250°

Rocksteady Moving on From the Batman Arkham Series Is the Right Call

Rocksteady is poised to leave the Batman Arkham series behind it, and while that may disappoint some fans, it's the best move for all involved.

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twinfinite.net
NealGamby1393d ago (Edited 1393d ago )

If their heart isn't in it to make another Batman game, I'll support them. It can get monotonous spending years working on the same IP over and over. However, and I may be in the minority here, but I do feel that the Suicide Squad is the wrong IP to move to. There's so many better options out there. This may be one of those situations where they started working on it years ago when it was cool and now after the movies have come out and mostly sucked, it's too late for them to change directions. Just have to go with it.

toxic-inferno1391d ago

I think Suicide Squad has potential though. I mean, the movie wasn't great, but the team has recently done well in other media forms. Unlike a lot of comicbook team-ups, the Suicide Squad has a regularly-changing membership and provides the freedom to kill off key characters, making it one of the more flexible IPs available. This may allow Rocksteady to tell the story they want to tell more than other existing IPs.

bouzebbal1391d ago (Edited 1391d ago )

Arkham Knight is the best batman yet for me.. The Batmobile gameplay was great.. I bought the game a little later, due to people complaining there are too much Batmobile missions and the game is focusing on that only.. Well they were full of shit.. It adds another dimension to the game.. I have platinum trophy in it

TheExecutioner1391d ago

Suicide Squad as a game seems refreshing title. I felt so happy with seeing the tease

and I don't know why.

TheHan1391d ago

I’d agree with what you say, but it’s Rocksteady if any developer can make a good superhero/villain game. Then Rocksteady is the team to do it, even if the movie may have been a flop.

Xb1ps41391d ago (Edited 1391d ago )

I hate the mentality of moving on to another game just for the sake of moving on.. if they can keep the game fresh and fun keep them coming.. the dev team never disappointed me with the Batman series so why wouldn’t I want to play another Batman game, especially if it can be released close to the launch of next gen consoles..

Bebedora1391d ago

Mario and many other long lasting series still works, so why not? The (in)famous COD series as well.
As long the devs are good and find inspiration doing them.

dadavis19921164d ago (Edited 1164d ago )

Well it isn’t just about your personal enjoyment of a game series. If the devs are tired of working on one series, one main protagonist for the past 10 years, then that’s all the reason they need to move on. If the devs aren’t inspired, then they aren’t going to make a good game.

jdoe1391d ago

why towards suicide squad tho as if there weren't any less shit characters

Espangerish1391d ago (Edited 1391d ago )

I remember people criticising Guerilla for moving on from Killzone. Then we got Horizon.

Sometimes, if things are getting stale it’s best all around to try something new.

Pancit_Canton1391d ago

C'mon give me a Superman game. It's way overdue.

DragonWarrior191391d ago

If it counts we're gonna beat the crap out of Supes in Suicide Squad before the inevitable plot twist where they team up with him to stop whatever actual villain. Superman though is too overpowered.

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180°

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.

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engadget.com
Obscure_Observer9h ago

Very very early in development. Still, fantastic news!

Let´s GO!!!

Lightning777h ago

I guess.

How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )

At least it wouldn't be MS of all ppl destroying them.

MS really should let go Tango go like they did TFB here.

darthv727h ago(Edited 7h ago)

one was under Bethesda (Tango) the other under Activision (TFB). Clearly each one handled the separations of their subordinates differently.

Obscure_Observer6h ago(Edited 6h ago)

"How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )"

Perhaps because Zenimax and ABK handles such matters differently based on their own internal policies as "independent" publishers.

Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future. Which could also be the reason why they ensured an exclusive partnership with TFB and its new game, before anyone else.

Sad and disgusting. But it is what it is.

Lightning773h ago(Edited 3h ago)

"Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future."

MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB.

It's inexcusable, they have options on how to handle studios they don't want anymore with killing jobs. Not just MS but the rest of the industry also.

Sad and disgusting sure how many will get shut down next year or this year even?

I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another.

-Foxtrot9h ago

Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately

...

Goes right back to them as partners.

Okaaaaaay...

darthv727h ago

Id venture a guess that TFB working directly with MS was a better outcome than working through Activision to get to MS.

VersusDMC5h ago

From the article...

"Toys for Bob spun out as an indie back in February after Microsoft instituted sweeping layoffs that impacted 86 employees, which was more than half of the staff"

I doubt those 86 employees enjoyed the Microsoft experience over Activisions.

Inverno5h ago

MS shuts down studios because of lack of resources and then helps these guys by giving em resources. Also MS is what forced them to buy their freedom in the first place? What kind of logic 😂

Chevalier2h ago

The best thing is that the company that is worth $3 trillion and owns the company instead of Xbox lacks resources. How the hell does a company worth $3 trillion making a measly $70 billion purchase they 'can't' support. Lol

Sciurus_vulgaris7h ago(Edited 7h ago)

Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.

Chevalier2h ago

That's absolutely 💯 BS. Any sane 'autonomous' company would NOT put their games on Gamepass day 1 like COD will lose probably billions.

Also they're all under Xbox game studios so any autonomy is an illusion.

Elda2h ago

Either a kiddie game or something uninteresting.

Show all comments (15)
130°

What Happens to Your Steam Account When You Die?

The Outerhaven writes: While Steam has come out recently, stating that Steam accounts can't be transferred, we need to think about it since we all will eventually kick the bucket. But if Valve is denying transferring accounts, what can be done? Plenty, actually.

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theouterhaven.net
thorstein1d 10h ago

It goes to my kids because I gave them the passwords.

To Steam: Missio has a song that conveys my feelings about you stealing my purchase after I die. It's called "Middle Fingers"

shinoff218315h ago

Pretty much. My son knows my info.

Abear2115h ago

Yeah worrying about digital ownership when you’re on the other side of the grass seems a little strange, but also on brand for these millennial journalists to worry about.

qalpha56m ago

I'm sure Keith will be happy to hear he's a millennial journalist.

Goodguy0119h ago

I suppose if I have kids, I'd just give em my account details by retirement age. If I die young then...idk lol.

CrimsonWing6917h ago

Yea, I mean just give someone the password to your account. Is that difficult to do or something? Like, I’m legit asking because I don’t know.

anast15h ago(Edited 15h ago)

It's not difficult but It's against the policy. If they find out, they will lock the account permanently.

CrimsonWing6914h ago

Ah ok, I had a feeling there was something like that. It seems kind of weird that you can’t just hand your account over to a family member or friend and let them take over the account.

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90°

CDPR Confident In Transition To Unreal Engine 5 For New Witcher Game, Addresses Industry Layoffs

CD Projekt Red is confident in the transition from its in-house Red Engine to Unreal Engine 5 for the next Witcher game.

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twistedvoxel.com
cthulhucultist21h ago

My main concern with UE5, is that some developers have resorted to very low resolutions in order to enable the advanced feature set of this engine and sustain the frame rate.

In open world games, especially those with excellent graphics, we cant realistically expect 60fps  from consoles (PS5 pro set aside as we do not know exactly how performant it will be) without huge compromises.

Thus the new Witcher game will probably require more powerful consoles to experience it the way the developers intended and in that sense, it reminds me of Cyberpunk situation.

It was released in current gen systems albeit in dire state (even PS4 Pro and Xbox One X suffered) requiring next generation consoles to achieve a desirable (and still not ideal) result.

DarXyde21h ago

My thoughts exactly. This is definitely a PC engine first and foremost, given the compromises required on consoles. Tekken 8 is a **fighting game** on UE5 and, even without Nanite and Lumen, needs to be upscaled to 4K to run at a solid 60fps. The engine straight up dog walks current console hardware. I don't see this getting much better on a PS5 Pro either.

I don't see this game releasing this generation. If it wasn't Sony owned, I think Decima 2.0 would be an excellent engine for this game.

Aussiesummer19h ago(Edited 19h ago)

I am quietly confident that they are going to make one hell of a jaw dropping witcher considering what they achieved with cyberpunk, i reckon they will bring a new level of what can be expected from ue5 BUT i reckon it will be a ps6/rtx 5090 game.