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Jake Solomon
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XCOM 2 Director Says He's Never Seen Such "Horrific Layoffs" In His 25 Years In The Industry
14d
ago
Interview
dualshockers.com
60°
XCOM's Jake Solomon Q&A - Building a Narrative-Driven Life Sim Game at Midsummer Studios
13d
ago
Interview
wccftech.com
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XCOM's Jake Solomon Q&A - Building a Narrative-Driven Life Sim Game at Midsummer Studios
13d
ago
Interview
wccftech.com
70°
2
XCOM 2 Director Says He's Never Seen Such "Horrific Layoffs" In His 25 Years In The Industry
14d
ago
Interview
dualshockers.com
90°
Midnight Suns Is Expected to Last 40-60 Hours; Heroes Might Get Injured During Battles
993d
ago
News
wccftech.com
100°
3
XCOM 2 - Exclusive Developer Interview
3036d
ago
Interview
youtube.com
150°
12
Marvel's Midnight Suns director "totally gets" the backlash around its card battles
397d
ago
Interview
rockpapershotgun.com
80°
5
War of the Chosen was almost XCOM 3
2537d
ago
News
pcaficionado.com
90°
Adding Strategy to Superheroes – Marvel’s Midnight Suns Interview with Jake Solomon
994d
ago
Interview
gamerbraves.com
70°
1
The Average Gamer: XCOM's Jake Solomon On Consequences
4304d
ago
Interview
theaveragegamer.com
70°
XCOM Lead Explains Why Some Triple-A Games Fail
2607d
ago
Interview
gamespot.com
80°
3
Firaxis Enters New Era with Jake Solomon Departure, New Studio Head; New Civilization in the Works
466d
ago
News
wccftech.com
70°
11
“It just became the thing that defined me”: Jake Solomon on making XCOM: Enemy Unknown
4156d
ago
Interview
games.on.net
70°
7
Julian Gollop: “XCOM is like a phoenix rising from the ashes”
4074d
ago
News
beefjack.com
70°
4
Firaxis says XCOM 2’s Replayability gives players high return on dollars spent
3092d
ago
News
examiner.com
60°
4
Why does Civilization’s release frequency differ from XCOM’s?
3090d
ago
News
examiner.com
60°
1
Firaxis says XCOM 2 has some ‘really, really gnarly’ late game enemies
3091d
ago
News
examiner.com
50°
“Accessibility is kind of a dirty word”: Firaxis on difficulty levels, multiculturalism, and more
4276d
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Interview
games.on.net
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Interview: The Death of Interceptors, Iron Man Mode, and XCOM 2's Next Step
3086d
ago
Interview
usgamer.net
40°
XCOM 2 Creative Director Clarifies on the Steam Pre-Order Bonus Confusion
3182d
ago
News
twinfinite.net
40°
1
Firaxis talks XCOM 2 mods: We are basically giving the players everything
3087d
ago
News
examiner.com
50°
XCOM director reassures fans the series is ‘definitely not dead’
719d
ago
News
videogameschronicle.com
40°
Meet XCOM 2's New Enemies, the Archon and Shieldbearer
3160d
ago
News
shacknews.com
40°
2
'XCOM' announcement coming "soon", teases Jake Solomon - video
4100d
ago
Video
digitalspy.co.uk
40°
Firaxis on adding unpredictable elements to XCOM 2: We need gamers to take risks
3087d
ago
News
examiner.com
30°
XCOM 2 Interview with Jake Solomon – Firaxicon 2015
3159d
ago
Interview
newgamernation.com
40°
'XCOM 2' exclusive: Firaxis talks new features, console release, and more
3086d
ago
Interview
examiner.com
40°
The new dynamic for Firaxis in making XCOM 2 versus XCOM: Enemy Unknown
3091d
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examiner.com
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XCOM 2 Lead: PC Gaming Is In A Golden Age
3183d
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wccftech.com
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Buy Super P-Force 160mg Online UK
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thesleepingtabletsuk.com
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Wizardry: Proving Grounds of the Mad Overlord (PS5) Review | VGChartz
39m
ago
Review
vgchartz.com
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