Matt, Brendan, Chris and James gather to discuss the biggest industry headlines of the past week on The GamesIndustry.biz Podcast,l.
Chief among them is the arrival of Crackdown 3 and the difficulty it presents in judging its success. Media reviews are mixed, its retail performance (in the UK, at least) has been poor, yet engagement on Xbox One seems to be high, thanks to Game Pass. Is this the first in a new type of release, where the metrics the industry has relied on in the past are ultimately meaningless?
Also discussed are the ongoing troubles of Starbreeze, with the poor performance of Overkill's The Walking Dead continuing to highlight the struggles the Swedish publisher faces. With the company now in a reconstruction period to avoid insolvency, what does the future look like for Starbreeze?
Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.
They already have AI trained to do coding.......
How he thinks it's stupid is beyond me, Especially since we see it happening in real time.
I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.
As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.
PlayStation Plus has improved the split of PS4 and PS5 players on its priciest tiers, but Sony continues to hide total subscriber numbers.
I for one will be going back to essential at the next renewal. When I feel a game is good & right up my alley, I’ll check trusted reviews & just buy it.
I would like to see Sony add a fourth tier of PS Plus for people who just want to be able to play games online without any of the perks like monthly games, store discounts, or anything like that, and it should cost $20 annually, $30 maximum. There’s no way I’m paying $80 just to play games online. Even the original $60 fee was too much, and I would often wait for sales to re-up my subscription.
Just let my subscription lapse for the first time since 2010. Will sub again every now and then for a month or so to access my old ps+ games but for me it's the end of an era.
Let those numbers continue to drop because it is now too expensive. $80 per year just to play online. I noticed they didn't offer any discounts on the subscription or controllers during this year's days of play for the first time in many years and they will feel it when people choose not to renew.
My subscription will lapse next month and it will stay that way until further notice.
Konami has announced that a Silent Hill Transmission will take place on Thursday, May 30, at 4pm PT/7pm ET that will reveal game updates, a "deeper look at the film," and new merch. Join us at IGN to find out what's next for this beloved franchise.
This looks terrible. Capcom should have done the remake 😂 The animations and gameplay looks stiff.
Okay. I was saying before in another article how SH2 looked better than the last trailer, which is true but damn this looks rough as hell.
I wanted RE4 / Dead Space remake quality
You would hope it would be sales. Product performs well, you make another product. Possibly a sequel.
I don't know how "likes," "looks," and "twitter and mixer watchers" somehow make you money and a return on investment in it unless you are going to fill it with micro transactions, dlc, season passes and advertising. Translation: Gaas. And $2 for 2 months is like giving it away hoping for a long term investment on services that isn't guaranteed to be a success.
But that only works if you have a good product worth playing and coming back to. But media reviews aren't mixed. The majority have put it in the 60% range. That's not "mixed." The cake batter is bland and not representative of the large, sweet tasting wedding cake that was promised.
I feel like with Xbox this gen we always have all these revolutionary measures and parameters to know if they were successful or not...
The game it's a success no matter what because it is on game pass, which is " a new way of deliver"...
Modern Graphics, Sound, level design, actual gameplay, just simple modern controls, are no longer important all that matters it's fun (which is no longer subjective... no! it has become a new objective parameter
It doesn't matter that every single big release on the Xbox has review poorly... Critics! Right?
In any case all these games with bad reviews belong to the old cycle of Xbox Studios development; since E3 last year we know that MS acquire a lot of new studios that are making great games, that will also have great reviews... Hey you have to wait, but here's a trailer of Halo: you can see the Rhinos wrinkles.
The Xbox is successful because it sold millions (new standard practice is not to reveal your actual numbers... We are not hiding the numbers because they are bad, no! Is just that... We think that the... numbers of consoles you sell... no longer reflect if the console is successful or not )
No matter that Xbox lost their number one market to Sony (a market that was previously owned by far)... no matter that the Xbox almost doesn't exist in the rest of the world (because: Who cares about the World! Right?) no matter that the Switch comes like 3 years later and with a failure console on their backpack and still sells like hot cake and is catching up with what... We think... We think... are the Xb1 numbers.
Exclusive now also means "on PC"... The traditional concept of "exclusive to the console" that's just ridiculous!
Of course exclusivity always meant on PC too! Sometimes exclusivity also means... exclusive for like a little while... exclusive at launch, maybe 6 months, but then the rest could have the game if they want: But we had our 6 months! We'll always have Paris...
We want more players to enjoy our games... I mean I don't know who or why someone created this outrageous concept... is not that competition helped the industry in any way... Is not like it's forcing you to try to offer something better for your consumer. No! that's archaic. Competition is bad!
We prefer crossplay that's What all gamers really want. Shame on you Sony for not letting us reach out to your people!
Also in modern gaming exclusives are no longer important, Who cares about exclusives?! Who cares that you have some dormant franchises! Who wants to play Fable, Lost Odyssey, Alan Wake? When you have Crackdown and you can have fun!
Between it being offered on GamePass and MS not reporting actual and separate sale numbers, how is anyone outside of MS suppose to judge it or anything on Xbox?
I know what Crackdown 3 means for success: nothing.
I'm afraid we don't know the answer to this until MS defines what success is for the game. Usually they would have done that by now, but 9 days in, and nary a word. Hopefully in the next couple days, we'll get the official word from MS about why this game is successful, because the Xbox fan boys don't seem to be sure how to proceed in their spin on why this game is successful.
All I know, it's not a good sign when MS isn't saying anything.