390°

Is Halo Infinite Better Off Abandoning Current Generation Hardware?

With Digital Foundry’s Jon Linneman expressing the concern he’s heard from developers, it seems that leaving the Xbox One behind might be the best thing for Halo Infinite.

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duelscreens.com
chrisx1372d ago (Edited 1372d ago )

It's part of the reasons halo infinite looks as bad as it did during that poor presentation. But with MS you never know,it could still have looked that bad if it was next gen only because make no mistake if it wasn't for the global uproar, halo infinite would have released this year.

Noskypeno1372d ago

Most of it just comes down to laziness from the devs, even tho 343 produced Halo 4 which looked pretty good for its time. Crossgen and weaker hardware didnt limit the Crysis trilogy or the Metro trilogy or MGS5 from becoming graphically great games.

imtiyaz61372d ago

@Noskypeno I never knew MGSV came out on the PS3. I just saw the ps3 and PS4 comparison and I’m flabbergasted. That ps3 was one helluva machine.

RpgSama1372d ago (Edited 1372d ago )

Didn't Alex Battaglia also from DF make a full video "analysis" (talking crap out of his ass) defending Halo Infinite from looking like that using the excuse that it was the wrong time of the day and the shadows from the mountains BS? So now that it's been delayed it was the Xbox One holding it back, not the 3pm shadow?.

morganfell1371d ago

@RpgSama,

I mentioned this the other day but it is time for DF to go. They lack the expertise, the foresight, and have always been devoid of even a shred of objectivity or integrity. It is questionable if they should be replaced or simply pushed off to the side. It can be wonderful to know what is occurring in a scene but far too often the technical nature of a game is given the weight that should be awarded to one simple factor. How does an analyzed moment impact you as a player? As I mentioned here previously the vast majority of players have no clue as to a title's resolution until you tell them. Suddenly it matters and does so to the extent it becomes a point of contention...as if it really is of high importance when it is in reality far from it.

Bigman4k1371d ago

didnt look that bad to me

Unspoken1371d ago

Well when you have console kiddies crying about optimization while requiring massive frame rate hikes, this is what you get. Leave it up to PC to push the envelope when it comes to graphics and the ability to upgrade and optimize further over time. Then you can start at 30 fps and end up at 120+ fps.

Even though lately I'm starting to see the "optimization" crying starting to creep over to PC land as well. You can't have it both ways.

esherwood1371d ago

Yeah I don’t get it, looked good to me too

+ Show (4) more repliesLast reply 1371d ago
notachance1372d ago

it was supposed to release for current gen just like TLoU 2 and Tsushima, that's what they get for trying to pad their launch window by forcefully making it next-gen

SamPao1372d ago

really... nobody would have had a problem with it releasing for this gen, WHY did they think thats a great idea??....

AuraAbjure1372d ago (Edited 1372d ago )

They should have released it in good shape last fall. Halo 4 was released two years after Halo:Reach for crying out loud and that was my favorite Halo game.

1371d ago
1Victor1371d ago

@ SanPao it worked on the previous 2 generations why change it 🤷🏿🤦 27999;

rainslacker1371d ago

But it didnt even look up to par with a current gen title. Even from within MS own studios, or 343's last outing it looked pretty bad.

+ Show (2) more repliesLast reply 1371d ago
RazzerRedux1372d ago (Edited 1372d ago )

I can't see them breaking their commitment to Xbox One with Halo: Infinite, but after that it is time to cut the cord. Even then it will difficult as they will rightfully be attacked for making false promises regarding the support for Xbox One for 1 to 2 years.

ziggurcat1371d ago

It's a total catch-22 situation they're in right now, I think.

+ Show (1) more replyLast reply 1371d ago
Jin_Sakai1372d ago (Edited 1372d ago )

“With Digital Foundry’s Jon Linneman expressing the concern he’s heard from developers, it seems that leaving the Xbox One behind might be the best thing for Halo Infinite.”

But Phil said:

“Phil Spencer: Xbox Series X Being 'Held Back' Is A Meme Created By Console War Obsessives”

https://www.purexbox.com/ne...

Scissorman821372d ago

We've also been promised the most powerful console and look how that's turning out...

Godmars2901372d ago

And you're getting "the most powerful console". Problem is its potential's not actually being utilized. Wont actually be shown till years later, if then.

1372d ago
The Wood1372d ago

With Phil it's a show me don't tell me. He talks way too much.

notachance1372d ago

I wouldn't really hold onto his word.
He said few years ago that MS will never show games early ever again (in response to CD3 huge delay), yet a few months later they announced Halo: Infinite which haven't even released until now.

it's all corporate response with that dude, which can take a sudden 180 depending on the situation

rainslacker1371d ago (Edited 1371d ago )

Phil will latch onto whatever is a current talking point and say what he thinks people want to hear. It doesnt matter how marginal that group of people is expressing criticism. Sony was being accused of showing things too early, despite them doing what was routine for the whole industry in terms if marketing, so spencer decided to play the good guy like he always does. Spencer is good at making promises, he just isnt good at setting expectations...which is why xbox fan boys keep lowering theirs to accommodate his incompetence.

isarai1372d ago

Problem is it's so far in development, having to run on the XBO has already shaped how it's designed. So unless they want to redesign majority if the game it's not really going to do much good to do so now.

AuraAbjure1372d ago

Look at how The Legend of Zelda: Breathe of the Wild turned out. They developed it for the Wii U and said that they made a last minute decision to have it released for their new more powerful Switch console. And how did version running on more powerful look? Exactly the same. They didn't bother changing shit. A tad higher resolution textures here and there and some denser grassland. Wow. How scalable is this splipspace engine anywho?

1372d ago
Charal1372d ago

It is too late now I am sure, except from redoing the game completely which will not be the case in my opinion.

I am still very surprised that game journalists needed to see Infinite to challenge the « no hold back » lie from MS.
Anyone who knows a little how games are made, especially at DF, should have seen this coming from the beginning.

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240°

Take-Two CEO Doesn’t Think AI Will Reduce Employment or Dev Costs; “Stupidest Thing” He’s Heard

Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.

lodossrage22h ago(Edited 22h ago)

They already have AI trained to do coding.......

How he thinks it's stupid is beyond me, Especially since we see it happening in real time.

CS719h ago

Company A has 300 employees and lays of 200 to replace them with AI to release the same quality game.

Company B has 300 employees and keeps all 300 but instead uses AI to release a game with dramatically larger scale, scope, complexity, short dev cycle etc.

Company B would release a dramatically better product by using humans + AI and consumers would buy the better game.

I actually agree with this concept.

Huey_My_D_Long19h ago(Edited 19h ago)

This is key facet. Its how the AI is used. It's actually is impressive as is and really would make an amazing addition to alot of people in their jobs, not just tech. It also has the potential for businesses to use to lay off large amounts of people, as much as they could to save money on labor. I hope too many companies don't go with the latter. But since usually companies are worried about bottom line over people...we will see some try and hopefully fail. But yeah, if its to help workers like in your company B scenario I'm totally down...Just scared Company A may be too enticing to some ceos and businesses.

Darkegg19h ago

Value of AI and value of humans will both be increased with human-AI complex. Each, by themselves, will not be independently better than the other. Whether AI will ever be independent from humans is the fear question of humans, ironically because of our doing. At this stage, most of the doing is because of humans, not because of AI. AI is doing exactly that by our design, until we have failed ourselves with an AI development that went awry. The biggest take is that humans have only ourselves to blame when things become wrong, and we have to decide what is the ultimate goal with AI we want to accomplish. It would take a person with high morals and high ethics to make right of AI. I would not want businessman to decide what AI should do or what capabilities it can have. AI should be in the hands of people with high moral fiber, or those operating on love, kindness, and compassion.

BlackOni18h ago

AI is SUPPOSED to be used as a tool, not a replacement. It's designed to do two important things artists can take advantage of immediately.

- Make the ideation/reference imaging process much quicker and easier (basically using it as a google search)
- Make mundane and time consuming tasks faster and easier so more time is spent on creation.

Unfortunately, what many have done is used it as a way to replace rather than supplement.

Einhander197216h ago(Edited 15h ago)

CS7

In the ideal world yes.

In the real world where companies have shown little desire to innovate and spent every effort to maximize profits the end result will be the same quality games (if were lucky) made by less people and more AI.

Company Real World: Fires 200 people and makes the same game cheaper using AI and the executives get record bonuses.

Edit:

Lets look at history, specifically auto manufacturing.

In the 70's and 80's the auto unions tried to oppose automation of jobs (robots) stating that they would take peoples jobs. And the people in charge who wanted to make more money said the exact same types of things that are being said about AI. But we can look at history and see that countless types of jobs were in fact replaced by automation, that was of course even compounded upon by computers.

The net effect was that the rich got richer less jobs were needed so wages were forced down by competition for the jobs that were left.

+ Show (2) more repliesLast reply 15h ago
Number1TailzFan19h ago

You can already make your own SFX with text prompts now as well, of course it will lower development cost and time

1Victor19h ago(Edited 19h ago)

WARNING WARNING ‼️ SARCASM AHEAD
Sure Strauss and robots didn’t take jobs from car factories.
Edit:Sad thing is he believes it and unfortunately he won’t be replaced for a long time by AI

senorfartcushion18h ago(Edited 18h ago)

He doesn't, he's just lying. These people lay people off so they can get bonuses. If AI takes jobs, their bonus goes bigger and the workforce goes smaller.

porkChop16h ago

Because he sees AI as a tool to aid development. He wants to use AI to help make bigger and better games in the same timeframe. Other CEOs want to replace devs with AI to cut costs and make lifeless games faster for a quick buck. Strauss has the right idea, this is how AI should be used. To extend and expand the capabilities of devs.

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jambola22h ago

Ceo says stupid thing
Part 5837384

Zeref20h ago(Edited 20h ago)

I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.

DarXyde32m ago

I think you mean candor, not intelligence.

If you take him to mean what he's saying at face value, sure.

I don't. And I think he's clearly lying.

romulus2320h ago

As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.

RNTody19h ago

Hahaha yeah trust the CEO suit over the actual developers making the games. Good one.

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100°

Every PlayStation Studios game available now on Windows PC

Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.

According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."

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windowscentral.com
ocelot072d ago

My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.

Elda1d 22h ago

Every old Playstation game that is now on PC.

shinoff21831d 13h ago

Right. I definitely see what a headlined from a website named windows central was trying to do though. It's cute little wordplay to help out the green box

Flewid6381d 11h ago

Are PlayStation games no longer good or worth playing once they are old?

Elda1d 11h ago

I'm guessing my comment went over your head.

XiNatsuDragnel1d 21h ago

Good at least they can sell hardware

220°

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.

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engadget.com
Obscure_Observer2d ago

Very very early in development. Still, fantastic news!

Let´s GO!!!

Lightning772d ago

I guess.

How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )

At least it wouldn't be MS of all ppl destroying them.

MS really should let go Tango go like they did TFB here.

darthv722d ago (Edited 2d ago )

one was under Bethesda (Tango) the other under Activision (TFB). Clearly each one handled the separations of their subordinates differently.

Obscure_Observer2d ago (Edited 2d ago )

"How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )"

Perhaps because Zenimax and ABK handles such matters differently based on their own internal policies as "independent" publishers.

Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future. Which could also be the reason why they ensured an exclusive partnership with TFB and its new game, before anyone else.

Sad and disgusting. But it is what it is.

Lightning772d ago (Edited 2d ago )

"Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future."

MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB.

It's inexcusable, they have options on how to handle studios they don't want anymore with killing jobs. Not just MS but the rest of the industry also.

Sad and disgusting sure how many will get shut down next year or this year even?

I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another.

Obscure_Observer2d ago (Edited 2d ago )

"MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB."

Imo, MS separated from TFB because they didn´t had a game associated with Xbox yet, unlike Tango.

"I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another."

Fair enough. It was indeed an epic dumb move from them to close Tango.

Still, all to be forgotten, like always have. This is not the first time a big publisher shuts down a beloved and/or successful studio out of nowhere and certainly won´t be the last. Do you remember Lionhead? Do you remember Evolution Studios? Yeah... both were beloved studios and yet, those companies kill those studios in q blink of an eye and got away with it.

anast1d 22h ago (Edited 1d 22h ago )

The studio boss made some money from this transaction. Once the game releases, the studio will get chopped up.

-Foxtrot2d ago

Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately

...

Goes right back to them as partners.

Okaaaaaay...

darthv722d ago

Id venture a guess that TFB working directly with MS was a better outcome than working through Activision to get to MS.

VersusDMC2d ago

From the article...

"Toys for Bob spun out as an indie back in February after Microsoft instituted sweeping layoffs that impacted 86 employees, which was more than half of the staff"

I doubt those 86 employees enjoyed the Microsoft experience over Activisions.

Inverno2d ago

MS shuts down studios because of lack of resources and then helps these guys by giving em resources. Also MS is what forced them to buy their freedom in the first place? What kind of logic 😂

Chevalier2d ago

The best thing is that the company that is worth $3 trillion and owns the company instead of Xbox lacks resources. How the hell does a company worth $3 trillion making a measly $70 billion purchase they 'can't' support. Lol

romulus231d 18h ago

Stockholm syndrome, maybe?

BlindMango1d 13h ago

The reason they would need to "partner with Microsoft" is simply to make a game that's part of a franchise that Microsoft owns. Meaning they're probably going to make a new Spyro game - they're still an independent studio, but are making a game in a franchise that Microsoft owns. It's kind of like Remedy partnering with Rockstar to be able to make the Max Payne remakes.

shinoff21831d 13h ago

It was probably the deal to get released from Ms

+ Show (2) more repliesLast reply 1d 13h ago
Sciurus_vulgaris2d ago (Edited 2d ago )

Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.

Chevalier2d ago

That's absolutely 💯 BS. Any sane 'autonomous' company would NOT put their games on Gamepass day 1 like COD will lose probably billions.

Also they're all under Xbox game studios so any autonomy is an illusion.

PhillyDonJawn1d 19h ago

No, I'm sure MS can and does step in when they want something done specifically but I'm also sure they let them also work independently

shinoff21831d 13h ago

I highly highly doubt this. Ms controls all. The guys aren't gonna be allowed to just shut something down like that without approval. No way

Elda2d ago

Either a kiddie game or something uninteresting.

Obscure_Observer2d ago

Don´t worry. You won´t be playing it anyway since their next game will possible be a next gen Xbox console game.

Elda1d 23h ago (Edited 1d 23h ago )

Don't worry about my comments.

PhillyDonJawn1d 19h ago

Right probably something like astrobot

romulus231d 18h ago

Nah he said "uninteresting", lots of people are interested in Astro Bot.

Elda1d 16h ago

Never Astro Bot. Astro Bot looks better than any exclusive released on XB this entire generation & believe there hasn't been much.

Asplundh1d 16h ago

Crash 4 was good, so I'm hopeful.

PhillyDonJawn1d 14h ago

Hey you said that about SOT and looks like many ppl on PS is playing it. You also found bugsnax interesting ffs your opinion hold no weight lol.

Elda1d 14h ago (Edited 1d 14h ago )

Bugsnax is BS, tried it & quickly deleted it. It's a game that fits right on Gamepass. PS5 owners that are probably playing the boring SOT you could count on one hand. LMAO!!...don't try to come for me.

PhillyDonJawn1d 12h ago

So you admit bugsnax interested you enough to try? 😂 someone gotta call you out on the foolishness.

+ Show (1) more replyLast reply 1d 12h ago
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