Overkill's The Walking Dead developer has just revealed that the game hits 20 thousand concurrent players during its official launch last November 6th.
Let's count down games that were so bad that they just had to be recalled, delisted, and left alone as a tale for the history books.
Overkill’s The Walking Dead is pretty much dead, in spite of Starbreeze’s intentions to try and make it work with Skybound. And in spite of the unfinished feel of the overall game, there are some things that need to be recognized.
If I knew Steven Spielberg was going to be in it, I would have been more excited to try it out!
Today Skybound Entertainment released the following statement: As of today, we have terminated our contract with Starbreeze Studios and will discontinue all efforts on OVERKILL’S THE WALKING DEAD.
One of the biggest let downs. I saw the trailer and got hyped. I saw the game-play and well it sucked.
Not surprised, the game was destined to fail the moment we saw the reveal gameplay. It was so disappointing after those amazing CG cut-scenes they made, and its clear that's where majority of the budget went to. What a shame how this game turned out as it had alot of potential.
That doesn’t sound like much, but they are happy with it. It’s probably over 11k more than Lawbreakers ever had
Why does the summary for the article say 20,000 concurrent players when the article and the headline cite 12,000?