Bungie’s decision not to support cross-saving is very dumb. It’s one that forces a difficult problem onto their biggest and oldest fans, undermines the value of the persistent world they’ve created, and trivializes the hundreds of hours players invest in forging a Guardian they hope to be truly proud of for years to come.
Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.
Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately
...
Goes right back to them as partners.
Okaaaaaay...
Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.
PlayStation Plus has improved the split of PS4 and PS5 players on its priciest tiers, but Sony continues to hide total subscriber numbers.
I for one will be going back to essential at the next renewal. When I feel a game is good & right up my alley, I’ll check trusted reviews & just buy it.
I would like to see Sony add a fourth tier of PS Plus for people who just want to be able to play games online without any of the perks like monthly games, store discounts, or anything like that, and it should cost $20 annually, $30 maximum. There’s no way I’m paying $80 just to play games online. Even the original $60 fee was too much, and I would often wait for sales to re-up my subscription.
Just let my subscription lapse for the first time since 2010. Will sub again every now and then for a month or so to access my old ps+ games but for me it's the end of an era.
Let those numbers continue to drop because it is now too expensive. $80 per year just to play online. I noticed they didn't offer any discounts on the subscription or controllers during this year's days of play for the first time in many years and they will feel it when people choose not to renew.
My subscription will lapse next month and it will stay that way until further notice.
The Outerhaven writes: While Steam has come out recently, stating that Steam accounts can't be transferred, we need to think about it since we all will eventually kick the bucket. But if Valve is denying transferring accounts, what can be done? Plenty, actually.
It goes to my kids because I gave them the passwords.
To Steam: Missio has a song that conveys my feelings about you stealing my purchase after I die. It's called "Middle Fingers"
I suppose if I have kids, I'd just give em my account details by retirement age. If I die young then...idk lol.
Yea, I mean just give someone the password to your account. Is that difficult to do or something? Like, I’m legit asking because I don’t know.
Bungie/Activision both highlight what's wrong with the gaming industry today.
- content being held back in favor of DLC to be sold
- lack of dedicated servers
- console versions getting the most advertising, earlier release date and exclusive deals
- the first game not released on PC in favor of milking last generation sales
I did pre-order the game, it still looks great and after playing the beta I am happy to say the PC version is coming along nicely. But it's hilarious to see publishers market consoles ahead of the PC and try to sway gamers towards the most popular platform with exclusive content even though the best version will be the PC. It's the same thing as Apple getting a deal with a music artists and having CD enthusiasts who like uncompressed audio to be treated less than the more popular compressed files.
They deny it but every decision from the launch date, to the X1X is being made B/C of partnership with Sony.
They're not taping them to coconuts and dropping them on PCs from planes are they?
I still don't understand why there's no cross-save in Destiny 2. They most likely already have the data they need on the bungie.net servers to enable it. Having cross-saving in Destiny would only help them sell the game twice or even three times to the same consumer. I for one would be willing to buy the PS4 version as well as the PC version if cross-save were to be enabled; I have the money necessary to justify buying it twice to play it early and with my friends on the PS4, but I don't have the time to grind through the game twice.
For a game that's already being milked as much as possible, with a season pass, possibly micro-transaction like the first one, the almost inevitable additional expansion after a year or so, the Rockstar codes, the pre-order bonuses and the overpriced Collector's Edition, you would think Activision and Bungie could have tried to double dip with cross-save, but nope.
I don't ever really play the a game on PC and my console, so I guess I never realized this was such a common feature that makes this the dumbest thing possible. Or are gamers just being dramatic again?