210°

Overwatch Was Better With Loot Boxes

Overwatch 2 is a glorified monetization restructure that is somehow worse than the old loot boxes.

Read Full Story >>
thegamer.com
TheExecutioner603d ago

Its free now so you have to buy cosmetics.. It was obvious from day one they announced it as free to play

blackblades603d ago

Pretty much, most of f2p games has battle pass and thats how they work. You gonna have to play over time to get the free stuff while premium gets the good stuff via cash been like that for years. It's 2022 wake TF its free be happy about it, they gotta make money from it being free some how. You can play the game fine without needing outfits like other games if you played OW1 like me almost 2k hrs youll have alot of costumes it you unlocked them in time.

Yi-Long601d ago

You forget one thing though. Earning stuff, in-game, is part of the gameplay. It feels good because it feels rewarding for your in-game efforts. You can say ‘oh, it’s a free game, and you can just buy the cosmetics, or grind it’, but that takes away a huge incentive for a whole lot of people to actually play & enjoy the game.

Crows90601d ago (Edited 601d ago )

Fashion is endgame. Gamers knew this before devs. Now devs are taking advantage of gamers by monetizing the endgame.

Of all 5hings to monetize why monetize something that seems so optional.

Palitera601d ago

"Fashion is endgame. Gamers knew this before devs."

No, they didn't. Endgame only exist in the extent devs deliberately allow it to exist, with a few exceptions of emergent mechanics. What you experience is what the devs intended for your experience.
Also, endgame motivations has long been studied and "showing off" is one of the main, basic ones.

-Foxtrot602d ago

I love how Blizzard were like "How can we make a worse system than loot boxes..." and actually figured it out.

senorfartcushion602d ago

And the media were like “it doesn’t matter, we will like you anyway!”

SullysCigar601d ago (Edited 601d ago )

Yup, and this despite the Diablo Immoral fiasco.

Fed up with gamers being duped thanks to 'alleged' games industry/journo back handers.

-Foxtrot601d ago

True

Also it feels like they replaced Loot Boxes with something worse so we'd have articles like this saying how Loot Boxes were better

"Oh...so now you WANT Lootboxes back, well I guess we'll give everyone what they want in the future, now you can't complain at all"

Kind of like some reverse psychology

Crows90601d ago

Hey at least they're making their intentions clear. Now there's no doubt 5he direction of Diablo 4. I'm thankful for the release of overwatch 2...now I have no doubt their games will be crap.

MrGameAndWatch602d ago

Probably the worst f2p mechanic Ive seen.. X) With 80lvs pass for around 60 days, you have to buy the pass and play 5-10 matchs every day to hit the max level and get the legendary skin.
Not mentioning that free players only get 1 reward on 5 (and obviously not the coolest ones).
As ow1 player, Im glad Ive unlocked almost all skins so I have a cool look ingame. So I can just focus on having fun and let the "reward" part aside.

senorfartcushion602d ago

That’s how companies get you.

It actually was better with loot boxes.

We wanted LBs to be taken out of games so they could function as games. The companies made battle passes and, for some reason, most people thought, “this isn’t just different, it’s better than before,” when it was clearly a worse way of doing things.

Free to play games were costing more people money. There were no whales anymore, but subscription users.

PhillyDillyDee602d ago (Edited 602d ago )

Battle passes are crazy. Games are basically now asking you to go steady with them to get anything out of it. For people who bounce around between games, battle passes are a laughable plea of monogamy. Personally, I've gotten to the point where I wont even try games with a battlepass because i know i wont be getting a rewarding experience out of it by playing at my own pace. In a way, it makes it easier for me to decide what to spend my increasingly precious time with, so, thanks?

Show all comments (29)
60°

Overwatch 2's Big Matchmaking Changes Explained

Overwatch 2's newest update for Season 10 comes with big changes and additions to the game's competitive matchmaking and progression.

Read Full Story >>
gamerant.com
80°

Overwatch 2 ditches another PvE game mode

Blizzard Entertainment has recently announced the discontinuation of the Hero Mastery Gauntlet mode in Overwatch 2.

Read Full Story >>
apptrigger.com
LG_Fox_Brazil10d ago

They will probably focus 100% on the pvp because if Marvel Rivals steals their spot it will be very hard to recover it

jeromeface8d ago

Marvels IP roster is much more interesting than overwatch's... and I'm willing to bet a better developer than actvision/blizzard. If Rivals has a PvE mode its over.

200°

Let's Be Real, There Is Nothing "Micro" About Microtransactions Anymore

Microtransactions have gotten ridiculously overpriced in recent years, with titles now offering cosmetic skins worth more than some games.

Terry_B28d ago

Yup..this is 100% the sad truth

z2g27d ago (Edited 27d ago )

The elephant in the room tho is personal accountability. It’s easy (albeit basic) to blame the big, bad corpo, but microtransactions wouldn’t be where they are if gamers didn’t spend money on them. As it stands the MTs usually make more than the game. Publishers know raising game prices will cause backlash, so they do MTs to compensate. But the adult conversation is consumers determine the success of products with their wallets. So if MTs are a huge thing, it’s because we as consumers told them we like them by giving them a lot of money for them. So if you don’t want them to be a thing, convince your fellow gamers to stop buying them and expect that games will be decently more expensive. You all can disagree all you want, but reality is a bitch, and eventually you have to live in it.

anast27d ago

Trying to convince people is the least realistic thing. If we are trying to be adults, actual action is what changes things not "convincing campaigns" on platforms owned by the people 'you' are going against. It's madness and idealistic.

ApocalypseShadow27d ago

Easier said than done. I've told gamers for years to not buy micro transactions, expensive dlc, etc. Gamers bought it anyway. Didn't fit on a DVD that would have fit on a Blu-ray disc.

I also told some gamers to not pay for online like Xbox Live because it would force the rest of the industry to only offer playing online if you pay for it. Told them not to support a broken console that Red Ringed. To not support Xbox One because Microsoft tried to take away game ownership and how you play your games. To not pay for a console by one manufacturer where a, now 3 trillion worth, didn't make enough games at the level of Nintendo or Sony who are worth less money.

How much of that did you support anyway with your money then go back and read your comment again.

notachance27d ago

yeah that was like telling people not to do drugs or alcohol, these game companies invested a lot of money in researching about how to make people buy MTs, from creating mechanics like loot boxes, purposely make the game grindy, all the way to menu designs and what color and sound effects played when gamers bought MTs.

It was specifically engineered to take advantage of vulnerable and prone to addiction people.

bradfh27d ago

@z2g
People always struggle with issues like drinking, drugs, and gambling. But in games, especially those played by kids, microtransactions are another way companies take advantage of them. It's a problem that needs addressing.

+ Show (1) more replyLast reply 27d ago
S2Killinit27d ago

I recommend everyone read this article.

My suggestion is to name these transactions, what they ARE: Hidden-fees.

isarai28d ago

I mean except for the amount of content you're paying for.

Hugodastrevas27d ago

There never was, the only time I paid for a microtransaction was on Blacklight Retribution (PS4) and it was because I enjoyed the game a lot so I felt the devs should get something for all that entertainment (€5 "membership")

-Foxtrot27d ago

The devs wouldn’t get that though, that shit goes straight to the higher ups who do f*** all let’s be honest.

Hugodastrevas27d ago

Probably, but I wasn't as cynical back then and €5 wasn't a big ask to get the guns with grinding instead of renting them, and the game was good (still is on the PS5/4)

CrimsonWing6927d ago (Edited 27d ago )

I couldn’t believe what Blizzard charged for horse armor and cosmetics in Diablo 4…

I remember back in the day when a season pass was $15 and you got everything included in it. Now, I see them at $60 and you still don’t get everything.

CantThinkOfAUsername27d ago

That's just Blizzard. Unlike Bethesda's $0.99 horse armour, Blizzard's first microtransaction, Sparkle Pony, cost $15.

Phoenix7627d ago

Bethesda out did themselves a few years back with 76. They released a Xmas bundle for half price on day of release! So, was meant to sell for only $12 from day 1, but tried to convince everyone it was half price, by marking it at $24!

Shane Kim27d ago

As soon as gaming wasn't deemed nerdy anymore, and reached the casuals this happened. We're smart, but casuals play mobile games and other stuff, and don't really have anything to compare. They think gaming is supposed to be like this and pay for in game purchases.

Show all comments (29)