Jamie from the Xbox Enthusiast Team Reviews Teenage Mutant Ninja Turtles: Mutants In Manhattan for Xbox One.
Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.
They already have AI trained to do coding.......
How he thinks it's stupid is beyond me, Especially since we see it happening in real time.
I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.
As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.
Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.
According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."
My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.
Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.
Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately
...
Goes right back to them as partners.
Okaaaaaay...
Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.
I hate that this isn't the perfect 10 I wanted it to be, but I'm glad that there is still some positives worth mentioning. Great review Jamie.
After Transformers: Devastation did a Transformers action game so well, giving transformations, combat, freedom, and a Transformers story and telling that felt straight from the old cartoons, it's disappointing that TMNT couldn't turn out to have the same magic. I was looking forward to this one considering it seemed like Platinum had the chops to do it some justice, but it looks like they couldn't quite figure out how to balance more allies consistently battling at the same time and the same level of exploration.
I feel like at this point, TMNT would be done more justice with a throwback 2D title like the SNES days. It's a series that just has had a hard time finding its way in the modern age of film and gaming.
Not that it matters but why is this tagged for Wii U when it didn't (but should have) come out for it.