Overwatch 2 is a glorified monetization restructure that is somehow worse than the old loot boxes.
Overwatch 2's newest update for Season 10 comes with big changes and additions to the game's competitive matchmaking and progression.
Blizzard Entertainment has recently announced the discontinuation of the Hero Mastery Gauntlet mode in Overwatch 2.
They will probably focus 100% on the pvp because if Marvel Rivals steals their spot it will be very hard to recover it
Marvels IP roster is much more interesting than overwatch's... and I'm willing to bet a better developer than actvision/blizzard. If Rivals has a PvE mode its over.
Microtransactions have gotten ridiculously overpriced in recent years, with titles now offering cosmetic skins worth more than some games.
There never was, the only time I paid for a microtransaction was on Blacklight Retribution (PS4) and it was because I enjoyed the game a lot so I felt the devs should get something for all that entertainment (€5 "membership")
I couldn’t believe what Blizzard charged for horse armor and cosmetics in Diablo 4…
I remember back in the day when a season pass was $15 and you got everything included in it. Now, I see them at $60 and you still don’t get everything.
As soon as gaming wasn't deemed nerdy anymore, and reached the casuals this happened. We're smart, but casuals play mobile games and other stuff, and don't really have anything to compare. They think gaming is supposed to be like this and pay for in game purchases.
Its free now so you have to buy cosmetics.. It was obvious from day one they announced it as free to play
I love how Blizzard were like "How can we make a worse system than loot boxes..." and actually figured it out.
Probably the worst f2p mechanic Ive seen.. X) With 80lvs pass for around 60 days, you have to buy the pass and play 5-10 matchs every day to hit the max level and get the legendary skin.
Not mentioning that free players only get 1 reward on 5 (and obviously not the coolest ones).
As ow1 player, Im glad Ive unlocked almost all skins so I have a cool look ingame. So I can just focus on having fun and let the "reward" part aside.
That’s how companies get you.
It actually was better with loot boxes.
We wanted LBs to be taken out of games so they could function as games. The companies made battle passes and, for some reason, most people thought, “this isn’t just different, it’s better than before,” when it was clearly a worse way of doing things.
Free to play games were costing more people money. There were no whales anymore, but subscription users.
Battle passes are crazy. Games are basically now asking you to go steady with them to get anything out of it. For people who bounce around between games, battle passes are a laughable plea of monogamy. Personally, I've gotten to the point where I wont even try games with a battlepass because i know i wont be getting a rewarding experience out of it by playing at my own pace. In a way, it makes it easier for me to decide what to spend my increasingly precious time with, so, thanks?