290°

DualSense Controller Is Really Amazing, Says MotoGP 21 Dev; Xbox Series S Was No Trouble At All

MotoGP 21 producer Matteo Pezzotti shared his excitement for the PS5's DualSense controller and the details of its implementation. He also said Xbox Series S was no trouble at all during the development of the game.

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Thundercat771144d ago (Edited 1144d ago )

I recently got my PS5 and it is true... You have to experience the Dualsense to understand how good it is. Sony really innovated its controller and it pays off.

Feels like a true next Gen upgrade experience.

Sonyslave31144d ago

I got the ps5 i dont see the big deal lol

SullysCigar1144d ago

Really 'Sonyslave'? You gave up your right to play the neutral gamer card..

Gamers and developers alike have praised this controller since launch. It's a big step forward and feels next gen.

waverider1144d ago

we that name you really got a PS5.... any player that got a PS5 and tested it on Astrobot understands the evoluition...

ApocalypseShadow1144d ago

He's just upset that no one talks about that "other controller" at all. Like...AT ALL...lol. Like it doesn't exist.

Seriously. Does any developer talk about that other controller? Dual Sense made it disappear.

1144d ago
Elda1144d ago

Seeing your past comments about anything PS why did you even bother to waste your funds buying one. You could have left it for someone else that really wants a PS5.

1144d ago
ThePacemaker1144d ago

You don't see the difference? LOL I feel sorry for you Slave .. I think you should adhere to your Xbox then.

CaptainHenry9161144d ago

I don't think you have a PS5 🤥🤥🤥

1Victor1144d ago

Why is slave commenting his Xbox supervisor needs 50 lashes. No bad Xbox slave bad xb ahum Sony slave

darthv721143d ago

@shadow, well to be fair, if the controller does its job, there is no reason to talk about it. It just blends in and you focus more on the game you are playing instead of how you play it.

ApocalypseShadow1143d ago (Edited 1143d ago )

So Darth, not adding anything new to the controller conversation is a "good thing?"

"Well, we copied the share button. So, now we are on equal footing with Sony." Lol

Sony hid the controller from prying eyes until they were ready. No longer the days of both companies being at IBM and one of them stealing secrets or benefiting from the other. Nope.

Sony built a controller that is being talked about constantly. That's how you do it. Not "phone it in" that's no different than the games being phoned in and getting no awards for it. Sometimes risk taking is a benefit.

RedDevils1143d ago

Sonyslave3 manage to get a PS5 in his virtual world, so calm down everyone he's just a bot.

+ Show (9) more repliesLast reply 1143d ago
victorMaje1144d ago

Astro’s Playroom!
Next thing you’ll start feeling is a need to find any game that has dualsense support :)

Hellcat20201144d ago

It was good for Astrobot but that was the only game I enjoyed the controller on.
I turned the extra functions off once I played other games
I found it more annoying than anything.

1144d ago
Hellcat20201144d ago

MrSquirrel
I didn't care for the haptics on either of those games
It didn't add any more immersion to the game for me
But the 3D audio is fantastic

galmi1144d ago

how dare you have an opinion against sony on here? off with his head

Silly gameAr1143d ago (Edited 1143d ago )

@galmi

Shut up, dude. That's all you guys do is go into anything positive about Playstation, and give your negative opinions, like they're the only ones that matter.

+ Show (1) more replyLast reply 1143d ago
purple1011144d ago

i got the ps5 and once youve tried that thing, it makes everything before it just seem stupid.

Sitdown1144d ago

How does that comment make sense, when it's pretty much an evolution of everything before it?

1144d ago
purple1011144d ago (Edited 1144d ago )

the haptics and triggers are slightly more than an evolution though, they add genuinely new feelings.

the mic and speaker is a nice plus, its also more comfy since its bigger, while xbox controller decreased in size a couple percent (the wrong way in my opinion)

now what would be an evolution as you say, is the usbc charging that any modern android phone has, and enlarged touchpad. the first 2 points are complete game changers

i believe GT7 will be the benchmark in racing games due to being able to feel the bumps under your tyres. on each individual tyre,!! also feel them loosing grip through the triggers, im forcasting yes, an educated guess from whats been said by the polyphony digital team, but I firmly believe this is NEW

Sitdown1144d ago

The haptics and triggers didn't just come out of nowhere, it evolved from what was before it. So even if it feels genuinely new, it still was birthed out of it's predecessors.

Sayai jin1143d ago

It's very cool and evolution. Enjoyed the features while playing Astro. MS is behind the power curve. I still prefer my Elite 2 contoller...it better be at $180 USD.

DJStotty1144d ago

Props to the Dualsense, there is no other controller like it currently on the market (at least for consoles).

The statement i was quite impressed with is "He also said Xbox Series S was no trouble at all during the development of the game."

Thought it was an obstacle?

waverider1144d ago

No studio will say that is having problems before launching the game...Its business. The reality is another thing.

DJStotty1144d ago (Edited 1144d ago )

"No studio will say that is having problems before launching the game...Its business."

False, some studios have said that development on the Series S is difficult.

quote :

"Some developers are having difficulty optimizing their games for the Xbox Series S’s smaller memory capacity in comparison to the Xbox Series X's much more forgiving RAM (random access memory) and generally superior hardware."

Please research before making false statements

waverider1144d ago

DJStotty. it not false. Some developers.... thats says it all. Studios can be bashing a product if they want to sell it. Of course that after it on the market many say why the game runs at sub1080... on a brand new machine that was sold with the idea that all games would run at 1440p/60 frames. Just another big fat lie.

DJStotty1144d ago

You claimed "no studio" has said they were having problems.

It is indeed a false statement.

Even if at least 1 studio has had issues, your statement is false.

ApocalypseShadow1144d ago

Not that hard when you have to make the higher spec console parity with the lower spec one. When more complex simulations and calculations get thrown at it, things will get much tougher for the half step console.

Case in point: PSVR games had to be parity across consoles. But PS4 Pro was more powerful. If Pro was allowed to let loose, the base PS4 wouldn't have been able to keep up with Pros VR games. Not without huge sacrifice to graphics. So, what do you think they did? They just made the Pro games a little shinier. But not more advanced.

I think you get it. You and others just want to ignore it.

DJStotty1144d ago

"Not that hard when you have to make the higher spec console parity with the lower spec one."

Please provide proof of such "parity" in any game currently in development?

MotoGP 21 :-
Series S : Target resolution 1440p - 60fps
Series X : Dynamic 4K - 60fps

No parity there my friend?

The Series X version is on par with the PS5 version, so what your saying is the Series S is holding back the PS5? lol, fanboys are absolutely unreal these days with the amount of horse s"%t they come out with.

1144d ago
outsider16241144d ago

Just like every PC, if Ps5/XSX is high settings, then XS is medium.
Just lower a few settings here and there. Down a notch on resolution and viola! Xs was no trouble at all.

waverider1144d ago

Again, it doesnt work like that... Ram speed, pool, bandwith and so many things like that. Its will always be a problem. One of the biggest advantages of consoles vs PC is that there is only one version of the game. The moment studios are force to waste time on doing more of one version of the game that advantage goes out the window. Even worse when the diference from the Series X to the S is like a gen....

DJStotty1144d ago (Edited 1144d ago )

Waverider clearly does not know how API's work, and how they can scale depending on the hardware.

They do not work on more than one version, they work on the highest assets available (Series X for example) and then they can use the API tools to scale down to the Series S.

Waverider, how do you explain how Playstation get games looking really good with high assets on the PS5, yet that game is also lower quality on the PS4?

Would you say the PS5 version of that game has been held back, due to also developing a "second version" for the PS4? Or is it simply programmed primarily for the PS5, and then scaled down to PS4?

I would appreciate your thoughts on this matter, you seem like you know a great deal about console game development.

A brief look at Direct 3D 12 API, and features available to developers :-

https://devblogs.microsoft....

Quote :

"Feature levels allow streamlining of application code while encouraging adoption of new hardware capabilities. They’re a convenient way for applications to make sense of generational improvements to GPUs which occur over time. A coarse grouping of GPU capabilities is something that applications can easily base their rendering paradigms on, rather than lots of permutations of individual capabilities."

PS (before the argument "this is for PC lolz") Xbox Series S and X Direct 3D API supports the full toolset of Direct 3D 12_2 (DirectX12.2)

Source :

https://lordsofgaming.net/2...

Orchard1143d ago (Edited 1143d ago )

“One of the biggest advantages of consoles vs PC is that there is only one version of the game.”

That hasn’t been true for a long time. PS4 Pro and XB1X exist.

Graphics scale easily as does memory use related to graphics, CPU tasks do not. Fortunately the CPU in S is close to the X and powerful (more powerful than the PS5 CPU actually...)

Like DJStotty said, programmers aren’t hitting bare metal, they’re going through API’s like DX12 which make this a lot easier.

This really isn’t a big deal. Devs have been scaling games on PC and console for a while.

DOMination-1144d ago

That controller will come in handy when the Spiderman remake launches in 2026

1144d ago
RazzerRedux1144d ago

I know you are trolling, but controllers will typically be "handy" with just about any game.

chiefJohn1171144d ago (Edited 1144d ago )

Lmao, I see you got jokes

Einhander19711144d ago

Great news have both systems:)

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510°

Days Gone Director Says Bend's Project Costs Over $250M; Says PS Co-CEO Doesn't Want 2 Zombies Games

Days Gone director claims Sony has already poured in at least a $250M in Bend's project; says Days Gone sold more than Death Stranding.

shinoff21831d 20h ago

Well that sucks. Seems they want more online trash. I'd rather of had the sequel if it was single player

MrNinosan1d 5h ago

What online trash games did PS Studios release last 10 years?

Notellin1d 3h ago

The past has nothing to do with the future. This is such a terrible argument. Everyone knows about their current live service push.

_SilverHawk_1d 2h ago

It's so tragic what happened to days gone. It is such an amazing game but bandwagoners trashed it and it underperformed in it's launch year. Days gone is the best open world zombie game released in the past five years. I was recently playing it on pc and I'm still amazed by it.

Games are very expensive to make and it seems like it's normal for a AAA game to cost over a quarter billion to make so if a quality game like days gone greatly underperforms then people shouldn't be upset when they see a lot of GAAS. I still remember a lot of bandwagoners calling days gone trash but years later it's now amazing when it's considered a failure by sony.

If a game isn't the best thing seen since hats with pockets then a lot of gamers who haven't played it automatically calls it rubbish and whoever made it should be incarcerated

Cacabunga1d 1h ago (Edited 1d 1h ago )

Co CEO prefers gamers to boycott.. so be it. I’ll never buy a gaas.
Just imagine buying a game you cannot replay in some years.. this shit must stop.

Days Gone did zombies in a very original way. The story was also so engaging. You actually only meet Zombie hordes later in the game. There are many more enemy groups to deal with.

MrNinosan23h ago

@Notelin
I am one of the few who bought Days Gone on release day and loved it completely.
However, "more online trash" is phrased like Sony has put out alot of trash online games.
We got what, 2 games? Helldivers 2 and GT7, 2 of the most sold Playstation games where both is loved by millions.

You, me and especially shinoff has no idea if Fairgames, Marathon and Concord will be trash.

Just because we (as in you and me) don't love or support online games, doesn't mean millions of other do.

And we don't know what Bend Studio is working with? We don't know if they're forced to make a online game or another amazing single player experience.

The only thing we do know is that it's not Days Gone, sadly due to poor sales the first 6 months.

shinoff218321h ago(Edited 21h ago)

More online trash wasmt meant how insee it comes across. I should've worded it different I was meaning the focus they currently have on it.

Anything online is online trash to me. How long did naughty dog spend on that dumba last of us multiplayer, how about Concord, or even the other couple we hear about. I fk with Sony because rpgs and their 1st party single player games. Been like that for years. I hate seeing them waste time, money, and talent on trash. I understand bot every game is gonna be for me but this focus they've seem to had on multiplayer is extremely disheartening. Even at the state of play the only things I was really feeling were Astrobot and silent hill 2 and I'm content with that, not everything is for me. It's just the online focus I hate. Ms bought up 3 to 4 wrpgs developers, Sony just ignores rpgs 1st party wise.

And a days gone 2 would've been much better then whatever online sht bend is working on. I do know sometimes I get very idk emotional. I do need to work on toning that down a bit lol

SimpleDad11h ago

Ammm let's see... That All-stars, Foamstars, Babilon 5 wass gaas...
Concord... can wait to play that...Marathon uuuu... Last of them gaas... U
Horizon Zero dawn has a project that leaked as a Fortnite lookalike.

They bought Destiny that is a dead gaas...people love ti.

Helldivers 2 was luck.

Jimbo was all in and pushed Sony single player games 5 years behind.

Spiderman gaas was cancelled... I mean every 1st party studio was doing gaas.

Bend had to pitch a gaas game... Open world coop something

I can't remember more... Of that crap.

tay870110h ago

@simpledad. Destiny 2 isn't a dead game. Its the number 5 most played game on steam. I dont play it, but alot of people do.

MrNinosan6h ago

@SimpleDad
You failed to mention a single PS Studios game that has been released last 10 years.
Either your reading skills are crap or you think Sony own every studio in the world.

+ Show (5) more repliesLast reply 6h ago
just_looken6h ago

I rolled my eyes at concord not only was it just yet another cookie cutter hero shooter but that qucik look for the hero select.

Already has a free section then paid section along with a they/them she/her dei crap top right.

Nothing like a day off of work to fire up concord to read about the new characters sexual identity and or preference then a paywall do you want o buy this character shit like no i just want to shoot my gun have fun.

-Foxtrot1d 20h ago

It would be a shame if it was true that Hermen never gave the franchise a chance simply because he didn't like it and they already had a "Zombie" game with TLOU.

NaughtyDog are most likely moving onto a new IP next so it would have been the perfect time to do it.

ThinkThink1d 12h ago

Here's where xbox steps in and releases state of decay 3 day and date on ps5.

shinoff218321h ago

I mean it's not out of the realm of possibility at this point.

Grilla1d 5h ago

Days gone 2 was canceled before Herman was in charge. That happened like 4 years ago.

vfl5231d 4h ago

4 years ago he was head of Playstation Studios. He would've probably had a hand in the cancelation.

Notellin1d 3h ago

Man two seconds of research could have saved you from this comment. Amazing work Grilla you fit in with the uniformed N4G community who speaks before verifying anything that they say.

Redemption-641d 2h ago

Maybe encourage people to buy the game at full price and not when it's heavily discounted or go on plus. If this game had sold well when it was full priced a sequel would have been in the works. They made a single-player game that most people didn't support until they dropped the price.

Cacabunga1d 1h ago

The guy’s just a moron.. he should have stayed within game development. His choices will have a terrible impact on the brand in the long run.

tay870115h ago(Edited 15h ago)

Dude is pretty pathetic. Sounds like a guy who's girl left him for someone better. Always talking about days gone sequel that never was, even though he is no longer at bend and hasnt been for a while. I for one am not upset about the lack of a sequel. It is one of the worst 1st party games in recent memory. Completely jank, played like an xbox game. The only redeeming quality was the hordes.

+ Show (1) more replyLast reply 15h ago
excaliburps1d 6h ago

Yep. Kind of weird since it wasn't a sales flop, no?

I know we have to take what Ross says with a grain of salt since we're hearing just one side of the story, but even so, the game wasn't bad at all. Heck, it's my brother's favorite last-gen game from what I recall.

The amount of zombies on screen, imagine that with the PS5 and SSD? That would be insanely fun!

Grilla1d 5h ago

Most copies were sold on sale. Not enough ppl bought it at full price. I paid 20$ for it 6 -7 months after release.

Notellin1d 3h ago (Edited 1d 3h ago )

Yeah we should never believe the creators side until we hear the corporate/big business side as history has shown we should always believe billion dollar corporations.

What a bootlicker statement.

derek23h ago

@Notellin, of course you'll believe an embittered ex-employee with an axe to grind because it's evil Sony he's complaining about. You guys act like days gone was this huge success and somehow Sony hates easy money a sequel would have generated. The game was mid and so was the response to it. They're still supporting the developer who is making a new ip that could be great.

shinoff218321h ago

Days gone was fantastic. I bought day one but didn't get around to it for months. When I finally did I was pissed at myself for waiting so long lol

+ Show (2) more repliesLast reply 21h ago
P_Bomb1d 6h ago

Well I don’t want 10 live service games, but they have no problem doing that lol. Ugh.

CrimsonWing691d 5h ago (Edited 1d 5h ago )

Oh great so we only get what the big wigs want… y’know, the people that really have their fingers on the pulse of what their consumers want. Faaaaantastic!

rippermcrip1d 2h ago

Well consider they know the sales... they do know what the consumer wants.

It sold shit.

-Foxtrot21h ago(Edited 21h ago)

But if it’s true what this guy says it sold better than Death Stranding

Yet that got a sequel and Kojima aside out of them both DS didn’t really NEED a sequel compared to Days Gone which ended on such a cliff hanger twist.

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60°

Greetings from the newly minted CEO - Shams Jorjani

Operating under the username BigKahuna_AGS, Jorjani created a lengthy thread on the Helldivers subreddit to introduce himself to the community following his appointment as CEO in early May.

50°

Frostpunk 2 Dev Talks Creative Risks, Supply and Demand, and More

Game Rant speaks with Frostpunk 2 co-game director and design director Jakub Stokalski about everything 11 bit poured into the sequel.

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