More Code has Surfaced and Evaluation reveals the following: GTA V PC will have DX 11, 64 Bit Support, 2k Textures, Bloom Effects and More.
Even 10 years after release, Grand Theft Auto 5 and GTA Online's player engagement has risen drastically compared to last year.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
Sheesh..... Imagine if Rockstar is just running a massive Troll Campaign. :|
Come on Rockstar, just announce the fucking thing.
Why would anyone believe that R* wouldn't release gtav on as many consoles/machines as possible?
Good stuff, can't wait. I'm on 16GB DDR3 RAM and have the ATI 7970 3GB graphics card so bring it on.
Without reading the headline, I am pretty sure that GTA V PC will look spectacular with the DX11 support and nVidia physX etc. More particle rendering, tessolation, sharper graphics and not to mention mods will be awesome for it!