330°

Sony CES 2019 Conferences Images

Sony had an impressive conference for CES 2019 and the PS4 was given plenty of love as well as you can see in the new images from the show.

UCForce1972d ago

Sony is not slowing down this year. Good. Let’s keep that way.

Garethvk1972d ago

They are pushing 8K Televisions heavily as our the other manufacturers.

UltraNova1971d ago

I'd love.me a Master series 8K TV...

Immorals1971d ago

8k is utterly pointless atm. 4k barely has much content

Garethvk1971d ago

So true Immorals. Games cannot do 8K and most TV shows do not film nor broadcast in 8K. It is like having a High-End Sports Car and driving daily in L.A. gridlock.

ibrake4naps1971d ago

I won't ever care for 8k. At some point, enough pixels are enough. Unless it's for VR, where it's a half inch from your peepers...

S2Killinit1971d ago (Edited 1971d ago )

I remember thinking it couldnt possibly get better than 1080p.

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1971d ago
Ausbo1971d ago (Edited 1971d ago )

8k is about a decade too early

1971d ago
+ Show (6) more repliesLast reply 1971d ago
Butters3601971d ago

Kinda disappointing they didn't show off their Crystal LED BRAVIA'S. Beats out their OLED easily.

Xb1ps41971d ago

I find that hard to believe.. didn’t Sony start making oled tv’s? LED can never get a true black

Butters3601968d ago

Nah, OLED was what Sony was going after when they couldn't perfect Crystal LED back in 2012. Look it up Samsung just unveiled their version this CES. They call theirs MicroLED.

Xb1ps41966d ago

Ok I looked into it just a little though, trying to keep up with tv tech is a bit frustrating for me. when I was looking into it not long ago before i settled with my lg oled. so I guess what got me was when you said it beats out lg oled easily and it really doesn’t, not yet anyway to make that kind of claim.. there has to be a good reason why Sony didn’t run with it.

The only major benefit I seen was it can get brighter, and at least for me anyway, my tv is plenty bright especially if I put it on vivid. IMO a true black trumps super bright when watching a movie, just my preference.

All the other stuff like “burn in” I don’t care about cause I’ve had mine for a lil over a year now played several hours on it with my x and pro my tv has also broke night several times. I Think lg will have the panel game on lock for quite some time with Apple being the wild card in the panel race that quite honestly is going too fast.

Yui_Suzumiya1971d ago

I've seen ads for a Samsung 8K UHDTV on YouTube. All I can think is Why? 4K has barely penetrated the mass market. I know people that still don't have 1080p televisions yet. The speed at which technology such as this is moving is too fast for the general public, imo.

paintedgamer19841971d ago (Edited 1971d ago )

While i agree with you, i think the biggest push will be how much faster devices will adopt 8k vs 4k. Like realistically youtube, phones, cable, streaming devices... all could offer an 8k option in less than 3 years. Im getting the next years lg oled 8k and basically ill only have 2 years or less to wait for content... but ill be ready and most likely with vsync and whatever amazing thing comes next year... im the opposite of the bud light comercial... for the few not the many

I_am_Batman1971d ago (Edited 1971d ago )

I highly doubt that we'll see any significant 8k content for at least 4-5 years. We're not even there with 4k yet. The majority of last years "4k Blu-ray" movies aren't even native 4k yet. The once that are, are quite heavily compressed. Nobody even invented a physical medium for 8k movies to be viable yet and the digital infrastructure isn't there either. While 5g might solve the bandwidth problem to a degree but data caps will probably still make 8k streaming problematic.

Also even if those problems are solved quicker than I think they'll be solved you'll still be stuck with your HDMI 2.1's 48Gbit/s Meaning your uncompressed 8k (RGB or Y′CBCR 4:4:4) will max out @~50hz for 8bit content and ~40hz for 10bit HDR content.

8k for gaming isn't even worth talking about because it would be a massive waste of recources (4k already arguably is). Going from a 2 MegaPixel framebuffer (1080p) to a 8 Megapixel framebuffer (4k) is a big step already and that's why console manufacturers have implemented tricks like checkerboard rendering to save recources. 8k would represent a 33 Megapixel framebuffer. Even Nvidia is prioritising qualitative rendering improvements like ray-tracing over resolution increses and has implemented DLSS (Deep learning super sampling) to save recources on that aspect.

Youtube creators probably won't be quick to adopt 8k either. It's just a lot more data to handle and the video processing in 4k is taking a lot of processing power already.

All of this will be amplified by the diminishing returns you get from continuing to increase the resolution. We're already facing diminishing returns with 4k meaning that we have to sit very close to a 4k display or have really large screen sizes to get the most out of 4k. The difference to 1080p is big enough though that even if we don't get the most out of 4k, it's clearly a sharper image. With 8k increasing the screen size or reducing the viewing distance introduces new problems. Namely how much of your field of view is taken up by the screen. To get the most out of 8k your TV has to take up 128° of your FOV (meaning a large portion of the screen will be in our peripheral vision). You'd have to go above 64° to even begin to see a difference compared to 4k. To be clear here is an example:

If you get a 70" 8k screen you need to sit closer than 1.35m (4.4') to it or you won't be able to see a difference compared to 4k. To get the most out of it you'd have to get as close as 0.675m or 2.2'. And that is only is true if you have 20/20 vision. If you have imperfect visual acuity these viewing distances will be even shorter.

Here is an interesting article if you are interested in a more detailed breakdown of viewing distances, resolutions and the limit of our eyes: https://www.rtings.com/tv/r...

In my opinion 8k for TV's is mostly unnecessary especially when it comes at such a large opportunity cost. It might be a good thing for VR headsets in the future though.

Sorry for writing down such a wall of text. I got carried away.

one2thr1971d ago

Right, I just recently bought a 4k set, after owning my 1080p set for 10yrs.

And my 1080p is still being used to this day.

The_Sage1970d ago

Personally... I think it's pointless at the moment. There's nothing to feed it, and the difference between 8k and 4k is not really noticeable. A 4k set with good HDR and a true wide color gamut is going to be about the limit of your eye, unless your running 100 inches or better.

rainslacker1971d ago

It's just the early stages. The high end that some people will pay for. 1080 and 4K started off in much the same way. It'll still be a while before 8K becomes something considered by the mass market, and likely won't even be a mention for the next console generation.

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Gamist2dot01971d ago

I think the need for 8K lies in size of the screen.
1080P - 50 inch or lower
4k - 50 - 75 inch
8k - 85+

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60°

FanimeCon 2024 | Persona / Shin Megami Tensei Cosplay Gathering

The Persona / Shin Megami Tensei cosplay gathering allowed fans of the acclaimed JRPG series to meet up during FanimeCon 2024.

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130°

Can FSR 3 frame generation deliver the 120fps dream on PS5 and Xbox?

Frame generation technology has arrived on consoles, amplifying frame-rates and potentially transforming experiences.

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eurogamer.net
purple1011d 16h ago

adds between 8.3-15.3 milliseconds of latency on the game they tested, - no thanks

darksky22h ago

Base latency is 130.8ms and frame gen takes that up to 139.1ms. A 7% increase in latency is hardly a deal breaker.

Zenzuu22h ago

That's hardly a deal breaker and not really noticeable. Even the folks at Digital Foundry said so as well.

darthv721d 16h ago

Impressive results... sadly I don't have a 120hz display. I was thinking this technique could increase fps on any game that supports it regardless of the display.

purple1011d 15h ago (Edited 1d 15h ago )

I have a vrr telly in the lounge,

On another point, what if it were the other way around where the developer aims for higher fps, then used something like pssr to make the resolution higher, that might be better?

Any which way, PS5 pro sure looks interesting now, being they have already doubled frame rate, with JUST just this fsr3.0

sagapo21h ago

It’s up to dev’s to implement FSR 3 support tho but most probably will I guess (hope).

Eonjay7h ago

Yes it would increase the framerate but it would add more noticeable latency. The impact of latency goes down the more natural frames produced. So a monitor that can push bast 60 will naturally allow the game to operate much smoother. Add VRR to this and now you have a much more enjoyable experience.

BlackDoomAx22h ago

Can it deliver the 60fps dream?

purple10113h ago(Edited 13h ago)

no, it delivers approx 80fps.

which is why I say why not target 60fps with this new tech and use the upscaling pssr, (Sonys version of Nvidia's DLSS, that seems so popular in the pc realm)

then we have best of both, better believe ps5pro will be doing all the above.

andy8522h ago

Now I've extensively tried it I'm not too fussed about 120 fps. Give me a locked 60 and more details and I'm more than happy

anast17h ago(Edited 17h ago)

120 is a bit slow. My eyes can't look at anything less than 260fps.

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