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5 New Call of Duty Perks Proposed

To combat the use of some of the least favorite perks as well as add to the gameplay experience, PWN or DIE has come up with five new perks to add to the Call of Duty franchise.
OfficerTenpenny - contributor
Published: 341 days 19 hours ago | Article | PlayStation 3 | Xbox 360 | PC
 
 

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Hi-def freak - 341 days 18 hours ago
1 - INFILTRATOR PERK
sounds like it could be a good one!
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Fishy Fingers - 341 days 18 hours ago
1.1 -
Does indeed. They have it in KZ2, with the Saboteur class.
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Kleptic - 341 days 18 hours ago
1.2 -
^^^I agree...actually killzone 2's class system ultimately upsets almost every complaint with the CoD perk system I currently have...save one...there is no increased damage perk, to offset the armor advantage that an assualt player has...but the hit detection system in the final game is said to address the amount of damage an assualt can absorb...as in a headshot will still put one down, as it should...

I don't play world at war, because its a joke step brother to cod 4...but I will post my 5 perks that would single handedly fix cod 4's perk system:

anti-martyrdom: This perk has a visible hand come off of your weapon and jam the dropped grenade directly up the ass of the person you just killed...it also kills all of his surrounding team mates (who should be killed by teammates using martyrdom anyway...as there should be no mode in CoD with team killing off) just out of how awesome it is when this perk is used...

the negative 3x grenade perk: This is similar...when someone spams three grenades aimlessly across the map, your character automatically jumps into the air and catches all three grenades and lands near the thrower...he then has a visible hand come off his gun and continues to jam all 3 grenades up the spammer's ass...all surrounding teammates of the thrower are also killed out of sheer amazement...

the campers be damned perk: This perk will give all of your bullets a homing system that tracks any player that has been sitting still for 1 minute (that sounds like a long time, but it will in the end up killing about 92% of the players on the opposite team)...the bullets will zing around corners and hit the player in his anus, with a 'you were just shot in the butt hole for being a douche' scanning across their screen...

the anti LMG sniper perk...this perk has no direct effect from you...its just something you enable that prevents you from being sniped by a douchebag with a grip equipped RPD...whom is across the map picking you off more effectively than ANY sniper rifle equipped player...this perk results in bullets that said RPD user fires to double back and shoot himself in the anus...the message 'you should use this LMG like its supposed to be used, instead of exploiting a well known issue we have created within the weapon balancing' will scan across his screen...

the 'no lucky hip fire headshot' perk: this is self explanatory...it allows you to not be killed by some crappy player who was just waving around a gun from 30 feet away, and had some random lucky shot leave his weapon at a 30 degree angle out of his muzzle and kill you...when you had a well trained MP5 pointed directly at his chest and had already had 50% of your clip land...

obviously all this is a joke...as I still love CoD 4...and I stick to hardcore mostly, as that removes the lack of TK'ing that drives me nuts...killzone 2 fixes this system in a way that is almost perfect also...so anyone that gets frustrated by these aspects of CoD, almost everyone of them are simply not possible in that game...even though killzone 2 plays completely differently overall...
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Fishy Fingers - 341 days 17 hours ago
1.3 -
LOL... I think I prefer your perks to those in the article, in fact, yep, I do.

Good post bro.
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ChampIDC - 341 days 17 hours ago
1.4 -
I lol'd every time I saw something about a grenade up the anus. Props to your awesomeness.
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pegger24 - 341 days 16 hours ago
1.5 - Kelptic
I like some of your list dude, but that is the fun of the game. Everyone camps at one time or another, and sometimes, just because you get killed by the same person in the same spot doesn't mean they have stayed there the whole time. Everyone who dies in that game complains about campers. It is a little ridiculous. Plus if someone camps, isn't it all that much more gratifying when you kill them. I find that RPGs are generally effective against people who stay in the same place.
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Kleptic - 341 days 16 hours ago
1.6 -
since this was a list of 5...I saved the best perk, of which I wouldn't implement directly as its a bit controversial, and wouldn't sit with multiple legalities across all regions...

this perk also has a somewhat smaller target demographic, as these players are fewer in numbers...but i'll list it now:

the "I should sell you on ebay" perk: This perk effects players that combine multiple negative play styles into one epitomy of douche'ism...the players that hide in a corner, with a ACOG RPD for sniping at long distances (even though that is actually worse than a grip or dot, they simply don't understand this)...with stopping power to put anyone down nearly instantly...and whom blocks all incoming paths with claymores...they also use smoke grenades for some unknown reason, as that is usually the only time they end up getting killed fairly because they couldn't see someone lining up to toss a grenade in their direction...

the perk involves a representative from Activision knocking on the players door...bending them over...and jamming any combination of controllers, beverages, gaming consoles and hot pockets up their ass (assuming its not a spicy pepperoni HP, as that I would have over nighted to me immediately)...whatever they have present in front of them...its going up their wrong one...the associate will have any number of weapons and lawyers present with him, to avoid the 'hero issue'...with this perk, if a player thinks he can do that and get away with it...and keep his 9:3 kill count per game (i know that is nothing special, but its much better than what they would otherwise receive) without any serious road blocks...think again...

sadly though...this perk probably won't make it to CoD 4...expect MW 2 to have it in time for release though...

thanks again...i'll be here all week...

EDIT: Pegger...I know man...its a joke...I have over 300 hours in Cod 4...I know not everyone camps...and I know some do..I check often...if a guy kills be perched up in the beams in Showdown...and I go back with a cooked grenade and launch it in that direction 2 minutes later...and kill him...chances are that is how he plays...

people complain about getting killed in any shooter...its not a big deal to me...some of the things i mentioned, like the 3X grenade thing...or the LMG sniping...that is simply a broken part of the game...tossing grenades from 200 feet away is ridiculous...everyone knows that...I have played on wet work, not getting killed once by real fire...only by spammed grenades from half the ship away and ended up getting killed 25 times..sometimes to the point where I would spawn with a random grenade dropping to my feet...I know I could do it too, but that doesn't make it any less broken...thats all...it was just a simple rant meant to be funny, i still play the hell out of the game no doubt...
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ChampIDC - 341 days 16 hours ago
1.7 -
Kleptic, you just made my day.
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ambientFLIER - 341 days 10 hours ago
1.8 -
LMG sniping doesn't annoy me as much as Uzi and P90 sniping. It's a FRIGGIN SUBMACHINE GUN with crappy accuracy...
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villevalorox - 341 days 18 hours ago
2 -
wow these are cool. I like them especially the INFILTRATOR PERK. :D XD
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SAiOSiN - 341 days 18 hours ago
3 -
They stole in the infiltrator from killzone 2. Doesn't the sabatouer (excuse my spelling) have the ability to look like the opposing team's teammate.
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LifesABeta - 341 days 17 hours ago
3.1 - TF2
If we're going to mention stealing here... then KZ2 stole the idea from Team Fortress 2, where the spy can don a disguise of the opposing team or even another class of their friendly team. With the disguise the character name will copy another characters name too.
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ChampIDC - 341 days 16 hours ago
3.2 -
Actually, Team Fortress Classic had spies well before Team Fortress 2 if we're going to be exact here.

Edit @ below: You wasted too much time getting your proof =)
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hi6hli6ht - 341 days 16 hours ago
3.3 - not even team fortress 2
more like team fortress classic

"The spy differs significantly in style from other classes, with the class possessing the ability to take on the appearance of any other class on either side."

http://en.wikipedia.org/wik...

[edit] noooo.....dammit champ
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OfficerTenpenny - 341 days 17 hours ago
4 - Undead
I like the Undead one. There are so many times that would come in handy when you are caught in crossfire and need to lay low for that extra couple of seconds while they kill each other.
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pegger24 - 341 days 16 hours ago
5 - Heavy breathing perk
I would prefer they add a perk that immediately boots a player forever who Breathes to Heavy into their mic, We could call it the I'll give you Asthma perk

Or a perk that Bans people (10 year olds) who's voices are so high they are ear piercing and all they do is scream. We could call it the Babysitter perk.
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socomnick - 341 days 16 hours ago
6 -
infiltrator perk is stupid. The only game that works is in team fortress 2, in all other games its annoying and cheap. Something tells me the inclusion of this perk would ruin cods sweet online gameplay. It would slow the gameplay down a ton and would make people camp more.
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BenderDGreat82 - 341 days 14 hours ago
7 -
the difuser one sounds ok, but I have a better idea: you know how you can sneak up on an enemy Claymore? Wouldn't it be awesome that instead of destroying a perfectly nice claymore, you can, in turn, make it one of yours, thereofore, fooling the guy who planted it into thinking it's his and when he runs back to the room unsuspecting like, BOOM!!!
8 BadboyCivic | 341 days 13 hours ago - User only got 1 bubble - Show
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DreamcastFanboy - 341 days 13 hours ago
9 -
Undead would pwn.
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