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0°
Call of Duty 2 Maps Net 1 Million...
8
Well, the Xbox LIVE Marketplace has the first confirmed million dollar generating download in Activision's Call of Duty 2 Map packs.
Here is the map pack download details:
Read Full Story >>
360-deals.com
slargent
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contributor
Published: 1251 days 15 hours ago | News |
Xbox 360
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Showing: 1 - 8 of 8 Comments
PS360WiiRocks
- 1251 days 15 hours ago
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DAMN! A year old game is making an extra million just off new maps
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Tempo
- 1251 days 15 hours ago
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2 - Holy.....
Man this XBLM is really taking off. now everyone gonna want to get on the expandable content train. I mean making a cool million off a year old IP? (Developers in unison: HECK YEAH!!!) lol
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highps3
- 1251 days 14 hours ago
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I agree with #1 thats major ownage on there part. They made a ton of money off those extras online.
This is horrible imo opinion though. Devs will start leaving content out just to sell it after the games out. Probably already started. Games now cost 70 - 80 bucks to play fully. Thats not even seeing what sonys going to charge yet :(
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Daewoodrow
- 1251 days 14 hours ago
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3.1 -
I agree, it could lead to rises in content cost and it is more incentive to release games before they are really finished. This means that by and large, the consumer loses out.
But on the other hand, it will attract better developers to the console, when they realise there is indefinite money in the marketplace.
So that means more exclusives, Bigger budgets, and guarantees survival for the console in general.
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BIadestarX
| 1251 days 8 hours ago - User only got 1 bubble -
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richie007bond
- 1251 days 13 hours ago
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4 - xbox 360 live kicks ass
1 million for some exstra maps,microsoft know what there doing and this is just the begining,pszero better watch out,the 360 rocks its just getting better and better
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Tempo
- 1251 days 13 hours ago
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5 - Not really
I'll have to disagree on the point of developers cutting games short and exploiting the EC side of digital distribution. Its like the article says only Activision with COD seem to have the formula right, i sincerly doubt that a siginficant majority of developers would jump in head first into the unproven and relatively fledgling concept of expandable content (by fledging I mean not mature sucess-wise a business venture).
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Fuzz McDeath
- 1251 days 13 hours ago
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6 - Doubt content in games will get shorter...
...because gamers often rely on reviews, and we have a established some standards for games, like 12-15 hours for a shooter (at least), and dozens if not up to 100 hours for an RPG. Take prey for example, everyone knew it was on the short side (but not as short as early reports - took me like 10 hours). If developers start axing content, people will find out the game is too short and not buy it - then they'll have no reason to buy extra content - the devs will have killed the golden goose.
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