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Emotional Gaming - Peter Molyneux

New Scientist's technology features editor David Cohen came along too, and conducted the interview below. Molyneux explains why games need emotions, how he's trying to do it in the forthcoming Fable 2, and where this might lead.
kdawg222 - contributor
Published: 921 days 13 hours ago | Interview | Xbox 360 | Dev News
 
 

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