On this week's episode of The Trophy Room: A PlayStation Podcast, hosts Joseph and Kyle talk about how they're try to manage God of War 4's hype, and What Sony has learned as a publisher, this generation. Former Sony Interactive Entertainment (SIE) CEO Andrew House talks about the future of the PlayStation brand, and what he thinks the PlayStation 5 will look like. Star Wars Battlefront 2's loot boxes are back, and EA's CEO Patrick Söderlund, talks about how they need to fix their image with gamers, but is it already too little too late? Lastly the gang talks about being done with Destiny 2, new Bioshock rumors, and much more.
God of War Hype and What Sony does right and Xbox gets wrong: 06:36 - 23:49
Xbox Drive: 23:59 - 25:27
EA's Ruined reputation: 25:28 - 38:37
Kingdom Hearts News: 38:28 - 43:37
Done with Destiny 2: 43:37 - 46:34
PS5 rumors, and Insight: 46:36 - 55:35
Shenmue remastered, New Bioshock, and viewer mail 55:35 - Fin
Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.
They already have AI trained to do coding.......
How he thinks it's stupid is beyond me, Especially since we see it happening in real time.
I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.
As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.
Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.
According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."
My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.
Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.
Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately
...
Goes right back to them as partners.
Okaaaaaay...
Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.
What reputation did EA have to ruin?
Um.... they haven't had a reputation worth a crap since the mid 2000's.
If you still have any respect whatsoever for and/or give this company your money in this day and age, well, then you are a moron. Plain and simple.
With a majority of the gaming community yes but there are still some willing to give them a shot due to all the valuable IP they have.
They've been the plague to me for years!
They ruined it years ago by progressivley ruining their games. Lootboxes were the final nail in their coffin. Used car salesman are working at EA.