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Electronic Theatre In-depth Review: Fracture

The premise of Fracture itself is where the attention has come from, and here it seems as though it is warranted. The player is giving the ability to manipulate the very ground you walk on; creating craters or small hills. The Terrain Deformation principle itself, given a little thought, is an incredibly empowering ideal for videogames, and throughout it's demonstration Fracture has been seen to offer some interesting uses for the capability...
48 / 100
kevco33 - contributor
Published: 417 days 9 hours ago | Review | PlayStation 3 | Xbox 360 | PC
 
 

Showing: 1 - 4 of 4 Comments
Shut this user up Let user speak
shadowghost752 - 417 days 16 hours ago
1 -
it's a shame really this game could have been really good, instead it was a linear third person shooter with a gimmicky land manipulation gun
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altredeemer - 417 days 15 hours ago
1.1 -
Yeah man, exactly. I found it pretty limited and REALLY boring...
2 joebahrjoebahr | 417 days 8 hours ago - User only got 1 bubble - Show
Shut this user up Let user speak
kevco33 - 417 days 3 hours ago
3 -
Why does everybody knock the 3D0? I've got one, and it's not at all bad...

Mind you, I only paid a fiver for it, about twelve years after it died.
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