980°

Seriously, Sony? #PatchDriveclub

Driveclub director, Paul Rustchynsky, confirmed to fans on Twitter that neither versions of Driveclub will support the Playstation 4 Pro.

Read Full Story >>
the-optional.com
Activemessiah2810d ago

A LOT of games will not be patched.. I have yet to get a PS4... I'm just simply at this point looking to get the old fat one on a cheap price and be done with all this.

2pacalypsenow2810d ago

Or just buy the pro and play the future games that will take advantage of the Pro's extra power?

Artemidorus2809d ago

It's not mega power it's an upgrade to upscale Playstation games.

You really think 4.18 TFLOP is going to provide you mind blowing stuff then get ready for shattered dreams.

Forn2809d ago

@Artemidorus

I've been blown away by OG PS4 games, so I think I'll be good with more than double the GPU power.

freshslicepizza2808d ago (Edited 2808d ago )

which games will take advantage of the pro's power? that's where the messaging goes flat and driveclub wont be one of them.

SonyWarrior2808d ago

@Artemidorus i think you mistaken what you said will be true about the scorpio when that comes out it will show very little difference between it and PS4 Pro

BattleAxe2808d ago

This is what I love about Sony.....

abstractel2808d ago

The studio is defunct, why would anyone in their right mind think that their games would be upgraded to PS4 Pro?

Unspoken2808d ago (Edited 2808d ago )

Save yourself a couple bucks and buy the older PS4 when everyone unloads and you can get a good deal.

Money is better spent on the console that will see a much bigger difference in power, Xbox One -> Scorpio, and still be faster than the Pro, and will be able to utilize your new 4K TV with higher resolution games and UHD playback.

donthate2808d ago (Edited 2808d ago )

Or just get a Scorpio and be done with Sony. The whole DriveClub debacle is a slap in the face, and then Sony goes out and bars EA Access, prevents cross-play with Xbox, and prevents mods (like on Fallout 4) while raising the cost of PS+.

Now Sony won't even bother supporting their own new console, PS4 Pro. Sony truly didn't leave PS4 Slim/Standard user behind, they instead gimped PS4 Pro. I guess you get what you pay for.

Vote with your wallet people! Vote with your wallet! #4theplayers

Ju2808d ago (Edited 2808d ago )

@donthate...isn't your name cynical? Just saying.

Exactly. Vote with your wallet. Nothing wrong with the existing PS4 and a great opportunity getting into it when more used boxes will become available. And while the PS4 pro won't see immediate massive upgrades (it still runs current games faster and more stable, user interface and all that will benefit from the 500MHz clock upgrade also), framerate will be more stable, and dynamic resolution scaling will probably always reach to full 1080p (while there aren't really a lot of games out which do that) - without patching any games. And that for roughly $50 more if you are in a market for a new machine. Just add a 1TB drive to the entry level PS4 (or XB1S) and you would totally miss out on that for JUST $50 more. 500GB runs out fast, I wonder if I should upgrade my standard or just trade it in against a Pro. It does not have any negatives vs. the Standard model, but it will only get the benefits in the long run. Scorpio is a year out. If you guys are lucky. the Pro will prepare a 4K market by then so you will actually have games to play on that machine. Or are you saying by some magic, the Scorpio will all of a sudden run existing XB1 games with new feature without patching?

AuToFiRE2808d ago

Extra power? I have 10 TFLOPs in my PC

DigitalRaptor2808d ago (Edited 2808d ago )

@ Artemidorus

The ones who's dreams are going to be shattered by the reality of Scorpio are going to be the ones putting all stock into it 12+ months ahead of time (based on a single number and PR claims), and the same ones that believed in the lies of cloud processing and DirectX 12 to save the XB1 from inferior experiences. Sony's hardware-based checkerboard rendering method is going to bring the image quality of upscaled 4K so close to native that it's going to be painful. Just like it's painfully cringeworthy to look back on the embarrassments that argued "the power of the cloud", DX12 and hidden GPU secret sauce.

But I'm probably not going to have a 4K screen so I won't care and will continue to play amazing looking supersampled 1080p games, with richer scene detail and improved frame rates.

People can boast 4K all they want, but who didn't have a 1080p screen in 2013?
Can't say the same about 4KTVs.
-----

@ Donthate

Damn.... the PS4 Pro really is exposing the Xbox fanboys and undercover shills like nothing else. Lack of an EA vault, mods and cross-play that XB1 is not going to get anyway, is definitely going to annoy the small percentage of gamers that ACTUALLY care about it, to switch to Scorpio.

Honestly, what you gonna bring up next? Lack of a non-gaming UHD Blu-ray drive? How about things like, you know, GAMES.... the things that Sony has more of and that are better?
-----

@ moldybread

King Disingenuous Liar is back. Aside from the bunch of games Sony has announced, and the mandate for PS4 Pro games from October onwards..... the messaging for PS4 Pro is stronger and more honest than Scorpio's that's for sure. The flip-flopping executives of Xbox have talked about "uncompromised 4K", whilst saying that not all games will be 60fps (which is a compromise), whilst committing all their first-party games to native 4K over higher-detail and better frame rates (the things they claimed to value more before Scorpio was announced), and thus third-party devs will experience compromise too. Xbox as usual, has way worse mixed messaging, but you're not bothered about talking about it. You'd rather throw shade at Sony.

2801d ago
+ Show (9) more repliesLast reply 2801d ago
2810d ago Replies(9)
Aenea2809d ago

You will want a 1TB at least, a Slim or old model with 1TB is $350/€350, for only 50 more you have the Pro...

All future games will have patches and older games still might get them anyways...

2808d ago
C-H-E-F2808d ago

I'm about to put mine on ebay for 200$. Seeing that I will be upgrading to the pro. If interested PM me.

XanderZane2808d ago (Edited 2808d ago )

Ok, so let me get this straight. All of the PS4 games will in fact play on the PS4 Pro, but unless all these developers patch the games to take advantage of the PS4 Pro 4K upscaling and HDR10 support, all the games will still run and look just the original PS4 version. Is this correct? Is this what Evo Studios are talking about. They won't patch their DriveClub or DriveClub VR game to take advantage of all the PS4 extra features and horsepower? That's totally screwed for Sony if it's only a few of their 1st party titles that are getting patched.

Ju2808d ago

Why would devs want that? For games which still sell this makes sense, but for games which reached their sweetspot in sales (= they aren't really selling any more) means, developers have to put work in those games without getting compensated. Or are you telling me, you'd pay for a Pro patch?

I do expect older games will still run slightly better. If they are unlocked, they will run a higher framerate. If they use some dynamic resolution scaling (which would dip below 1920 pix per line), those games will most likely never dip. Not a massive upgrade, but it will still make it more stable. BF will be close to stable 60fps, for example.

So, if you are in for a new machine, there is really no reason not to get that model.

jholden32492808d ago

Wii U was "twice the power" of PS3 and yet, for all intents and purposes, they look pretty close to the same. "Twice the power" is paltry. 10x-20x.... That's when it'll start blowing you away.

Obscure_Observer2808d ago

There goes the hype for Driveclub running FULL EFFECT on PS4PRO :(

Respect for Paul and his team. They slip a bit at first then work very hard on Driveclub to make on of the best racing games of this generation.

2808d ago
+ Show (6) more repliesLast reply 2801d ago
ziggurcat2810d ago

seeing as how the studio is defunct, i don't see how/why they would be able to work on something new for this game...

Majin-vegeta2810d ago (Edited 2810d ago )

Sony owns the IP...

@Ziggur Sony can just pass it off to another studio.

ziggurcat2810d ago (Edited 2810d ago )

Sony's not the developer.

edit: it's not that simple.

RogueOne2810d ago

Dude, did you even read this article?

The studio was defunct and still working on Driveclub VR. The creative director of DC said they would do the work but Sony hasn't asked.

RogueOne2810d ago

The original dev team!

(No one reads the articles, eh?)

Kribwalker2810d ago

It was a question that was also an answer. One of those, who do you think would make it, the same people making the VR version

Lamboomington2809d ago

Real shame. Imagine what this game could be like on PS4 pro

2808d ago
+ Show (2) more repliesLast reply 2808d ago
Aloy-Boyfriend2810d ago (Edited 2810d ago )

PS Pro was just announced not too long ago... There are many games released already that I don't think they will all get patched either. Maybe only the most relevants will. Besides, Evolution was closed down. They should look for who would do the enhancement first

It is still possible, but like Paul said "they haven't been asked to do it yet," Propably because all the focus is being put in DC VR atm. Now Driveclub in HDR and 4k upscaled should look fkin outstanding, or maybe make the fps 60?

RogueOne2810d ago

The VR version is not getting PS4 Pro support...it's launching in October.

It's not happening unless we demand it.

yeahokwhatever2809d ago

I'd rather have a new motorstorm. Preferably back on an island or the desert. I'd accept a forest.

Germany72810d ago

I‘m still pissed about what happened with Evolution, Driveclub could be a great franchise with many sequels, we could have another Motorstorm too. But lets make another deal for multiplats like NMS and Everybody‘ Gone to the Rapture, right Sony?

Aloy-Boyfriend2810d ago (Edited 2810d ago )

Right! Let's also keep making more games with the other 11 studios they still have :×

Death2810d ago

Because having a 12th would have been too much? EVO didn't deserve to be closed after one bad launch. It would be interesting to see where Sony would be today if fans had a voice instead of blindly following every misstep.

Imalwaysright2809d ago

Fans? People that don't want the PS brand to be better aren't PS fans.

VoodooProject2809d ago

No one bought the game enough to keep the studio alive. Everyone opt for the free version and touted it was the best racing game but never supported it and bought the full version.

Truth.

For example. Look at No Man Sky. Not the greatest game, but was hyped and sold at $60. Made tons of money and company is still up and running.

game4funz2809d ago

Like @imalwaysright said.
Fans are the ones who critique sonys actions and demand better.

All the others are like you said, blind sheep.

Goldby2809d ago

@voodoo.

2 different cases here.
i bought drive club, yes some people waited for the free one.

Hello Games isn't owned by anyone, if they closed shop it would have been at their own dicision, not sony's

DeadlyOreo2809d ago

Lol at Death spewing troll comments on everything Sony related.

Maybe if you Microsoft fans didn't allow Microsoft to bend them over so much without speaking up they'd perhaps have a chance of outselling the PS4.

yeahokwhatever2809d ago

that launch was really, really bad.

KwietStorm_BLM2808d ago

lol people act like Sony closed the studio to put them on punishment. Sony doesn't exactly have endless funds laying around, and sometimes decisions have to be made to fit their financial responsibility. If you want to fund them, I'm sure they'd be willing to entertain your proposal.

DigitalRaptor2808d ago (Edited 2799d ago )

Ah yes.... Good old Death - the fanboy who pretends he's not.

Downplays Microsoft closing Lionhead Studio, where the staff didn't even know about their job losses or the studio closure until it was publicly announced it for everyone on the Internet to see. Those guys didn't deserve that treatment or for their game to be cancelled for nobody to be able to play it outside of beta trials. But... Microsoft.

Yet.... Talks about Sony closing Evolution Studios after one bad launch, even though Sony gave them plenty of notice for their redundancies and respectfully ensured that the whole team could go on in tact with the same company name and culture over at Codemasters, and make amazing racing games together again, on all platforms. Sometimes things don't work out, but there's a right way and a wrong way to handle closures.

And there's a clear cut way in which Microsoft handles things, compared to Sony. One is respectable and the other is despicable and rancid. You only have to look at their recent history, including things like expectations put on the developers of Phantom Dust and the ongoing Lionhead treatment.

Really, you even had the gall to LIE about the DriveClub VR project being cancelled despite no evidence supporting it. What does that say about you or the validity of what you go around saying about Sony and their direction? Not much in all honesty.

Would be interesting to see where Microsoft would be today if they let their studios make new IPs and trust in their vision over a number of years. You know... instead of closing down 8 of them earlier this year in one foul swoop and thus having the fewest first-party studios they've had in years. That is better for the Xbox brand though...... right?

What about all those delays of first-party Xbox games, that Sony gets all the attention for, but Xbox fanboys ignore in their own back yard? What about all the failed new IP this gen at the hands of Microsoft? What about the pre-requisite of being an Xbox fan in 2016, and having wait 10 months for a quality AAA exclusive to hit their box?

Seems like Xbox fans - like you Death - go blind for these things, and many would rather boast about a console they aren't close to knowing even a fraction about yet, and a non-gaming Blu-ray drive that makes use of a TV they didn't care about having until Microsoft told them it was the future, about 15 months ahead of time.
-------

@ Death (continued)

MotorStorm Apocalypse also had a poor & unfortunate launch too in 2011, and didn't do well for Sony.
MotorStorm RC's reception might be worth questioning too.
This is not "one bad launch", but why am I not surprised to see you pretending it is?

DriveClub VR wasn't reported by anyone that would have actually had a source. I thought you pride yourself on that. Usually you are the one to try and outsmart others by digging up facts and links, so that's not convincing of an excuse you've used either. You made it up yourself and/or spread a lie that was nowhere confirmed.

The rest of my post (of course) you don't wish to address, but deflect on me, because you know it's all true and yet you don't want to admit it, or expose the double standards of the Xbox fanboys that you love to defend. Reminds me of Gangsta_red, cause that's exactly what he does too. Focus on what you think you can outsmart, and ignore the rest and make the argument about good ol' DR, rather than your own disingenuousness.

Death2807d ago

@DR,

The closure of both studios sucked. EVO shouldn't have been closed after one bad launch no matter how you want to spin it. The launch of DC was horrible, but I don't regret buying the game. DC:VR was reported as being cancelled, not something I "made up". Glad to see its coming out.

The rest of your post is typical DR. Thanks for the reply.

+ Show (6) more repliesLast reply 2807d ago
Kribwalker2810d ago

They used the money that could have kept evolution open to pay for call of duty early map packs and exclusive destiny strikes.

Shakengandulf2809d ago

Really hope motorstorm get a remake .

MoonConquistador2809d ago

Pacific Rift is still one of the best racing games on PS3. I'd love a new Motorstorm game

+ Show (2) more repliesLast reply 2807d ago
Tussin1872810d ago

Well on the positive side, this kind put those Pro is needed for VR crap to rest. We've heard nothing but good things about this game and the whole time it's been running on OG PS4s.

Now the rest of you can complain about this article...haha. It's Friday and I'm tired of all the doom and gloom all the time. Happy Friday people!!

Show all comments (143)
250°

Take-Two CEO Doesn’t Think AI Will Reduce Employment or Dev Costs; “Stupidest Thing” He’s Heard

Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.

lodossrage1d 2h ago (Edited 1d 2h ago )

They already have AI trained to do coding.......

How he thinks it's stupid is beyond me, Especially since we see it happening in real time.

CS71d ago

Company A has 300 employees and lays of 200 to replace them with AI to release the same quality game.

Company B has 300 employees and keeps all 300 but instead uses AI to release a game with dramatically larger scale, scope, complexity, short dev cycle etc.

Company B would release a dramatically better product by using humans + AI and consumers would buy the better game.

I actually agree with this concept.

Huey_My_D_Long1d ago (Edited 1d ago )

This is key facet. Its how the AI is used. It's actually is impressive as is and really would make an amazing addition to alot of people in their jobs, not just tech. It also has the potential for businesses to use to lay off large amounts of people, as much as they could to save money on labor. I hope too many companies don't go with the latter. But since usually companies are worried about bottom line over people...we will see some try and hopefully fail. But yeah, if its to help workers like in your company B scenario I'm totally down...Just scared Company A may be too enticing to some ceos and businesses.

Darkegg23h ago

Value of AI and value of humans will both be increased with human-AI complex. Each, by themselves, will not be independently better than the other. Whether AI will ever be independent from humans is the fear question of humans, ironically because of our doing. At this stage, most of the doing is because of humans, not because of AI. AI is doing exactly that by our design, until we have failed ourselves with an AI development that went awry. The biggest take is that humans have only ourselves to blame when things become wrong, and we have to decide what is the ultimate goal with AI we want to accomplish. It would take a person with high morals and high ethics to make right of AI. I would not want businessman to decide what AI should do or what capabilities it can have. AI should be in the hands of people with high moral fiber, or those operating on love, kindness, and compassion.

BlackOni23h ago

AI is SUPPOSED to be used as a tool, not a replacement. It's designed to do two important things artists can take advantage of immediately.

- Make the ideation/reference imaging process much quicker and easier (basically using it as a google search)
- Make mundane and time consuming tasks faster and easier so more time is spent on creation.

Unfortunately, what many have done is used it as a way to replace rather than supplement.

Einhander197220h ago(Edited 20h ago)

CS7

In the ideal world yes.

In the real world where companies have shown little desire to innovate and spent every effort to maximize profits the end result will be the same quality games (if were lucky) made by less people and more AI.

Company Real World: Fires 200 people and makes the same game cheaper using AI and the executives get record bonuses.

Edit:

Lets look at history, specifically auto manufacturing.

In the 70's and 80's the auto unions tried to oppose automation of jobs (robots) stating that they would take peoples jobs. And the people in charge who wanted to make more money said the exact same types of things that are being said about AI. But we can look at history and see that countless types of jobs were in fact replaced by automation, that was of course even compounded upon by computers.

The net effect was that the rich got richer less jobs were needed so wages were forced down by competition for the jobs that were left.

hombreacabado1h ago

that concept works in the initial beginning phase of AI but once AI learns and surpasses the knowledge and coding expertise of even the best human employee than this CEO will no longer need competent humans in that line of work.

Extermin8or3_11m ago

@Hue_My£D_Long

Yes but that is a choice then by massively increased productivity and this greater income and wealth and stagnating with similar levels of productivity and output and not creating much wealth. Usually the option that creates wealth prevails because a rising tide raises all ships.

+ Show (4) more repliesLast reply 11m ago
Number1TailzFan1d ago

You can already make your own SFX with text prompts now as well, of course it will lower development cost and time

1Victor1d ago (Edited 23h ago)

WARNING WARNING ‼️ SARCASM AHEAD
Sure Strauss and robots didn’t take jobs from car factories.
Edit:Sad thing is he believes it and unfortunately he won’t be replaced for a long time by AI

senorfartcushion22h ago(Edited 22h ago)

He doesn't, he's just lying. These people lay people off so they can get bonuses. If AI takes jobs, their bonus goes bigger and the workforce goes smaller.

porkChop20h ago

Because he sees AI as a tool to aid development. He wants to use AI to help make bigger and better games in the same timeframe. Other CEOs want to replace devs with AI to cut costs and make lifeless games faster for a quick buck. Strauss has the right idea, this is how AI should be used. To extend and expand the capabilities of devs.

neutralgamer199257m ago

There will be few companies who will go overboard and try to replace their employees with AI tech. The ones that will make the most money will be the ones that utilize ai, along with their employee talent, to make the best product possible

AI could handle some of the most time consuming processes. To expediate the development, so in return, costing the publisher's last money end time.

Extermin8or3_14m ago

Not reliably they haven't. Coding done by ai is generally abysmal for all but the most generic tasks.

+ Show (4) more repliesLast reply 11m ago
jambola1d 2h ago

Ceo says stupid thing
Part 5837384

Zeref1d ago (Edited 1d ago )

I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.

DarXyde4h ago

I think you mean candor, not intelligence.

If you take him to mean what he's saying at face value, sure.

I don't. And I think he's clearly lying.

romulus231d ago

As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.

RNTody1d ago

Hahaha yeah trust the CEO suit over the actual developers making the games. Good one.

Show all comments (36)
340°

Trying to push players over from PC to console is a terrible idea, PlayStation

As PlayStation announces its new strategy to encourage PC users to choose PS5 it is a bitter-sweet moment for PC gamers.

Christopher2d ago

I mean, it's a business based on hardware market. Do we expect them to not even try? It's not like Nintendo doesn't do the same by not putting any games on PC and Microsoft until recently did the same. I don't care what they attempt, as long as they don't abuse the community or lie about their goals/requirements.

Will it work? Not likely. Should we care? No. Let them waste their time, it doesn't affect anything.

RaidenBlack2d ago

let them try ... at the end of the day, we get few extra PC games ... yay ... and also promotes game preservation via PC ... so double yay.

LordoftheCritics2d ago

If only Playstation games provided the ease of pc gaming features.

Primary being very few PS games support m/kb.

Christopher1d 22h ago

If only PC games supported controllers more. Main reason I play primarily on console. So many games have shit support on PC. Playing Dark Envoy now, and it's quite frustrating since I have to switch to keyboard during cut scenes just to make sure advancing conversation doesn't also auto-select a decision. Let alone it's quite rough to select between characters and inventory screens are bad bad bad.

Anywho, similar complaints for both I find. But, I 100% agree that both PC and consoles should support both as best as possible.

crazyCoconuts1d 17h ago

PS may push more kb support in the future to get more PC converts, we'll see.

Flewid6381d 16h ago

As someone with a high end PC, I feel like the ease is on PS5. Too many PC games are a troubleshooting nightmare, which few people have the time for when all you want to do is pop in a game & play it.

Yui_Suzumiya1d 8h ago (Edited 1d 8h ago )

I just use an Xbox controller on my laptop for everything 😆 .. I haven't used a keyboard / mouse combo for PC gaming since 1996

+ Show (1) more replyLast reply 1d 8h ago
LordoftheCritics1d 21h ago (Edited 1d 21h ago )

I don't think you understand what I mean by the lack of m/kb support on PS.

Over a thousand titles have PS controller support on PC.

Not even 30 titles have m/kb support on PS5.

Once you are done with the single player title, you'll go back to playing your daily shooter/looter/mmo etc which the pc gamer has mastered with their mouse and keyboard.
Why would any pc gamer make the switch?

jznrpg1d 12h ago (Edited 1d 12h ago )

PC is secondary to PlayStation for them. Mouse and keyboard would affect development. Live service will have it but most single player games aren’t going to have it as PC is not the focus

Christopher1h ago

I didn't miss it. I explained why I, a former PC only gamer, now play primarily on consoles. I don't play MP games, and the games I tend to play are better supported with controllers on console. Let alone some games aren't even supported with controller at all on PC. On console you are guaranteed the best support since it's the primary input. The fact is, PC isn't the best choice for every gamer just like consoles aren't the best choice for every gamer.

If you wanted to only disparage consoles and ignore any benefit of console, cool. But that's not how it is. There is no perfect platform for everyone. It's why we have the hardware market that we have.

+ Show (1) more replyLast reply 1h ago
Fishy Fingers2d ago (Edited 2d ago )

I wish them the best of luck.

But PC players are often a patient bunch, many will even wait for Epic launcher exclusivity to end until a game comes to Steam.

If they didnt buy the console when its games were exclusive, why would they do it now theyre not?

MrNinosan2d ago

Way more do than you probably think.

ravens522d ago

All you need is that one game that'll make a few switch at a time. Like a game a PC player REALLY wants.

porkChop1d 18h ago

It just doesn't work that way though. Plenty of the best games ever made were never available on PC. That didn't make PC gamers buy consoles to play them. This kind of strategy has never worked in the past and it won't work now. It's fine for PS to hold their games back and release on PC later, but to think that will boost console sales is wishful thinking. All this will accomplish is some double dipping, which is obviously good for business.

JackBNimble1d 18h ago (Edited 1d 18h ago )

People aren't going to switch from pc to ps5, why would anyone do that for a game?
Most sony exclusives aren't all that to begin with, and pc has the option to upgrade what they want when they want it. Having access to some ps5 games, gamepass and steam.

Thinking this would happen is naive

outsider16242d ago

I mean if there's 10 million pc gamers out there...getting atleast just 1 million from there is probably a good thing..right?

romulus232d ago

PC players are not a monolith, I don't know why people keep thinking they speak for the entirety of all PC gamers like they all know each other personally. You think out of the millions of PC gamers not one single person will be impatient?Well Sony is willing to bet there will be. Why would they do it now? People's feelings change and new PC gamers come along all the time that may also feel different about waiting, that's why.

Yui_Suzumiya1d 8h ago

Just like how I'm waiting for Alan Wake II to hit Steam 😆

+ Show (2) more repliesLast reply 1d 8h ago
-Foxtrot2d ago

PC gamers are just too patient and loyal to their gaming set ups, something they've spent a lot of money on to perfect. They have backlogs of games which many never get round to finishing or get round to at all and will always have other multiplatform releases to keep them going.

Over the many years Sony has published so many awesome titles such as The Last of Us, Uncharted, Heavenly Sword, Infamous, Killzone, LittleBigPlanet, Dreams, Puppeteer, Resistance, Heavy Rain, Gran Turismo, Motor Storm, God of War, Horizon, Ratchet and Clank, Spiderman, Ghost of Tsushima, Bloodborne

If none of those games BEFORE all these PC ports convinced a hardcore PC gamer to get a PS5 console then why on Earth would porting them them to PC now make any difference? All PC gamers now know 100% is that they just have to be patient, which they are good at anyway to get a PS5 game 2 years later.

I get GaaS games or multiplayer focused titles but if people really want to play these games they'd have gotten a PS console years ago.

Crows902d ago

Not sure they're aiming to convince the hardcore PC gamer.

Not sure why people are obsessing over his comment...it seems pretty simple to me.

He will do all he can to entice gamers to move to his ecosystem. As you say....exclusives existing hasn't moved many gamers over. But if they get to try them and love the games then they might change their mind about waiting 2 years.

We're in an echo chamber on this site...I've Personally seen people with Xbox and PC setups but no PlayStation. I've also seen people with small PC setups but no console. Not every pc gamer invests thousands and many may decide to put one in the living room.

They're not looking to convince all of players to buy a PlayStation...just a few...and really it is just a PR statement after all...they have to give a reason why single player won't release day 1....not to mention they also have to ensure current PlayStation gamers don't jump ship to PC. It goes both ways and they're ignoring the big L by putting any of their games off their platform.

anast2d ago

"Not sure they're aiming to convince the hardcore PC gamer."

Right here

Kakashi Hatake2d ago

PC gamers think tomorrow is promised. Sorry, don't have time for that.

Michiel19892d ago

it's not just about loyalty or sunk cost, pc is an open platform while consoles are closed platforms. If you for example want to mod, you will play on pc, no question about it. Also if you like indie games, steam is a fucking goldmine for that. I've been playing a lot of indie games over the last years and there just seems to be an endless amount of them on steam. Also not having games locked to a certain fps is a prettty big deal for me and I assume a lot of other pc players.

Walalon2d ago

And don't forget steam sales, you can get a ton of games on an awesome price.

badz1491d 16h ago

@Walalon

Sony has been doing sales constantly on the PS Store nowadays.

jznrpg1d 12h ago (Edited 1d 12h ago )

@Walalon Steam sales are basically the same as PS sales. I was going to buy a Steam Deck and I heard about these Steam sales but the games I was interested in were not any cheaper. Indie games were cheap and older AAA were cheap but the same can be said for PS store sales. I didn’t end up getting the Steam Deck as there weren’t any games that I wanted to play that wasn’t already on PS and prices aren’t much different

romulus232d ago

And how do you know out of the millions of PC gamers that not one single person ever went ahead and bought a PlayStation console for one or more of those games? People keep speaking for the entirety of millions of PC gamers like they know them all personally. Here's one example for you, I'm currently typing on a recently purchased PC that cost me over twenty five hundred dollars and is more than capable of running any game including Sony exclusives that come to PC and yet I still bought a PS5 so apparently I'm not patient or loyal enough to my set up, hope it's not mad at me for not being loyal.

jznrpg1d 12h ago

Some of those people will consider getting a PS5 some wont. I was a PC gamer for a long time and I’m a console only gamer now. Everyone’s different.

+ Show (3) more repliesLast reply 1d 12h ago
helicoptergirl2d ago

Who cares? Then just stay on PC and play the waiting game. No big deal. Sony wins in the end anyway.

Melankolis15h ago

Yup. If the strategy doesnt work, all they have to do is to change their mind, publish the games on PC, and they still win anyway.

Number1TailzFan2d ago

I mean if there's any single player Sony games that I actually want that aren't on PC then I would buy said console to play them on. But the ones that I like that aren't on PC are few and far between anyway so no loss for me.

If I game, it's usually multiplayer titles, otherwise I like playing around with some other software.

Amplitude1d 22h ago (Edited 1d 22h ago )

Astro Bot is the game that just did it for me. I'm gonna have to grab a PS5 again for that.

I did this for Ratchet Rift Apart too but ended up selling the PS5 after getting my plat. Rebought it on PC and other than GoW Ragnarok and Horizon FW (which eventually I could get anyway), I haven't had a reason to downgrade my graphics, controller features, ease of recording, and increase my game costs and monthly subscriptions throughout this entire generation.

I play on a TV with a controller but this has been the absolute worst console gen for both consoles. Never in my life thought I'd be a PC gamer but I've been spoiled by the cheap costs, cross-platform controllers and mostly the unbelievably useful Steam controller config.

Show all comments (74)
50°

ARK: Survival Ascended Premium Mods on Consoles Q&A - By 2030, Time Spent on UGC Will Be Way Bigger

ARK: Survival Ascended has introduced Premium Mods on consoles. Wccftech talked to Studio Wildcard and their partner Overwolf about the rising importance of user-generated content, especially for live service games.

Read Full Story >>
wccftech.com