RealGamer writes: "If there's one thing Square Enix should be commended for, it's bringing the relatively niche JRPG genre to a mainstream Western audience. Their Final Fantasy series, particularly around its mid-point, became a benchmark for console role-playing, bridging the culture gap masterfully and captivating players with intriguing storylines and beautiful art design.
In some ways, The Last Remnant feels like a natural progression, taking the genre and bringing it one step further into the mass market, fusing traditional turn-based role-playing mechanics with a heavy strategic battle element, as well as toning down the stat-heavy nature that still puts certain players off the RPG genre. Sadly, in many others, it also feels like a bizarre step backwards, in its clumsy design, poorly optimised technology and woeful presentation."