680°

Blizzard Just Announced A New Survival Game

Blizzard tweets: "We’re building a survival game in an all-new universe.

Join us in writing our next chapter."

gangsta_red842d ago

A survival game set in a new universe. Very curious to see what this will be now.

This is a good reason why MS purchased Activision, not just for more content but for new games in development for their system.

ForwardDude842d ago (Edited 842d ago )

I'm curious to know how Microsoft couldn't create new franchises before buying Bethesda and Activision. Which new franchise did Microsoft created after buying Bethesda and Mojang?

alb1899842d ago

Why don't you see the positive in a positive news?

MadLad842d ago (Edited 842d ago )

They bought a huge number of developers and are pretty much giving them free reign to do what they want.

New titles will come.
It's not the executives at Microsoft sitting in an office until 3am, dreaming up new ideas for games.
It's the developers.

There's a whole bunch of content coming down the MS pipeline. There's more we're not even aware of.

Traecy842d ago (Edited 842d ago )

Agreed. No matter if MS owns Bethesda & Activision they will always be known as 3rd party developers. It would be nice to know what their really first party developers are working on such as Rare,The Coalition,The Initiative,Compulsion & Undead Labs.

darthv72842d ago

@traecy...
Rare is working on Everwild and part of their team is working on Sea of Thieves content.
Coalition is finishing up their last batch of Gears 5 content before moving on to Gears 6 (maybe)
initiative is working on Perfect Dark with the help of Crystal Dynamics
Compulsion I think is working on We Happy Few 2 (that one is pretty quiet)
Undead Labs is working on State of Decay 3.

Im sure more info on each will be revealed as the year rolls on but there you go.

gangsta_red842d ago

@Darth76

The Coalition is also rumored to be working on a new IP as well as Gears 6.
There's also a rumor that a new KI is being developed by Namco
Double Fine is also reported to be making a new IP now that Psychonauts 2 is out

It's funny to me that people think MS themselves has to literally make new franchises and not the developers they have employed under them.

Zhipp842d ago

They couldn't create new franchises because their gaming division was in shambles and they barely had enough first party studios to support the few successful franchises that their entire brand was built on.

Luckily they seem to be wising up now. Their studios will have more room to breathe, so i expect to see more new or reimagined IPs from them in the future.

glennhkboy842d ago

So, what new IP Sony has created after buying Bluepoint? Housemarque? Nixxes?

itsmebryan842d ago

@Forward
Didn't MS create
Forza motorsport
Forza horizon
Halo
Flight simulator
Fable
Just to name a few before they bought Bethesda and Activision?

But, who cares they have plenty of studios now to make a lot of games exclusively for game pass day and date . No one with game pass cares where the games come from as long as we get a steady stream of games.

itsmebryan842d ago

@Traecy
Why would anyone care where a game came for as long as it's good and you get to play it. Even better when they are all included with Game pass day and date at no extra charge.

DigitallyAfflicted841d ago

Even if you are a hardcore Sony fan this is still good news, now Sony needs to step up their already “A” game...

Godmars290841d ago

@ForwardDude:
Because failing to make new IPs, relying on the creativity of new acquisitions who then stop making new IPs, is a rather obvious question and concern. Especially since such has happened with studios MS buys.

Obscure_Observer841d ago (Edited 841d ago )

@darthv72

Compulsion is working on an unannounced game called Project Midnight. Also, The Coalition is also rumored to be working on a new IP.

https://www.windowscentral....

Also notice thaht Zaire Lanier´s profile at Twitter, mentions that she is under a NDA with Compulsion Games.

https://twitter.com/Zlanier...

onisama841d ago

Well they didnt have enough studios.. And even worse... Don mattrick.. It took years of phil to fix what he destroyed and build/buy lot of studios to start working on new IPs

+ Show (10) more repliesLast reply 841d ago
Crows90842d ago

Interesting take. Except blizzard still doesn't belong to Microsoft and this title just like many others is originally planned for multiple consoles.

CS7842d ago

Delusion is sweet isn’t it?

Crows90842d ago

@cs7
My delusions or the OP?

If my delusion is what you meant....hmm maybe read the description again. And get informed. The purchase goes through in 2023. Until then activism blizzard is still on its own.

Anomander842d ago

Except they can take make it exclusive game pass and PC once the deal goes through. This game is not that far in development that it's targeted to any console.

gangsta_red842d ago (Edited 842d ago )

"..originally planned for multiple consoles."

From the actual website...

***Blizzard is embarking on our next quest. We are going on a journey to a whole new universe, home to a brand-new survival game for PC and console***

Console...singular, not plural. Unless you have insider information that this was planned and many others were planned for multiple consoles like it.

This game hasn't even begun development yet...so unless Blizzard plans on having Super Saiyen crunch time, it's possible to get this out on all consoles before the 2023 deal is sealed.

842d ago
iplay1up2842d ago

The acquisition is next year. This new game being announced, is certainly not releasing until at least late next year. It could very well go to Microsoft. Microsoft didn't spend 70 BILLION to release games outside of their platforms. You can now play Xbox games almost on any device.

Obscure_Observer841d ago

"Except blizzard still doesn't belong to Microsoft and this title just like many others is originally planned for multiple consoles."

Based on Starfield and TESVI, I wouldn´t expect this new game to be released on Playstation.

+ Show (5) more repliesLast reply 841d ago
Christopher842d ago

Ugh. The worst thing about the buyout. Every news out of Activision will be about the purchase in the comments even if it has nothing to do with it, like a new IP started months ago. Surprised no mention of how much it will be enjoyed day 1 on Game Pass. Can't wait for Sony to change PSNow to be more like Game Pass so I can hear it from both sides

Zhipp842d ago

Psnow is already like gamepass isn't it? Minus the day one games.

Shiken842d ago

@Zhipp

The selection is far inferior as well. I have had both, and PSNow doesn't even come close. They are structured similar, but Sony doesn't invest in the amount of quality content MS does when it comes to more modern games on it. Gamepass also doesn't require streaming for any of its games, but PSNow does for PS3 games.

It needs an overhaul and rebranding is what I think he is talking about. I am curious to see just how much they are willing to invest in it. I think it is the right move to lump it in with PS+ as rumors suggest, but we will see.

Zhipp842d ago

@Shiken
So it's not really the type of service, but the quality of the service that's lacking? I just looked at their catalog. They have some of their biggest games from a few years ago, like God of War, Bloodborne and Horizon, but I was surprised to see no Uncharted 4. The selection is pretty decent from a quality and quantity standpoint, but everything is too old. Most of the best games on offer can be bought for $20 or less, so I don't see why anyone would pay $10/month to rent them.

Christopher842d ago

***Psnow is already like gamepass isn't it? ***

If you reread, I said to be more like Game Pass.

itsmebryan842d ago

@Zhipp
Game pass has new games day and date and PS now only has old games. That is not the same

+ Show (2) more repliesLast reply 842d ago
FinalFantasyFanatic841d ago

There's also the possibility that this game was already in development before Microsoft bought Blizzard though, I couldn't imagine what game we'll get out of this though (I don't think Blizzard has made something like this before).

+ Show (1) more replyLast reply 841d ago
Kaii842d ago

Can we stop showing projects until their "nearly" complete, 12-18 month window is "ok" but something that's beyond 2+ yrs is -_-

GhostofHorizon842d ago

When an announcement is this early it's to get developers interested, basically a hiring call. Considering Blizzard has been bleeding developers, I'm sure they could use it.

alb1899842d ago

You can choose not to read about it.

darthv72842d ago

Blizzard has 11 job openings for the unannounced survival game. There are five openings for artists, two for designers, and four for engineers.

https://careers.blizzard.co...

Anomander842d ago

@Darth With the amount of studios and and people you have to wonder if they will just move some studio to help other studios out that may have some stuff that just finished. Sure it works be great to work on one building, but if Covid taught us anything is that you can work remote as well.

Tedakin842d ago

It's a public job listing.

darthv72842d ago

...and the headline makes it seem more than it is. Gremling forgot to change it when he changed the main link from gamespot to blizzard.

Lightning77842d ago

I agree HARD. Announcing things in concept stages is getting old and very annoying. 12- to 18 months is still annoying because possible delays. I said 6 months to 12 until we start hyping things but that's only after we see gameplay.

darthv72842d ago

okay, to be fair this wasnt a game announcement, it was a job announcement. The initial submission had Gamespot as the source with their headline but it was then changed to the blizzard link which has a different headline and talks about the jobs they are hiring for.

otherwise yeah i hat to hear new game announcements too far in advance. This is hiring for a game they plan to work on so technically it is a game announcement as a result of them calling out for people who might want a job.

Christopher842d ago

That's not how marketing works, sadly.

darthv72842d ago (Edited 842d ago )

Maybe you can fix the submission. I reported that it was using the wrong headline. Clearly the one on there now is from the gamespot link while the Blizzard one is more in line with this being a job posting as opposed to new game announcement. It's misleading even though we know that a game will eventually come from this job posting.

Or at least make and update to indicate that this is a job posting. So people dont get confused (like many already are)

Gamer79841d ago

They're not showing a new project, this information was from a job advertisement.

+ Show (4) more repliesLast reply 841d ago
Magog842d ago

Does Blizzard know how to make games anymore? I thought they just made "skins" now.

ThatsGaming842d ago

I thought you would eventually stop posting but here we are with you still not adding any value to this site.

alb1899842d ago ShowReplies(2)
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110°

Square Enix Is Going Multiplatform; The Layoffs & Its Past Don't Inspire Confidence

After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.

Scissorman4h ago

Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.

fr0sty4h ago

Nor is selling their games on a console with only 25 million install base going to bring their sales to where they hope they will be... Unless they somehow manage to dumb down FF7 trilogy to work on switch, they aren't going to have much luck. They already released it on PC, after all.

SegaSaturn6694h ago

It kind of does, giving preference to a certain platform by timed exclusivity. Console ports generally feel superior. Legend of mana PC port extremely broken

neutralgamer19923h ago

Sega

It doesn’t when square themselves didn’t want to fund the development of remake. It’s only after the success of the 1st they realized their mistake but now contract is signed. If it wasn’t for Sony there would be no FF7 remakes. Same goes for silent hill 2 with Konami. They don’t want to fund AAA budget. Companies like PlayStation and Nintendo get blamed when in reality they are saving some of these franchises

Remember sega didn’t want to fund bayonetta and epic games didn’t want to fund another gears of war. It’s easy to blame console makers but they are the ones taking the risk and paying huge upfront costs without seeing the final product. FF7 remake trilogy won’t be coming to Xbox now or in the future. PlayStation and PC is what square signed up for. Sony paid them more than they would make from Xbox sales.

ravens523h ago

I just wonder when everyone is going to demand that the Square Enix exclusives with Nintendo come to PS and Xbox. Or it's just the PS exclusives that matter lol

phoenixwing3h ago(Edited 3h ago)

I'd love for the nintendo exclusives to come to pc or ps5. They'd actually be playable then.

neutralgamer19923h ago

Raven

Exactly and that’s where square enix does more exclusive than any other platform. Gaming is square has always been very unrealistic with their sales expectations. Remember when tomb raider reboot sold 7.5 million and square said it wasn’t enough. They need to spend less on development and have more realistic expectations from sales.

And those thinking games being not on Xbox makes a difference don’t understand we have a decade plus of data showing square enix games having less than 20% of their multiplatform sales on Xbox (final fantasy series) and Nintendo consoles aren’t strong enough to run any current games. Nintendo switch should be as strong as Xbox one x atleast but we all know that’s most likely won’t happen

RoadRacer2h ago

@raven

thing is, as neutral said in their comm, the switch isn't strong enough to run flagship SE games
i think what SE does is, it makes unique games for switch only so that it has something for that console too. Thats where all the "underlined sans" rpgs go to mostly

maybe things will change when Swtich 2 drops cuz that's gonna be as strong as ps4 afaik from the rumors flying around

TheGamingHounds3h ago

@Scissorman

Your point is valid enough but when the icon of this company is limited to one console in timed-exclusivity, it means the company has crossed the line. By some degree at least

All things aside, Square itself stated "aggressive multiplatform strategies" so we all know what it's talking about

Scissorman57m ago(Edited 57m ago)

Then the headline should read "Square To Drop Exclusively Deals in Pursuit of A Sweeping Multiplatform Strategy". I don't recall this argument when Square Enix released Bravely Default, Octopath Traveler, and Triangle Strategy on one platform. And even if FF is the icon, not all of its titles have gone to one platform. We're talking about three games, one of which is already on PC. Did Square suddenly go 'multiplatform' after it released subsequent Tomb Raider sequels on more than just the Xbox? It's just a silly way of putting it.

+ Show (1) more replyLast reply 57m ago
TheGamingHounds3h ago(Edited 3h ago)

SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy

Asterphoenix3h ago

It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.

Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.

FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.

Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.

Scissorman50m ago(Edited 48m ago)

It's the blunders that set those expectations so high. If you remove those from the equation, I bet the sales numbers would be more than stellar. Square believes it's okay to release a pile of risky, middling, garbage because the big boys will ultimately subsidize the cost. Don't worry if Forspoken sells poorly, FF16 will surely sell 10 million copies to balance that right out. Oh wait, it only sold like 4 million. Well that's a disaster. Meanwhile games that sell 2 million units with comparable budgets are deemed successful.

RoadRacer2h ago

Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell

70°

How the names Arrowhead Game Studios and Helldivers 2 came to be

Arrowhead Game Studios CEO Johan Pilestedt explains how the studio name comes from a name translation, plus the background on the game title “Helldivers.”

Read Full Story >>
blog.playstation.com
100°

Rockstar Games Founder's New Studio Is Working On AAA Open World Action Adventure Game

Rockstar Games founder Dan Houser's new studio, Absurd Ventures, is currently working on a AAA open world action adventure game.

Read Full Story >>
twistedvoxel.com
porkChop1d 7h ago

I'm really curious to see what he's going to do. It seems like a GTA-style game, but I wonder how it'll differentiate itself.

Goodguy0119h ago(Edited 19h ago)

A new studio making a AAA game. Yea, that'll go well. I still think new studios should only make small games for a few years to build up teamwork and trust within.

shinoff218318h ago

That's a good point but if they have the talent it may not be needed

Mr_cheese17h ago

And the industry experience like this guy clearly does

anast17h ago

If it weren't one of the founder's of one of the most prolific open-world game studios, I would agree.

EazyC14h ago

That is an interesting point. They should gun for something akin to a great PS3 game imo. The resource cost of say RDR 2 would only EVER be possible by a monolithic titan of an organisation. It would be crazy to even try and compete straight away.