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80°
Worms developer admits AI and online problems
2
It's not often that developers go public on admitting cockups in their software. We all remember how long it took for Infinity Ward to mildly confirm that 'some players' had problems with the game's multiplayer before patching it after a ridiculous four months. The Worms developers deserve some cheers then for publicly stating that they screwed up on their AI timing.
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xboxic.com
DC RID3R
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Published: 1022 days 4 hours ago | News |
Xbox 360
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Average Score User Score
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Gamer Zone Posting Guidelines
The Gamer Zone is for members who want a more friendly and civilized discussion. This section is heavily moderated by the N4G staff, so leave your fanboyism at the door please. Members who are unable to behave in a mature and respectful manner will be temporarily or permanently restricted from posting in the Gamer Zone. Using words such as Xbots and Sony droids, or other words from the console war vocabulary, is strictly prohibited in this Zone.
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nicodemus
- 1022 days 4 hours ago
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1 - I was actually wondering about this.
I think this game needed more dev time. Either that, or the devs are complete morons. Porting the AI straight from the PSP version? What were they thinking?
Three things need to happen:
1. Fix the AI.
2. Throw in a couple additional backgrounds (since it only has 3 right now).
3. Fix the weird audio -- When the music ends, the game goes completely silent for about a minute. It happens about once every four minutes.
Do these things (in addition to fixing Live play), and I'll be satisfied. It's a great game, but it could have been so much better!
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calderra
- 1022 days 1 hour ago
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Remember when it kept getting delayed and not meeting certification? THIS is why. Imagine if Microsoft would have just let this one out the door... yech.
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