320°

Why Nintendo Switch games are ending up more expensive

Eurogamer: Last week we reported that Rime, the puzzle adventure game due out in May, is £10 more expensive on Nintendo Switch than on other platforms. It's safe to say this did not go down well.

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eurogamer.net
UltraNova2624d ago

I guess Nintendo's mindset on innovation affects devs, afterall, as they innovate as well on raising game prices on Nintendo platforms. Go figure...

bouzebbal2623d ago

lol they can tell anything..
we are dealing with lies every single day to satisfy people's money worship.
Changing format cannot inflate the price of the games this much they are lying.
and how about digital prices? ahh ok..

UltraNova2623d ago

Digital game prices are a joke and a bad one at that. Here we are having devs trying to explain why they ask 10 dollars more to print their games on a card while digital games that fill our limited HDD space and have no packaging cost for publishers are priced to the max and stay up there for months on end.

bouzebbal2623d ago

@UltraNova

"Here we are having devs trying to explain why they ask 10 dollars more to print their games on a card while digital games that fill our limited HDD space and have no packaging cost for publishers are priced to the max and stay up there for months on end."

proof they are feeding people with garbage, especially the loyal fans like many here all of a sudden.
they are like new year's resolution. give them 2-3 months and they will vanish.
increase card games is one thing, but price digital games the same is nonsense. i am not ready to back nintendo before a long time.. not only they are making same mistakes with wii u but they have included Vita mistake with overpriced cards.

gamesR4fun2623d ago

for sure its a money grab but you think anyone who spent on the switch cares about that?

nitus102623d ago

You can save money on digital downloads "only" if you don't pre-order or buy on release and wait for a sale. Sometimes games on media actually drop in price quicker than the same game for digital download, other times it is the other way around. Basically, it is up to the buyer to do their homework or "Caveat emptor" which is a Latin term that means "let the buyer beware."

When a game is brought out in a physical format such as a CD, DVD, Bluray or cartridge you have to consider multiple factors in the cost. Firstly there is the cost of the game which is normally set by the distributor based on the perceived worth of the game. Secondary there is the cost of the media and the packaging. Thirdly is the cost associated with the reseller (ie. Amazon, Best Buy ... etc).

The first and third category are pretty much similar across all games and all platforms, however, the second one (packaging and media) is one that can add to the overall price of the game.

Comparing the packaging of games for Microsoft, Nintendo and Sony games look like there would be little if any differential in price. Comparing the cost of a Bluray disk to a games cartridge is significant since the cartridge is much more expensive even in OEM quantities. It is basically this cost differential that makes identical games more expensive on cartridge than on Bluray.

Nivekki2622d ago

I used to take sleeping pills for my insomnia, but now I just read nitus10's comments, they're very effective.

+ Show (2) more repliesLast reply 2622d ago
Bathyj2622d ago

Its baffling to me to think that the pigheaded mindset Nintendo had in the 90's with cartridges that gave birth to the Playstation, is still alive today.

I mean CARTRIDGES? Its 2017. Were 3D printing body parts. The gaming world is on the cusp of going digital and they make cartridges. And only up to 32gb as well.

This stuck in the past, living on gimmicks, sticking with underpowered hardware hoping to catch lightening in a bottle twice is the reason I havent enjoyed a Nintendo Product since the Gamecube, and why they havent enjoyed really fantastic 3rd party support since the SNES.

Nintendo seems happy to be and to alway be, a console you only buy to play Nintendo games on. It may be good enough to become my secondary as it is different from the others, but I dont see Nintendo ever being anyones Primary console again, unless you have very specific tastes.

UltraNova2622d ago

By spesific tastes you mean Zelda and Mario, thats basically it.

I need more at my age and Nintendo has been giving me the finger for 10+ years now, its a shame realy cause I've been there for them from the start.

Nintendo needs to realize that the people who made them what they are today are in their 30s now, accept this fact and try and cater to them as well.

It seems they dont care, why should I?

CocoaBrother2624d ago

A couple of counterpoints:

1) The PS4 store always has download games at full retail price on launch (around £55) and can be slow to discount them. This has always surprised me considering that beyond the convenience of download, purchasing games this way has very few benefits (you eat up memory space, you can't easily transfer the game to another machine, etc.)

2) Recommended retail price rarely ever reflects the price you can actually buy games at.

3) I'm not happy about games like Rime and Puyopuyo Tetris costing £10 more than they do on PS4. The portability of the games on Switch is worth a few more to me, but not ten. I'll be eagerly watching to see if both games drop in price to a more reasonable price difference, closer to launch.

4) The Switch already seems to be developing a clear model of premium games at a high RRP on cartridge, and smaller indie games available to buy at lower prices on the eShop. Rime is a weird game in that it looks to lie somewhere in between the two models (much like No Man's Sky did on PS4, and we know how that turned out).

5) If Nintendo can use this model of cheap indies on download, and premium games on cartridges I think it's on to a winner. That being said, we've all seen in the past how slow Nintendo can be to adapt, so I'm not holding my breath.

2623d ago
MVGeneral2623d ago

The reason ps4 and xbone has full priced games on the digital market is to appease the retailers. Retailers are worried that digital sales will make them lose money if it was cheaper. They lose the cut they get. And Sony and Microsoft need to have good rapport with retailers for their consoles and other products. So to fend off bad relationships with retailers, they offer digital only for around the same price. This issue was discussed regarding the vita

crazychris41242624d ago

Because people will buy it, simple as that.

psuedo2623d ago

Dont know why you got disagrees. Same thing with the switch..

FallenAngel19842624d ago

I knew that producing games on cartridges would cost more for developers than producing them on Blu-Ray discs, which the costs would then be put onto consumers.

This isn't going to go well for console gamers when later third party games cost more on NS than they do on competing platforms. Not to mention it's doubtful if a lot of traditionally handheld gamers will pay a premium cost for their games to begin with.

OtakuDJK1NG-Rory2624d ago (Edited 2623d ago )

even so the cost of development is not.
Dev kit are around $500 and everything else after that.

Sure the manufacturing maybe a bit more if the situation even comes.

nitus102623d ago

Comparing the cost of development kits is not really a good measure. I think the development kits for the PS4 are around $2,500 but in reality, this cost pales into insignificance against the overall cost of the game so depending on the game you may find the overall cost saving on a Nintendo Switch game is only a few cents (if that) compared to the same game on a Sony or even Microsoft platform.

Ignoring digital downloads (you need storage to do this) the overall cost of a game cartridge even in OEM quantities is quite significant (I am talking dollars not cents) compared to the same game on a Bluray disk.

PhoenixUp2623d ago

@ Otaku

Even so we can already see the production costs from these cartridges being passed onto consumers. Titles such as Ultra Street Fighter II & Super Bomberman R have no business costing $40 and $50 respectively

davand1142623d ago

There's nothing indicating that those games are being sold at those price points because of cartridges. If that was the case why does does Disgaea complete would cost $70, Has been heroes wouldn't cost $20, Binding of Isaac afterbirth+ wouldn't cost $40. There's no evidence that games are going to cost more because of cartridges. All the games that are coming to the switch are the same price as they are on other consoles. The prices of Ultra Street fighter and Super Bomberman R are just the companies overpricing games that they are releasing. This isn't the first and won't be the last time that we see games that have content that don't justify the price on any console.

davand1142623d ago

The only game that costs more is Rime. Disgaea 5 complete is $60, the physical version of I am setsuna is $40, Has Been Heroes is still $20 physical. The only game that costs more is Rime and the reason might be because they decided to hire another company to do the switch port.

Segata2623d ago

It only costs 50 cents more.

wonderfulmonkeyman2622d ago

The cost is a BS excuse.
We've got plenty of other devs saying that it's the easiest of all current systems to port their games to, and even one that is saying they got their game ported in a week's time.
Then there's the fact that Nintendo can still price the games at a normal console game rate with no $10 mark-up.
This is on the RIME devs. It's a cheap cash grab intended to stiff new Switch owners, which the RIME devs obviously think are all naive and won't notice the difference.

+ Show (2) more repliesLast reply 2622d ago
VersusDMC2623d ago

Jesus... We were paying 40 dollars for portable games and now all of a sudden cartridges (that look like 3ds cartridges) cost more to make. And people still defend this. Nintendo fans have Stockholm syndrome....

yezz2623d ago (Edited 2623d ago )

I would assume that some of these Switch games are much larger than anything on the 3ds. A 4gb cartridge is probably way cheaper than a 32gb one..

VersusDMC2623d ago

Puyopuyo Tetris is 10 dollars more expensive on switch. It must really be filling up that 32gb card...

nitus102623d ago

If you look at SD cards which can vary widely in price per capacity per performance you will see that a 4GB SD card is not that much cheaper than an 8GB or even a 16GB cartridge.

It is not good economics to produce a whole range of different capacity cartridges so it is best to standardize on a few sizes such as 16GB, 32GB and 64GB since the manufacturing process is essentially the same and it so much easier to get a more consistent quality in cost and performance across three sizes rather than multiple sizes.

Let's put it this way. How many 256MB, 512MB, 1GB, 2Gb and 4Gb SD cards do you see on the market now and even if you did, would you buy them?

davand1142623d ago (Edited 2623d ago )

What are you talking about? One game gets a higher price because of development cost and people think it's because of cartridges and not because they decided to hire a outside company to do the port?

VersusDMC2623d ago

If developers charged more because of development cost then GTAV would have cost 200 dollars at launch. GTAV cost 265 million to develop. By comparison horizon was 47 million. Bayonetta for PS3 was ported by sega and not platinum... Should it have cost 10 dollars more?

davand1142623d ago

@VersusDMC
That's the reason that the dev team for Rime used to charge $10 more. Platinum doing the port themselves would be cheaper than them hiring a outside dev team to port the game for them.

wonderfulmonkeyman2622d ago

It's not Nintendo pricing RIME wrongly, so no.
There are plenty of games on Switch with normal price tags.
Anti-Nintendo fanboys like you have more issues than National Geographic...

VersusDMC2622d ago

I'm anti overpricing. Please tell me 1-2 switch is priced appropriately. Please rationalize that that in your head... Everything Nintendo switch is overpriced. One instance of consumer appreciation from Nintendo is bayonetta 2. Including Bayo 1 in the package was a classy move. 👍🏽 So I know they can be better.

wonderfulmonkeyman2622d ago (Edited 2622d ago )

" Everything Nintendo switch is overpriced. "
So Zelda isn't worth the normal price that it IS going for?
Nor is Blaster Master, or Fast RMX, or anything else?
Please justify THAT kind of illogical BS to me.
12 Switch may be a party game, but there are plenty of other party games on plenty of other consoles that go for regular price instead of discounted prices, yet I'd bet the overinflated price of Rime that you never batted an eye at them for it.

Just come to your senses already; this whole RIME fiasco is not the fault of Nintendo, nor is it justified, especially digitally.

If you're going to complain about Nintendo-based price hikes, try looking towards the price of a Switch dock or some of its other accessories.(not all, but some)

VersusDMC2622d ago

The system(arguably), controllers, Lan adapter sold separately, all retail games (exept Zelda) are overpriced. Digital only games are the same price as the ps4 versions or are in the 9.99 - 14.99 price range that indie games usually are admittedly.But puyopuyo Tetris being 10 dollars more expensive than the Ps4 version is BS. As well as Rime, street fighter 2 and other indie games charging 40$. The Switch retail market is a predatory one right now. Gouging their hardcore fans or people starved for content unaware they are paying a unwarranted premium for content available on the other consoles for less. Nintendo is allowing it to happen while doing it as well.

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