Earlier today, Take-Two Interactive CEO, Strauss Zelnick, talked about his thoughts on the gaming subscription business model.
"To celebrate its 20th anniversary, QubicGames is bringing a curated collection of its top titles on Steam. As a launch gift to players, there is even a "20 for 20 - Anniversary Bundle" that will be heavily discounted to allow gamers to purchase their favorite titles at irresistible prices. Players who purchase the entire bundle at once will pay less than $20!" - QubicGames.
Take-Two Interactive CEO Strauss Zelnick joins 'Money Movers' to discuss the company's quarterly earnings results, how confident Zelnick is in the guidance for fall 2025, and much more.
Nintendo Has Acquired Shiver Entertainment From Embracer Group
Great news it shows that Nintendo intends to continue developing ports of AAA games to its next gen platform
Buying studios from embracer now is a great deal, they must be dirt cheap at this point, Nintendo is a opportunist, they wait until someone fall so they get their best deal
I hope someone buys Piranha Bytes, their future isn't looking good right now. I love their RPGs, they're janky as f***, but they have heart and soul.
Nintendo saw the Mortal Kombat 1 Switch port and were like, "Yeah, these guys are worth acquiring."
You can't make this crap up lol
Think of how much Microsoft would have to pay to put GTA 6 on game pass. Why would Take Two allow gamers to play their games for $1-$10 dollars with how much money it takes to produce and market their games?
Cheap games sure. Millions of users sure. But not big budget games. With SALES of games, you clearly know what you're making back as a publisher. And Take Two knows that.
After sales have depleted, then why not. Which is what they support now.
I think the problem with these subscriptions is the constant need to keep folks on the hook to continue paying. That's probably why MS is envisioning a 10 year model for Halo Infinite. And that may be want some people want, but I don't personally want to play the same game for 10 years. And yeah, these services have other games, but I'm staring at the Ubisoft+, Game Pass, and EA subscriptions and still having a hard time finding anything I want to play outside of Watch Dogs Legion and AC: Valhalla.
So I'm subscribed to Ubisoft+ for now, but if I can finish those two games in the next month then I will have ended up paying $15 for two $60 games and then ending the sub. And then the next time a game from Microsoft, Ubisoft, or EA comes along that I want to play, I'll subscribe, play, unsubscribe when done. Great for me as I'm paying these companies a heck of a lot less money than I would otherwise, but as far as these companies sustaining this? Yeah....don't see them continuing to deliver true AAA games at the current subscription price points.
Gamepass is great. Examples of viability based on games like GTA don't really work as for every GTA selling game theres a 100 that sells nowhere near as much & will do well for a publisher on Gamepass.
Examples of such as subscribing to Gamepass for one month because a new game has become available & then unsubscribing doesn't work either, a small minority of ppl do this, most just continue to subscribe. In fact there's data available for things like Amazon Prime, Netflix & Spotify where there's thousands of ppl subscribing & not using the service for months on end.
I imagine streaming services like Gamepass, EA Play, Ubisoft+ something similar to a digital Blockbuster/Family Video or even Gamefly rental services but in this instance the publishers gets more of the money (well first party publishers like Microsoft, Ubi, EA get a bigger piece of the pie.) They just eliminate paying someone else and it's all digital.
However releasing day one AAA budget games I fail to see how they recoup that money especially with an extensive library. But that's not in my pay grade so I'll take it.
For Take-Two in particular I can't see that working either: Their 2k brand relays on yearly launches. Rockstar released 3 games in 5 years. And Private Division is a new kid with very little to its name.