Thanks to the Alchemy System in Two Worlds, players can now let their talent for experimenting run free and wild - magical elixirs, poisoned traps, shrapnel bombs, magical power-ups for weapons, you name it, anything goes… and it's all oh-so-easy too! Just drag-and-drop your selected ingredients from the inventory to the cooking pot! All kinds of plants you find, including herbs and mushrooms, are suitable for "Two Worlds" alchemy - and you can use ready-to-drink potions and parts of dead animals and monsters, as well as minerals and bombs. The possibilities are practically endless, but all these ingredients have their own individual properties - so give your mixture some thought beforehand if you want to achieve the right results!