Today, Ubisoft released the fourth video in its "Remote access" video series for upcoming open-world adventure game, Watch_Dogs 2.
Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.
They already have AI trained to do coding.......
How he thinks it's stupid is beyond me, Especially since we see it happening in real time.
I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.
As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.
Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.
According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."
My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.
Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.
Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately
...
Goes right back to them as partners.
Okaaaaaay...
Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.
Watching several extended play times with the game brought me to the conclusion this game will make much more gamers happy than the first game!
Watch Dogs 2 looks way too liberal for me.
Say what you want about Ubisoft, its still incredible what goes into making games like this
I traveled back from the future to post a screenshot from the retail version of Watch Dogs 2.
http://cs2.gtaall.com/scree...
Watch Dogs 2 certainly looks like a huge improvement, across the board. From what I can tell, most of what I disliked about the first game has been fixed: the driving now looks really fun (I think we can thank the Driver: San Francisco guys for that), it has more personality, the city has more colour (it's not just a drab grey) and variety, and apparently, the story and dialogue is quite good. I know a lot of people are irritated that some of the characters may be "hipsters", but it looks interesting and has some vague Mr.Robot vibes. The only thing I'm not sure about is whether the mission structure will be repetitive.
Overall though, Watch Dogs 2 seems to be an AC2-kind of jump forward as everyone predicted, which is nice.