"Rejoice, Tarnished, and feast your eyes on Taipei Game Show 2022’s special broadcast program on #ELDENRING – previously filmed last December. Hear from producer, Yasuhiro Kitao, about the game mechanics, and find out his answers to some of your burning questions."
The Persona / Shin Megami Tensei cosplay gathering allowed fans of the acclaimed JRPG series to meet up during FanimeCon 2024.
Frame generation technology has arrived on consoles, amplifying frame-rates and potentially transforming experiences.
adds between 8.3-15.3 milliseconds of latency on the game they tested, - no thanks
Impressive results... sadly I don't have a 120hz display. I was thinking this technique could increase fps on any game that supports it regardless of the display.
Now I've extensively tried it I'm not too fussed about 120 fps. Give me a locked 60 and more details and I'm more than happy
The Epic Games Store has yet another free game, and it's a pretty damn good one.
Waifu interviews game developer
Kawaii.
I'm a soulsborne fanatic, played an unhealthy amount of hrs in Bloodborne,DS3 and Sekiro but I can't help to notice that Elden Ring just look like DS3.5. As long as the gameplay is solid I'm ok but Fromsoft need to up their game in the graphics department.
FromSoftware needs to look at upgrading their character models if they want to look at presenting a 'next gen' look to their games. They still have a last gen look to them. Fingers and hands need a lot of work as well the facial features that still feel old gen. Even the character animations have am old gen look to them. If this is their intentions then they have achieved the classic look but it simply needs more when they start moving to current gen only titles.
With that said it still has a Soul look and feel so it has that familiar play with it that everyone has enjoyed. I just feel they need to look at venturing forward instead of doing only what they have done in the past but with new skins and backgrounds.
Basically DS4 with a new name.