180°

"We Don't Share Sales But We Can Say That [Silent Hill] Was A Big One" - Dead by Daylight

I recently had the pleasure of interviewing Mathieu Cote - Game Director on Dead by Daylight and Product Evangelist at Behaviour Interactive - to talk all about all things Dead by Daylight. Aside from talking about the game’s upcoming next-gen update known as Realm Beyond, we also talk about the incredible success of the Silent Hill Chapter, and how much it meant to the team to bring this license into Dead by Daylight:

“[Silent Hill] was a license that was dormant. It had made its way into the dark recesses of our souls, in the nightmares that live in the past and therefore anything we did wasn’t only weighted against what was but also about what everyone has dreamed about since then.”

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duelscreens.com
90°

5 Horror Games That Will Keep You Up at Night

Explore 5 horror games that promise unforgettable scares and sleepless nights. Perfect for thrill-seekers!

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esportsdriven.com
cthulhucultist3d ago

Very safe list of horror games. I would argue that Amnesia Machine for Pig was not that great. Dark Descent was much a much better game.

Far better games have been released in this genre (Dead Space Remake, Alien Isolation, Alan Wake 2 etc).

160°

Silent Hill transmission coming May 30th 4.pm. PDT

Blooper Team will share game updates, a deeper look at the film and new merch.

-Foxtrot5d ago

This is make or break for the Silent Hill 2 remake, if it looks lacklustre then I think it's the final nail in the coffin for a lot of people. Nothing has been wow worthy since it's reveal.

Resident Evil 2 Remake, Resident Evil 4 Remake, the Dead Space Remake etc, it has a lot to live up to with the quality remake titles we've gotten recently over the years.

SmortBoie4d ago

While an expectation of the highest quality for such a revered title as SH2 is entirely valid, I feel that the comparison to the likes of RE2R/RE4R is a little steep. Capcom, Konami ain't (these days) and likewise, the SH franchise ain't nothing to the likes now in comparison to the juggernaut which is the RE franchise. A tempered level of expectation would do your appreciation that we're getting something at all a significant justice.
While from the shadows I often agree with your critisisms and opinions, I think you're being to harsh on this particular mid-level team and their passion project here. Sure, it would have been nice to get something of the vein Capcom can deliver, but the profit the SH franchise can conjure in 2024 is likely a far cry from the sure-thing RE is and the budget, no doubt, reflects the uncertainty. In the end, what we'll have here is a serviceable mid-level slow-burn, clunky exploration-based survival horror title that aptly revisits the setting, atmosphere and experience of the core Silent Hill essence in the modern gaming era. For some of us it's enough to be given a chance to be inside that world again, with the town rendered in better graphics than we've ever seen before by a team who obviously cares deeply for the lore of this franchise and is doing their best.
Was it a stupid idea to focus our first-look on a combat trailer? Definitely. It's the aspect I personally care least about. Will it be difficult to accept the modern direction of the characters, voice work and doubtless changes to to the story? Undeniably. But will I be delighted to experience this reimaginging of a game that shaped the very foundation of who I am as a gamer 23 years ago? Without. Question.

I think we need to ease off on expecting everything to be Naughty Dog level masterclass in gaming and just try more to appreciate what is. While we should expect quality from our hard earned dollars, and no doubt have the right to withhold them in defiance of shitty games, greedy corporate practices and buggy messes - we should also give credit where credit is due when the industry at least tries to compromise with us and deliver on what people want.

... would I have likely been significantly happier with a full-scale true modern remastering of SH2 instead of a reimaginging by an unproven studio. Lol hell yes brother. Alas.

AMiles994d ago

The franchise as a whole has been a very poor seller. Only 9 million copies sold between 1999 to 2019...it was on the Japanese Konami site but has been delisted for a few years.

The Metal Gear franchise fares much better...closer to 60 million copies sold.

Given Silent Hills previous poor sales and it's only releasing on 1 platform....along with the fact that almost all horror games outside of Resident Evil tend to be huge flops....it ain't looking good in terms of commercial success.

SmortBoie4d ago

No it ain't AMiles. Keeping the budget low doesn't please the folks that want RE2R quality but it does help keep the risk down on an unproven franchise and release. Maybe if the sales are great we'll see a bigger investment on the next title - it's just a SHAME Konami came out swinging with this title, on this budget, 12 years after the last franchise release instead of saving it for a series sales high point they worked up to - ala Capcom and RE. But we can lament what could have been til the cows come - I'm at least here for the what is, and still pretty excited for it.

Mad_Matt4d ago

As a Silent Hill fan Im getting this game regardless. I honestly only expect a major graphics upgrade with minor gameplay tweaks. For me, thats enough, but I also enjoy mid tier gaming more then AAA.

purple1014d ago

ahhh sheeeee*t, I seem to have lost editing privilege on it too, so hope mods can change it for us!!

3d ago
90°

DBD’s new co-op shooter spinoff Project T already looks amazing

Get your first look at Project T, a brand-new co-op shooter set in the world of Dead by Daylight, and you might be able to play it early.

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theloadout.com
Mr_cheese16d ago

Trevor has let go of himself a bit