure what you're *really* asking for here. If you're looking for a more rigorous number-crunching standard by the industry that's broken down across AAA/indie lines, I suggest finding a site or person that suits you.

I'm not really sure what to make of this fixated Hollow Knight hate boner. Granted, I didn't get very far and it wasn't blowing my mind either, but this seems like next-level annoyance for an overrated game in your eyes. Are there occasional so-called stellar titles that critics fawn over unjustifiably? Sure. I often run into that too. But I think you also have to be open to hear that viewpoint out and understand what angle they're going for.

-"Hell it beats Detroit Become Human for the love of God... this needs to be fixed."

Okay... I haven't beaten Hollow Knight, but I'm quite confident it's better than the dogshit "muh civil rights with robots" story David Cage was spewing.

Gameseeker_Frampt579d ago

Hollow Knight deserves it's score. It is a fantastic game and is much better than the most of the AAA games you seem to favor.

Did Hollow Knight's Path of Pain scar you and that is why you are so salty about the game?

ChasterMies579d ago

Mad Max is garbage. I give it a 5/10.

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60°

Overwatch 2's Big Matchmaking Changes Explained

Overwatch 2's newest update for Season 10 comes with big changes and additions to the game's competitive matchmaking and progression.

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gamerant.com
80°

Overwatch 2 ditches another PvE game mode

Blizzard Entertainment has recently announced the discontinuation of the Hero Mastery Gauntlet mode in Overwatch 2.

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apptrigger.com
LG_Fox_Brazil10d ago

They will probably focus 100% on the pvp because if Marvel Rivals steals their spot it will be very hard to recover it

jeromeface8d ago

Marvels IP roster is much more interesting than overwatch's... and I'm willing to bet a better developer than actvision/blizzard. If Rivals has a PvE mode its over.

200°

Let's Be Real, There Is Nothing "Micro" About Microtransactions Anymore

Microtransactions have gotten ridiculously overpriced in recent years, with titles now offering cosmetic skins worth more than some games.

Terry_B28d ago

Yup..this is 100% the sad truth

z2g27d ago (Edited 27d ago )

The elephant in the room tho is personal accountability. It’s easy (albeit basic) to blame the big, bad corpo, but microtransactions wouldn’t be where they are if gamers didn’t spend money on them. As it stands the MTs usually make more than the game. Publishers know raising game prices will cause backlash, so they do MTs to compensate. But the adult conversation is consumers determine the success of products with their wallets. So if MTs are a huge thing, it’s because we as consumers told them we like them by giving them a lot of money for them. So if you don’t want them to be a thing, convince your fellow gamers to stop buying them and expect that games will be decently more expensive. You all can disagree all you want, but reality is a bitch, and eventually you have to live in it.

anast27d ago

Trying to convince people is the least realistic thing. If we are trying to be adults, actual action is what changes things not "convincing campaigns" on platforms owned by the people 'you' are going against. It's madness and idealistic.

ApocalypseShadow27d ago

Easier said than done. I've told gamers for years to not buy micro transactions, expensive dlc, etc. Gamers bought it anyway. Didn't fit on a DVD that would have fit on a Blu-ray disc.

I also told some gamers to not pay for online like Xbox Live because it would force the rest of the industry to only offer playing online if you pay for it. Told them not to support a broken console that Red Ringed. To not support Xbox One because Microsoft tried to take away game ownership and how you play your games. To not pay for a console by one manufacturer where a, now 3 trillion worth, didn't make enough games at the level of Nintendo or Sony who are worth less money.

How much of that did you support anyway with your money then go back and read your comment again.

notachance27d ago

yeah that was like telling people not to do drugs or alcohol, these game companies invested a lot of money in researching about how to make people buy MTs, from creating mechanics like loot boxes, purposely make the game grindy, all the way to menu designs and what color and sound effects played when gamers bought MTs.

It was specifically engineered to take advantage of vulnerable and prone to addiction people.

bradfh27d ago

@z2g
People always struggle with issues like drinking, drugs, and gambling. But in games, especially those played by kids, microtransactions are another way companies take advantage of them. It's a problem that needs addressing.

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S2Killinit27d ago

I recommend everyone read this article.

My suggestion is to name these transactions, what they ARE: Hidden-fees.

isarai28d ago

I mean except for the amount of content you're paying for.

Hugodastrevas27d ago

There never was, the only time I paid for a microtransaction was on Blacklight Retribution (PS4) and it was because I enjoyed the game a lot so I felt the devs should get something for all that entertainment (€5 "membership")

-Foxtrot27d ago

The devs wouldn’t get that though, that shit goes straight to the higher ups who do f*** all let’s be honest.

Hugodastrevas27d ago

Probably, but I wasn't as cynical back then and €5 wasn't a big ask to get the guns with grinding instead of renting them, and the game was good (still is on the PS5/4)

CrimsonWing6927d ago (Edited 27d ago )

I couldn’t believe what Blizzard charged for horse armor and cosmetics in Diablo 4…

I remember back in the day when a season pass was $15 and you got everything included in it. Now, I see them at $60 and you still don’t get everything.

CantThinkOfAUsername27d ago

That's just Blizzard. Unlike Bethesda's $0.99 horse armour, Blizzard's first microtransaction, Sparkle Pony, cost $15.

Phoenix7627d ago

Bethesda out did themselves a few years back with 76. They released a Xmas bundle for half price on day of release! So, was meant to sell for only $12 from day 1, but tried to convince everyone it was half price, by marking it at $24!

Shane Kim27d ago

As soon as gaming wasn't deemed nerdy anymore, and reached the casuals this happened. We're smart, but casuals play mobile games and other stuff, and don't really have anything to compare. They think gaming is supposed to be like this and pay for in game purchases.

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