1020°

Exclusive: A Deeper Look at the PlayStation 5

Ever since the original PlayStation hit the market in 1994, Sony's series of videogame consoles has stuck to the numbers. No "Super," no "Max," no "Code Red Xtreme"; just PlayStations 2, 3, and 4. With such unwavering consistency, the name of the next iteration has been a question only in the most technical sense—but Sony Interactive Entertainment CEO Jim Ryan is still ready to answer it. The console, he tells me, will be called PlayStation 5. "It's nice to be able to say it," he says. "Like a giant burden has been lifted from my shoulders."

Doge1700d ago

Haptic feedback, USB-C and a larger battery for the controller?

Good.

RpgSama1700d ago

"While a number of studios already had their PS5 devkits, the controller prototypes began rolling out much more recently, and no one is ready to name specific titles they're developing for the PS5. "We're working on a big one right now," says Marco Thrush, president of Bluepoint Games, which most recently worked on last year's PS4 remake of Shadow of the Colossus. "I'll let you figure out the rest.""

Demon Souls for Ps5 confirmed!!! That game it's going to be amazing on Next-Gen.

thatguyhayat1700d ago

That could mean anything. As much as I want Demon Souls

DeadManMMX1700d ago

Legend Of Dragoon would be great

RpgSama1700d ago

@thatguyhayat

Whatever it is I'm excited because bluepoint It's an amazing studio, but I seriously hope it's the long rumored Demon Souls remake.

_SilverHawk_1700d ago

I really like how the ps5 will be a lot more powerful and faster while making the gaming experience better because of the innovations with new controller. Definitely getting this day one.

MajorLazer1700d ago

If it's a Demon's Souls remake or sequel, I will actually die of joy

DarXyde1700d ago

Too early to say, but this was a very interesting read.

As for BluePoint themselves, I think a studio acquisition announcement is coming soon, honestly.

And frankly, I think that's great. They're a great studio and really knock it out of the park.

greywolf391700d ago

Maybe ICO? Man that would be amazing to see and play on PlayStation 5

nucky641699d ago

oh, RpgSama - don't get me excited! for me, sony could name their price on a remake of demon souls with access to that broken arch!!! (and hopefully, at some point - demon souls 2)

UltraNova1699d ago

Damn....news overload! Sony is making it increasingly hard not to jump in day one!

Drw19891699d ago

I'm hoping for Syphon Filter

ziggurcat1699d ago

Oh god I hope it’s Demon’s Souls

RizBiz1699d ago

I love how, regardless of how much that game is loved, most people still don't even know its actual name.

+ Show (11) more repliesLast reply 1699d ago
bluefox7551700d ago

I can't believe USB-C hasn't become the standard yet. Micro USB is just garbage.

RpgSama1700d ago (Edited 1700d ago )

Those consoles came out In 2013, that's why they don't have it as a standard on the PS4, next gen will have it for both.

badz1491700d ago

USB-C was still a bit of an alien back in 2013

Kribwalker1700d ago

Haptic feedback is cool. Been using it in the xbox one controllers this gen.
Interesting to see a 4k bluray player and the ability to install only parts of games to save space. Two other features i’ve been enjoying this gen that are nice additions to the PS5

DigitalHope1700d ago

Xbox controllers rumble they don’t do haptic feedback, they only have haptic feedback in the triggers. Nice try though.

sushimama1700d ago

It's like you're trying to pee up a slide. The only thing that happens is you end up peeing on your shoes. Your weird and ridiculous stealth trolls are truly pathetic and never get you anywhere. People aren't stupid and they know what you're doing, every damn time you try and do it.

PS5 will be a nice addition the the vast majority of the gaming population's living rooms. It will dominate I'm sure. Hope you'll get one. I mean you don't want to miss out on the best console and best gaming experience again do you?

DarXyde1700d ago

Translation from your not-so subtle trolling:

"Sony is still trying to catch up to this generation".

TKCMuzzer1700d ago

You know what they say.......everyone loves a trier.....

zeuanimals1699d ago (Edited 1699d ago )

@DarXyde:

Lol. Sony catching up? Yeah, the leader of this gen is catching up. Whatever helps you through your day man.

UhOh1699d ago

Yep I know you already moved on with your life and they got sloppy seconds. Oops thirds with Nintendo. Watch the hypocrisy.

darthv721699d ago (Edited 1699d ago )

@hope... xbo haptic triggers were just the beginning. Sony took the idea and has adapted it to their own like they have done with other ideas (achievements, hard drive, faceplates, online community) They are always taking other ideas and evolving them for their use. It's okay though, they can copy all the ideas they want because they always deliver where it counts... the games.

XabiDaChosenOne1699d ago

I can tell you're not truly happy with the Xbox console.by the way your troll.

gangsta_red1699d ago

@Krib
"Haptic feedback is cool. Been using it in the xbox one controllers this gen."

I've heard that this feature was really cool for games like Forza. It would be nice to see this in more games and also see what Sony will do with it now that they're going to finally implement it.

"...4k bluray player and the ability to install only parts of games to save space."

PS4 never had these? You would think Sony would be at the forefront of both of these features considering they back bluray super hard.

fr0sty1699d ago

Haptic feedback is technically what you'd call the triggers providing resistance, however Sony has taken this concept farther and somehow integrated it into the entire controller. Perhaps this also means the analog sticks feed back, maybe the buttons as well, I'm interested to see how it fully replaces rumble. I'm sure Sony is glad to not have to pay those Immersion royalties anymore (if anyone remembers the lawsuits that led the original PS3 controller to lack rumble).

rainslacker1699d ago (Edited 1699d ago )

Haptic has been available for a very long time. It's not anything new, just it wasnt as viable for smaller controllers until recently when better mechanisms were created to make it usable.

Sonys implementation is certainly more than what ms offers in the x1 controller. But same principal applies. I wouldn't call it Sony catching up, because this wasnt a standard launch feature with the controllers was it?

@frosty

Haptic motors can be used to simulate rumble. It wouldn't be a generalized motor, but be applied to the input stuff on the controller itself. Kind of like how you can feel the road through the steering wheel of a car. It can basically provide feedback in the same way that force feedback controllers do, since it's on a smaller scale than say a steering wheel which requires a significant motor to push against the user...again, just like in a car

DerfDerf1699d ago

@DigitalHope

The Xbox One controllers had haptic feedback in the triggers since launch. It's just not widely used. Really only the Forza games that have taken advantage of it. The controller uses a combination of rumble and haptic feedback together.

DerfDerf1699d ago

@rainslacker yes this was a standard feature since launch. It was a part of the $100 million they put into redesigning the controller before launch

QuackShot1699d ago

@DigitalHope

"Xbox controllers rumble they don’t do haptic feedback"

"they only have haptic feedback in the triggers"

Choose one, they can't both be true.

+ Show (11) more repliesLast reply 1699d ago
UnSelf1700d ago

This might be the first time i buy a console day 1

UhOh1699d ago

Too bad the PS5 and Nextbox won't be coming out next year.
BOOMARK THIS.

SyntheticForm1699d ago

USB C is the easiest to 'insert' I find. Also, I can charge my Galaxy with the console. Yay.

+ Show (2) more repliesLast reply 1699d ago
itani1700d ago

I wonder if they will be changing the design of the controller or they sticking to the same one. Don't mind either way

sprinterboy1700d ago (Edited 1700d ago )

I imagine the shape will remain the same but minus the light bar and minus the touch pad (basically a map button) and have voice recognition built in rather than having to use a mic for voice commands etc. Build quality will be improved upon but other than that the same imo.

Ozzy24071700d ago (Edited 1700d ago )

Need the light bar for Psvr which is ps5 compatible

1699d ago
Sniperwithacause1700d ago

Go to a few playstion related Facebook pages and they have pictures of the controller. New rumble, and better triggers for the ps5.

Shikoku1700d ago

I doubt it changes much if at all

KwietStorm_BLM1699d ago

Thats been my biggest issue. It's been the same controller all.these.years. They finally updated it a little with the PS4, but it's size still cramps my hands, and I don't feel they've made any serious strides with ergonomics. They tried with the PS3 til everyone cried on the internet, forcing them to stay with the same design. We've seen all the prototypes they had for PS4, even though they ultimately went with the familiar design. The die hard PlayStation fanboys will all say if it ain't broke, don't fix it, and I love the history of PlayStation as a platform, but there's a reason all the third party controllers don't follow the same design language.

darthv721699d ago

There was a 3rd party one that was modular and allowed you to swap the dpad and analogs if you wanted. I liked that idea and it worked pretty damn well too. I know they will likely keep the same old same but it would be nice to offer offsets for those of us who prefer that layout.

+ Show (1) more replyLast reply 1699d ago
Nyxus1700d ago (Edited 1700d ago )

Glad it's simply called PlayStation 5. Stick to the tradition. And holiday 2020 sounds good, day one for me.

This sounds nice as well:

"The controller (which history suggests will one day be called the DualShock 5, though Cerny just says "it doesn't have a name yet") does have some features Cerny's more interested in acknowledging. One is "adaptive triggers" that can offer varying levels of resistance to make shooting a bow and arrow feel like the real thing—the tension increasing as you pull the arrow back—or make a machine gun feel far different from a shotgun. It also boasts haptic feedback far more capable than the rumble motor console gamers are used to, with highly programmable voice-coil actuators located in the left and right grips of the controller.

Combined with an improved speaker on the controller, the haptics can enable some astonishing effects."

KiRBY30001700d ago (Edited 1700d ago )

Exciting times! If I find the courage, I will wait for the PS5 to play Cyberpunk so I can enjoy the ray-tracing tech. The controller somehow mimicking surfaces like mud and ice seems awesome as well. Seems like another must have system from Sony.

edit: Looks like Bluepoint just confirmed they are working on a PS5 game.

Shikoku1700d ago

Im waiting for PS5 to play cyber, LoU2 and Ghost.

The_Sage1699d ago (Edited 1699d ago )

I won't be able to hold off on The Last of Us: Part 2. I'll be playing that on February 21st. I'll play through it again on my PS5.

IMissJimRyan1700d ago

- PlayStation 5
- End of 2020
- AMD Ryzen CPU
- AMD Navi GPU
- No HDD, but with an SSD
- Ray tracing directly on sound and graphics hardware
- 100GB optical disks (probably BD)
- 4K BD Player
- Change in game installation
- New interface, integrated with games and friends activities
- Dualshock 5 will have adaptive triggers, where the required pressure changes according to the game.
- Better "vibration" on buttons and speaker on control for better effects
- Gran Turismo Sport has been ported to the PS5
- Charging with USB Type C, heavier than DS4 (but lighter than XOne) and larger battery.

Nyxus1700d ago

Where are the concerned articles now? :P

IRetrouk1700d ago

I was about to tear that article a new one before it disappeared lol, atleast half of it was false, sony gave out ps5 info before micro did, yet the article was claiming sony said nothing as of yet, laughable, as for the rest of it, was a stretch to say the least lol.

MasterCornholio1700d ago

I'm concerned about those articles.

:P

IRetrouk1700d ago

Sounds like a very nice jump, really looking forward to buying it day 1.
As much as I like the idea of gt sport getting a ps5 version, isn't the ps5 natively bc with ps4? Wouldn't it be more a case of them just running the game as opposed to a port?

DigitalHope1700d ago (Edited 1700d ago )

Yes it’s BC but does that mean a portted version and an older version run the same? No! By porting and making a PS5 version they can change the code so the game can take better advantage of the hardware. It’s not rocket science.

IRetrouk1700d ago

Did you get any of that from what was said in the article? Did he mention the textures or poly count being upped? What about the resolution and frame rate? Did he mention anything at all to indicate he was playing an updated version? No? The fact he was playing gt sport on a ps5 dev kit does not mean there is a port being made, its bc so I don't see why they would need to port it, they would only need to update the game with a download, no porting needed....it's not rocket science.

oakshin1699d ago

They ported it as a way to practice with the new tech most likely a good way to break the ice with the new hardware

IRetrouk1699d ago

But again, they don't need to make a port, the game will run on the ps5 natively, they can simply offer a download with those improvements on, think xbox one to xbox x, some games may not even need a patch to get the benefits of running on the ps5, I just don't see them wasting time on something they don't need to do, especially knowing the next game is already in the works.

The_Sage1699d ago (Edited 1699d ago )

IRetrouk,

He's referring to the article, but getting it just a little wrong when taking about GT Sport. In the article the writer talks about playing a version of GT Sport adapted to make use of the new controllers abilities on a PS5 dev kit.

+ Show (2) more repliesLast reply 1699d ago
Outside_ofthe_Box1700d ago

Sounds like all the boxes are checked to me

Show all comments (106)
250°

Take-Two CEO Doesn’t Think AI Will Reduce Employment or Dev Costs; “Stupidest Thing” He’s Heard

Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.

lodossrage1d 2h ago (Edited 1d 2h ago )

They already have AI trained to do coding.......

How he thinks it's stupid is beyond me, Especially since we see it happening in real time.

CS71d ago

Company A has 300 employees and lays of 200 to replace them with AI to release the same quality game.

Company B has 300 employees and keeps all 300 but instead uses AI to release a game with dramatically larger scale, scope, complexity, short dev cycle etc.

Company B would release a dramatically better product by using humans + AI and consumers would buy the better game.

I actually agree with this concept.

Huey_My_D_Long1d ago (Edited 1d ago )

This is key facet. Its how the AI is used. It's actually is impressive as is and really would make an amazing addition to alot of people in their jobs, not just tech. It also has the potential for businesses to use to lay off large amounts of people, as much as they could to save money on labor. I hope too many companies don't go with the latter. But since usually companies are worried about bottom line over people...we will see some try and hopefully fail. But yeah, if its to help workers like in your company B scenario I'm totally down...Just scared Company A may be too enticing to some ceos and businesses.

Darkegg23h ago

Value of AI and value of humans will both be increased with human-AI complex. Each, by themselves, will not be independently better than the other. Whether AI will ever be independent from humans is the fear question of humans, ironically because of our doing. At this stage, most of the doing is because of humans, not because of AI. AI is doing exactly that by our design, until we have failed ourselves with an AI development that went awry. The biggest take is that humans have only ourselves to blame when things become wrong, and we have to decide what is the ultimate goal with AI we want to accomplish. It would take a person with high morals and high ethics to make right of AI. I would not want businessman to decide what AI should do or what capabilities it can have. AI should be in the hands of people with high moral fiber, or those operating on love, kindness, and compassion.

BlackOni23h ago

AI is SUPPOSED to be used as a tool, not a replacement. It's designed to do two important things artists can take advantage of immediately.

- Make the ideation/reference imaging process much quicker and easier (basically using it as a google search)
- Make mundane and time consuming tasks faster and easier so more time is spent on creation.

Unfortunately, what many have done is used it as a way to replace rather than supplement.

Einhander197220h ago(Edited 20h ago)

CS7

In the ideal world yes.

In the real world where companies have shown little desire to innovate and spent every effort to maximize profits the end result will be the same quality games (if were lucky) made by less people and more AI.

Company Real World: Fires 200 people and makes the same game cheaper using AI and the executives get record bonuses.

Edit:

Lets look at history, specifically auto manufacturing.

In the 70's and 80's the auto unions tried to oppose automation of jobs (robots) stating that they would take peoples jobs. And the people in charge who wanted to make more money said the exact same types of things that are being said about AI. But we can look at history and see that countless types of jobs were in fact replaced by automation, that was of course even compounded upon by computers.

The net effect was that the rich got richer less jobs were needed so wages were forced down by competition for the jobs that were left.

hombreacabado1h ago

that concept works in the initial beginning phase of AI but once AI learns and surpasses the knowledge and coding expertise of even the best human employee than this CEO will no longer need competent humans in that line of work.

Extermin8or3_12m ago

@Hue_My£D_Long

Yes but that is a choice then by massively increased productivity and this greater income and wealth and stagnating with similar levels of productivity and output and not creating much wealth. Usually the option that creates wealth prevails because a rising tide raises all ships.

+ Show (4) more repliesLast reply 12m ago
Number1TailzFan1d ago

You can already make your own SFX with text prompts now as well, of course it will lower development cost and time

1Victor1d ago (Edited 23h ago)

WARNING WARNING ‼️ SARCASM AHEAD
Sure Strauss and robots didn’t take jobs from car factories.
Edit:Sad thing is he believes it and unfortunately he won’t be replaced for a long time by AI

senorfartcushion22h ago(Edited 22h ago)

He doesn't, he's just lying. These people lay people off so they can get bonuses. If AI takes jobs, their bonus goes bigger and the workforce goes smaller.

porkChop20h ago

Because he sees AI as a tool to aid development. He wants to use AI to help make bigger and better games in the same timeframe. Other CEOs want to replace devs with AI to cut costs and make lifeless games faster for a quick buck. Strauss has the right idea, this is how AI should be used. To extend and expand the capabilities of devs.

neutralgamer199259m ago

There will be few companies who will go overboard and try to replace their employees with AI tech. The ones that will make the most money will be the ones that utilize ai, along with their employee talent, to make the best product possible

AI could handle some of the most time consuming processes. To expediate the development, so in return, costing the publisher's last money end time.

Extermin8or3_15m ago

Not reliably they haven't. Coding done by ai is generally abysmal for all but the most generic tasks.

+ Show (4) more repliesLast reply 12m ago
jambola1d 2h ago

Ceo says stupid thing
Part 5837384

Zeref1d ago (Edited 1d ago )

I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.

DarXyde4h ago

I think you mean candor, not intelligence.

If you take him to mean what he's saying at face value, sure.

I don't. And I think he's clearly lying.

romulus231d ago

As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.

RNTody1d ago

Hahaha yeah trust the CEO suit over the actual developers making the games. Good one.

Show all comments (36)
340°

Trying to push players over from PC to console is a terrible idea, PlayStation

As PlayStation announces its new strategy to encourage PC users to choose PS5 it is a bitter-sweet moment for PC gamers.

Christopher2d ago

I mean, it's a business based on hardware market. Do we expect them to not even try? It's not like Nintendo doesn't do the same by not putting any games on PC and Microsoft until recently did the same. I don't care what they attempt, as long as they don't abuse the community or lie about their goals/requirements.

Will it work? Not likely. Should we care? No. Let them waste their time, it doesn't affect anything.

RaidenBlack2d ago

let them try ... at the end of the day, we get few extra PC games ... yay ... and also promotes game preservation via PC ... so double yay.

LordoftheCritics2d ago

If only Playstation games provided the ease of pc gaming features.

Primary being very few PS games support m/kb.

Christopher1d 22h ago

If only PC games supported controllers more. Main reason I play primarily on console. So many games have shit support on PC. Playing Dark Envoy now, and it's quite frustrating since I have to switch to keyboard during cut scenes just to make sure advancing conversation doesn't also auto-select a decision. Let alone it's quite rough to select between characters and inventory screens are bad bad bad.

Anywho, similar complaints for both I find. But, I 100% agree that both PC and consoles should support both as best as possible.

crazyCoconuts1d 17h ago

PS may push more kb support in the future to get more PC converts, we'll see.

Flewid6381d 16h ago

As someone with a high end PC, I feel like the ease is on PS5. Too many PC games are a troubleshooting nightmare, which few people have the time for when all you want to do is pop in a game & play it.

Yui_Suzumiya1d 8h ago (Edited 1d 8h ago )

I just use an Xbox controller on my laptop for everything 😆 .. I haven't used a keyboard / mouse combo for PC gaming since 1996

+ Show (1) more replyLast reply 1d 8h ago
LordoftheCritics1d 21h ago (Edited 1d 21h ago )

I don't think you understand what I mean by the lack of m/kb support on PS.

Over a thousand titles have PS controller support on PC.

Not even 30 titles have m/kb support on PS5.

Once you are done with the single player title, you'll go back to playing your daily shooter/looter/mmo etc which the pc gamer has mastered with their mouse and keyboard.
Why would any pc gamer make the switch?

jznrpg1d 12h ago (Edited 1d 12h ago )

PC is secondary to PlayStation for them. Mouse and keyboard would affect development. Live service will have it but most single player games aren’t going to have it as PC is not the focus

Christopher1h ago

I didn't miss it. I explained why I, a former PC only gamer, now play primarily on consoles. I don't play MP games, and the games I tend to play are better supported with controllers on console. Let alone some games aren't even supported with controller at all on PC. On console you are guaranteed the best support since it's the primary input. The fact is, PC isn't the best choice for every gamer just like consoles aren't the best choice for every gamer.

If you wanted to only disparage consoles and ignore any benefit of console, cool. But that's not how it is. There is no perfect platform for everyone. It's why we have the hardware market that we have.

+ Show (1) more replyLast reply 1h ago
Fishy Fingers2d ago (Edited 2d ago )

I wish them the best of luck.

But PC players are often a patient bunch, many will even wait for Epic launcher exclusivity to end until a game comes to Steam.

If they didnt buy the console when its games were exclusive, why would they do it now theyre not?

MrNinosan2d ago

Way more do than you probably think.

ravens522d ago

All you need is that one game that'll make a few switch at a time. Like a game a PC player REALLY wants.

porkChop1d 18h ago

It just doesn't work that way though. Plenty of the best games ever made were never available on PC. That didn't make PC gamers buy consoles to play them. This kind of strategy has never worked in the past and it won't work now. It's fine for PS to hold their games back and release on PC later, but to think that will boost console sales is wishful thinking. All this will accomplish is some double dipping, which is obviously good for business.

JackBNimble1d 18h ago (Edited 1d 18h ago )

People aren't going to switch from pc to ps5, why would anyone do that for a game?
Most sony exclusives aren't all that to begin with, and pc has the option to upgrade what they want when they want it. Having access to some ps5 games, gamepass and steam.

Thinking this would happen is naive

outsider16242d ago

I mean if there's 10 million pc gamers out there...getting atleast just 1 million from there is probably a good thing..right?

romulus232d ago

PC players are not a monolith, I don't know why people keep thinking they speak for the entirety of all PC gamers like they all know each other personally. You think out of the millions of PC gamers not one single person will be impatient?Well Sony is willing to bet there will be. Why would they do it now? People's feelings change and new PC gamers come along all the time that may also feel different about waiting, that's why.

Yui_Suzumiya1d 8h ago

Just like how I'm waiting for Alan Wake II to hit Steam 😆

+ Show (2) more repliesLast reply 1d 8h ago
-Foxtrot2d ago

PC gamers are just too patient and loyal to their gaming set ups, something they've spent a lot of money on to perfect. They have backlogs of games which many never get round to finishing or get round to at all and will always have other multiplatform releases to keep them going.

Over the many years Sony has published so many awesome titles such as The Last of Us, Uncharted, Heavenly Sword, Infamous, Killzone, LittleBigPlanet, Dreams, Puppeteer, Resistance, Heavy Rain, Gran Turismo, Motor Storm, God of War, Horizon, Ratchet and Clank, Spiderman, Ghost of Tsushima, Bloodborne

If none of those games BEFORE all these PC ports convinced a hardcore PC gamer to get a PS5 console then why on Earth would porting them them to PC now make any difference? All PC gamers now know 100% is that they just have to be patient, which they are good at anyway to get a PS5 game 2 years later.

I get GaaS games or multiplayer focused titles but if people really want to play these games they'd have gotten a PS console years ago.

Crows902d ago

Not sure they're aiming to convince the hardcore PC gamer.

Not sure why people are obsessing over his comment...it seems pretty simple to me.

He will do all he can to entice gamers to move to his ecosystem. As you say....exclusives existing hasn't moved many gamers over. But if they get to try them and love the games then they might change their mind about waiting 2 years.

We're in an echo chamber on this site...I've Personally seen people with Xbox and PC setups but no PlayStation. I've also seen people with small PC setups but no console. Not every pc gamer invests thousands and many may decide to put one in the living room.

They're not looking to convince all of players to buy a PlayStation...just a few...and really it is just a PR statement after all...they have to give a reason why single player won't release day 1....not to mention they also have to ensure current PlayStation gamers don't jump ship to PC. It goes both ways and they're ignoring the big L by putting any of their games off their platform.

anast2d ago

"Not sure they're aiming to convince the hardcore PC gamer."

Right here

Kakashi Hatake2d ago

PC gamers think tomorrow is promised. Sorry, don't have time for that.

Michiel19892d ago

it's not just about loyalty or sunk cost, pc is an open platform while consoles are closed platforms. If you for example want to mod, you will play on pc, no question about it. Also if you like indie games, steam is a fucking goldmine for that. I've been playing a lot of indie games over the last years and there just seems to be an endless amount of them on steam. Also not having games locked to a certain fps is a prettty big deal for me and I assume a lot of other pc players.

Walalon2d ago

And don't forget steam sales, you can get a ton of games on an awesome price.

badz1491d 16h ago

@Walalon

Sony has been doing sales constantly on the PS Store nowadays.

jznrpg1d 12h ago (Edited 1d 12h ago )

@Walalon Steam sales are basically the same as PS sales. I was going to buy a Steam Deck and I heard about these Steam sales but the games I was interested in were not any cheaper. Indie games were cheap and older AAA were cheap but the same can be said for PS store sales. I didn’t end up getting the Steam Deck as there weren’t any games that I wanted to play that wasn’t already on PS and prices aren’t much different

romulus232d ago

And how do you know out of the millions of PC gamers that not one single person ever went ahead and bought a PlayStation console for one or more of those games? People keep speaking for the entirety of millions of PC gamers like they know them all personally. Here's one example for you, I'm currently typing on a recently purchased PC that cost me over twenty five hundred dollars and is more than capable of running any game including Sony exclusives that come to PC and yet I still bought a PS5 so apparently I'm not patient or loyal enough to my set up, hope it's not mad at me for not being loyal.

jznrpg1d 12h ago

Some of those people will consider getting a PS5 some wont. I was a PC gamer for a long time and I’m a console only gamer now. Everyone’s different.

+ Show (3) more repliesLast reply 1d 12h ago
helicoptergirl2d ago

Who cares? Then just stay on PC and play the waiting game. No big deal. Sony wins in the end anyway.

Melankolis15h ago

Yup. If the strategy doesnt work, all they have to do is to change their mind, publish the games on PC, and they still win anyway.

Number1TailzFan2d ago

I mean if there's any single player Sony games that I actually want that aren't on PC then I would buy said console to play them on. But the ones that I like that aren't on PC are few and far between anyway so no loss for me.

If I game, it's usually multiplayer titles, otherwise I like playing around with some other software.

Amplitude1d 22h ago (Edited 1d 22h ago )

Astro Bot is the game that just did it for me. I'm gonna have to grab a PS5 again for that.

I did this for Ratchet Rift Apart too but ended up selling the PS5 after getting my plat. Rebought it on PC and other than GoW Ragnarok and Horizon FW (which eventually I could get anyway), I haven't had a reason to downgrade my graphics, controller features, ease of recording, and increase my game costs and monthly subscriptions throughout this entire generation.

I play on a TV with a controller but this has been the absolute worst console gen for both consoles. Never in my life thought I'd be a PC gamer but I've been spoiled by the cheap costs, cross-platform controllers and mostly the unbelievably useful Steam controller config.

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