Each week Sony brings PlayStation 4, PlayStation 3, PlayStation Vita and PlayStation Portable owners new content, add-ons, games and more.
Many of you who have already played Rise of the Ronin may have noticed some elements of our previous works such as Ninja Gaiden and Nioh from Team Ninja. Today we’re excited to share some of the behind-the-scenes development stories for the first time. Plus we share details on an upcoming game update.
not a good title FPS RUSSIA. should have gone with: "new content added'. ... or something like that
try : 'New and expanded content 5 new Ally Missions added. + Addition of dojo training partners"
Stellar Blade's creative director, Hyung Tae Kim, has also claimed that the game is deeply inspired by Nier: Automata.
I feel like Yoko is downgrading Automata because he has expressed multiple times he'd like to revisit the universe, but Squenix hasn't been keen about it. We know he loves 2B and would love to take her out for another spin, so maybe this is how he gets the company to think about it.
I get he's giving them some credit, but i strongly disagree based on the demo. I honestly don't think any aspect of it feels good, it's not bad, it's just kinda ok but definitely a little jank. Also the souls like formula it is adopting does not help it imo. I was looking forward to this for years, now im just kinda let down honestly 🫤
Man exputer can you stop putting words like that after someone's name, i read Yoko Taro Passes and just went blank
(From the demo) Stellar has better direction in terms of stage layout if you like that ninja gaiden type feel. Nier is more polished by far.
IGN: "We talk to Yoko Taro and Hyung-Tae Kim about the ways that Stellar Blade is inspired by NieR: Automata, comparisons between EVE and 2B, and much more."