210°

People Can Fly expects that its cooperation with Take-Two Interactive will come to an end

"PCF Group S.A. (People Can Fly) has informed via the current report released on September 23, 2022, that it has received from Take-Two Interactive a letter of intent to terminate the development and publishing agreement by means of mutual understanding between the parties. This agreement pertains to Project Dagger, new action-adventure IP, that has been in development for the last 2 years – under the direction of People Can Fly’s team based in New York.

In addition to the standard provisions parties are to set out detailed terms of settlements differentiating the terms of settlements and the amount of advances received from the publisher for the game’s development to be repaid depending on the model in which the game will be commercialized, i.e., depending whether the game will be self-published or released with another publisher.

The Publisher has also not declared the intention to exercise its option to buy-out the intellectual property rights to the products produced under the agreement."

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peoplecanfly.com
Knushwood Butt602d ago

'and the amount of advances received from the publisher for the game’s development to be repaid depending on the model in which the game will be commercialized, i.e., depending whether the game will be self-published or released with another publisher.'

Yikes, so how do they work around that?

RaidenBlack602d ago

“We strongly believe in the Project Dagger’s potential and are now committed to continue its development within our self-publishing pipeline. The game is still in pre-production – our team is now focusing on closing combat and game loops and migration from UE4 to UE5. ... Of course, we are not ruling out working with a new publisher if this creates a compelling business opportunity.”

Knushwood Butt602d ago

Ah, so that's what happens when you read the full article!

Yui_Suzumiya602d ago (Edited 602d ago )

They've been hopping around so much the past decade. Epic, Gearbox and then Take Two. I'm looking forward to an eventual Bulletstorm 2.

neutralgamer1992602d ago

This is the kind of studio that needs resources and should be acquired instead of spendings billions on publishers who already have all the resources in the world

RaidenBlack602d ago

People can fly was acquired by Epic Games in 2013 and was rebranded as Epic Games Poland.
2015, the studio split from Epic Games to become People Can Fly again.
This Polish studio has a nice little back story behind its studioname revolving around the studio's struggles, successes and hope.

neutralgamer1992602d ago

RaidenBlack

Epic games just don't want to fund AAA development. If they were to partner with someone who gives them the creative freedom and resources I think they could make some amazing FPS games

EternalTitan602d ago

Where is that 10 year plan for outriders?

rakentaja602d ago

People don't play that game, so I assume people don't want that 10-year plan. It's up to the players, not the developer :D

jjb1981602d ago

All jankiness aside I actually enjoyed the game. I can't see how this game has a 10 year plan though. The potential to expand on it seems limited because the mechanics are very simple.

jznrpg601d ago (Edited 601d ago )

The demo was so janky I hated the game. Some Xboxers enjoyed it because it’s all they had to play at the time and mediocre is acceptable when it’s on a subscription plan

glennhkboy601d ago

Outriders had improved its performance between the demo & the final release. It was the best sellers at launch on all platforms, including PC, Xbox & (you guess it) PS5.

glennhkboy601d ago

This smell like the "Scalebound" scheme again.

60°

QubicGames' "20 for 20 Anniversary Bundle" is now available for PC via Steam

"To celebrate its 20th anniversary, QubicGames is bringing a curated collection of its top titles on Steam. As a launch gift to players, there is even a "20 for 20 - Anniversary Bundle" that will be heavily discounted to allow gamers to purchase their favorite titles at irresistible prices. Players who purchase the entire bundle at once will pay less than $20!" - QubicGames.

60°

Take-Two CEO on GTA VI release, upswing in mobile gaming

Take-Two Interactive CEO Strauss Zelnick joins 'Money Movers' to discuss the company's quarterly earnings results, how confident Zelnick is in the guidance for fall 2025, and much more.

160°

Nintendo Has Acquired Shiver Entertainment From Embracer Group

Nintendo Has Acquired Shiver Entertainment From Embracer Group

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press-start.com.au
Profchaos22h ago

Great news it shows that Nintendo intends to continue developing ports of AAA games to its next gen platform

H915h ago

Buying studios from embracer now is a great deal, they must be dirt cheap at this point, Nintendo is a opportunist, they wait until someone fall so they get their best deal

OtterX9h ago

That is some serious brain gymnastics you have going on there. 🤔

H96h ago

I didn't do any gymnastics I can assure you, honestly I don't know why you think that, not hating I seriously don't see why you think that

ZeekQuattro4h ago

Yeah I don't know where that came from. It's rare for Nintendo to flat out aquire studios. Guess they were trying to be edgy but why flex on this studio. 🤣

banger8815h ago

I hope someone buys Piranha Bytes, their future isn't looking good right now. I love their RPGs, they're janky as f***, but they have heart and soul.

Relientk7712h ago

Nintendo saw the Mortal Kombat 1 Switch port and were like, "Yeah, these guys are worth acquiring."

You can't make this crap up lol

Profchaos10h ago

Mortal Kombat 1 was never going to port well I'm sure they told wb it wasn't going to work but wb wants that sweet sweet 140 million install base

In the end wb approved the project cleared the milestones and allowed the product to release

SonOfOsiris6h ago

Yeah this guys ported MK11 which is great, Hogwarts Legacy which is great, and MK1 is now ok, play it every day