Ign's Tom Marks writes: "Microsoft seemed to lean into the prestige of having a “WORLD PREMIERE” at their show, instead of the traditional badge of pride that is exclusive games. Sony may have pushed even further into the exclusive hook by giving fewer games a longer spotlight."
Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.
They already have AI trained to do coding.......
How he thinks it's stupid is beyond me, Especially since we see it happening in real time.
I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.
As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.
The Persona / Shin Megami Tensei cosplay gathering allowed fans of the acclaimed JRPG series to meet up during FanimeCon 2024.
Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.
According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."
My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.
“Do you show a lot of stuff quickly or a little stuff for a long time?”
Either way the gamers won
Sony had the perfect plan: shock and awe with last of us 2, put some filler games and announcements until we change rooms instead of taking big screen time, then give a deeper look to our upcoming exclusives with a sprinkle of new announcements . The execution though... was not the best
Microsoft's approach was better albeit not perfect. I would have liked to see a bit of what Playground Games have been working with regard to their new IP, if they could show that.
Sony's show was meh but the games looked great. TLOU 2 looks stellar. Gameplay should be insane although it was quite scripted.
Wonder what Ninty has in store for us.
The exclusives for Sony were looking incredible.. And on that merit alone won E3 for me. E3 is to show me why a console is worth it compared to the others, and the exclusive material showed that Microsofts format was way better though.
The format for Sony was mind boggling bad. I couldn't quite believe what I was watching at points - completely disjointed, no direct audio stream for TLOU2 (WTF?!) and not a very likeable cast of presenters in the intermission. They had it handed to them on plate this year with 4 of the most anticipated exclusives this gen (arguably), and still managed to mess it up.
Would it have been hard to have the big 4 spread out evenly in an otherwise 'normal' presentation, with interesting announcements in between (whether is be release dates etc). The ending was abrupt, and the show was too short. very disappointed. No magic.
People will tell me my expectations were too high, but I'm actually referring to the format, audio issues, general confusion in scheduling - pacing issues. Call me spoilt, but I can only refer to the magic that Sony have shown in previous years.
Hopefully I am just jumping the gun way too early, and I hate to say it, but I also wasn't sold on that cut scene on TLOU2.. Not because of the lesbian scene, but just in general - the beginning was reminiscent of a Dawson Creek episode, which seemed to be lacking the expertise in script nuances that the original had. The gameplay on the other hand was mind blowing.
If you combine Sony’s exclusives with Microsoft’s presentation, that would of been the best E3 conference. Sony had a great idea but didn’t really go as plan and made it shorter lol. What ever try new things right? Just don’t do it again.