Treyarch did a fantastic job of not reinventing the wheel. Rather, they took the best elements of Modern Warfare and brought it over for World At War. The end product is a thrilling experience that actually injects some of the visercal punch back into World War II. The single-player mode is short but sweet and it unlocks the awesome Nazi Zombies mode but the true strength of WaW is the compelling multiplayer, which should have you huddled in the virtual trenches for a long time to come.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
A very devoted fan of Call of Duty: World at War racks up incredible in-game stats while playing regularly for the past 15 years.
Of course you will hit a ridiculous stat after 15 of anything.
My main character for Everquest had over 500 days played in the first 6 years of the game. I was young then and had a lot of time on my hands. I don’t think I could duplicate that again until I retire and not sure I could match it if I tried.
Gamespot : Call of Duty: Vanguard launches with 20 multiplayer maps, three of which are actually remakes from 2008's Call of Duty: World at War. Let's take a look at how the maps have changed with this side-by-side comparison.
I WAS expecting a bad game with no hopes, but now im really hyped for this game, day one for me :D:D
and the its resistance 2 later on :D i got a t shirt.