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IGN: Lord of the Rings: Conquest Review

The Lord of the Rings: Conquest is a straightforward affair with very little that will pleasantly surprise anyone who played Star Wars: Battlefront. Its combat and general mission structure is by-the-books and the lack of expandability and feeling of redundancy are felt instantly. Withstanding all of that, Conquest still somehow manages to earn merit on its expert use of The Lord of the Rings license. The environments feel like they're straight from the silver screen and Howard Shore's multiple orchestral pieces are great to fight alongside.

Diehard fans of both online, class-based games and The Lord of the Rings might want to invest the sixty bucks, but if redundant and unimaginative gameplay are things you despise, you'll want to steer clear.

Presentation - 8.5
Graphics - 6.0
Sound - 8.0
Gameplay - 6.0
Lasting Appeal - 7.0
Overall -
7 / 10
Alternative Sources:
BIoodmask - contributor
Published: 351 days 18 hours ago | Review | PlayStation 3 | Xbox 360 | PC
 
 

Showing: 1 - 5 of 5 Comments
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Steven Colbert - 351 days 18 hours ago
1 -
Good score actually.Some people thought it would get 5/10
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Helghast - 351 days 17 hours ago
1.1 -
OXM gave it 4/10
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Jamegohanssj5 - 351 days 17 hours ago
1.2 -
I gave it a 2.5/10.

TGSI
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ELite_Ghost - 351 days 16 hours ago
2 -
AW they should have done a better job... lotr is awesome!
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Cheeky Gamer - 351 days 6 hours ago
3 -
Good review. I've seen this game get 8/10 scores from a couple of reviewers, so there's still hope yet.

My copy should be here tomorrow or the day after. :)
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