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Mirror's Edge - PS3 lead platform, trophy & dlc plans

September OPM mag's special exclusive feature on Mirror's Edge
Alternative Sources:
Thanks paul_war - forums.n4g.com | By: THC CELL
PS3 is the lead platform fo... - thatgamingsite.com | By: Mr_cheese
THC CELL - contributor
Published: 516 days 5 hours ago | News | PlayStation 3 | Xbox 360
 
 

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Le-mo - 516 days 6 hours ago
1 -
PS3 lead platform...so it begins. :)
1.1 Laexerias | 516 days 5 hours ago - User only got 1 bubble - Show
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gaffyh - 516 days 5 hours ago
1.2 -
No pudding posted this in the forum:

"EA have all their newer developments lead on PS3. Dead Space for exmaple.

Ubisoft too. Prince of Persia is PS3 lead."

Just wanted to ask if this is true? Cos I was under the impression that EA were porting everything from 360 to PS3.
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callahan09 - 516 days 5 hours ago
1.3 -
No, they're only porting Valve productions onto the PS3 because Valve are ignoramuses and refuse to program for the PS3 despite the fact that it would be more than lucrative for them to get off their lazy asses and learn some tricks with the hardware (there are more than enough developers out there who have gotten their heads around it and they share tools and information with PS3 developers who need it...)
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NO_PUDding - 516 days 4 hours ago
1.4 -
Gaffyh, it's true. I am nmot some crazed fanboy.

Well a tiny bit. But that doesn't stop fact from being fact.

Basically as I said in the openzone, all internal developments in EA and Ubisoft as of a certain date respective to the company, will be PS3 Lead.

For 360 owners, don't worry, developing on the PS3 will only iron out the problems they had with PS3, it will never damage the 360 version. It may even improve it.
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CaptainHowdy - 516 days 4 hours ago
1.5 - like i've said b4
EA now realizes that ps3 is its bread n butter...most of their sales come from ps3, might as well pay back with quality games
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Jerkapotamus - 516 days 4 hours ago
1.6 - No surprise
They demoed the game at E3 with a sixaxis in every interview I saw on every game site/tv show.It made me think they probably had PS3 as their lead platform.
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ar - 516 days 4 hours ago
1.7 - @callahan09
The reason Valve doesn't develop for the PS3 is simply because they doesn't have the resources to develop for three platforms. In comparison to other companies Valve is a pretty small development studio.
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jams_shop - 516 days 4 hours ago
1.8 - I think
We have to Thank Criterion Games(Burnout: Paradise) for that. I believe they were the first developers who used the PS3 as their lead platform and they are part of EA games.
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mistertwoturbo - 516 days 4 hours ago
1.9 -
That's the thing, Leading on the PS3 will result in a better multiplatform game. Sure 360 fans will hate that they don't get to gloat "nyah nyah we get the superior version" or whatever. But at least this way, everybody gets a good game regardless of PS3/360.

I only wished GTAIV made the PS3 the lead platform instead, perhaps it would have ran much smoother and be equal to the 360. Oh well, let's move on.
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NO_PUDding - 516 days 3 hours ago
1.10 -
GTAIV was identical to me. PS3 had better framerates too.

Anyway, I don't care for GTAIV anymore.

@ar You you have no clue what you are talking about. They could easily get EA to pay for some extra people on the team. The point is Valve as a team are as potently ignorant as your average fanboy. Not to agree with the eprson above becuase calling them ignoramae is different, but they are just anti-Sony.

Cormack is only anti-Sony becuase he helped develop the Xbox. Gabe Newell has one reason alone, and that's becuase it's anti-social to developers. It is, but it creates a competetive market in the process, and if Gabe Newell can't appreciate that, then he can keep his games on the Source Engine for the 10 years for all I care.
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Tomdc - 516 days 2 hours ago
1.11 -
i dont like the look of this game personally.
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juuken - 516 days 2 hours ago
1.12 -
Indeed.
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gaffyh - 516 days 2 hours ago
1.13 -
Ok, thanks for the replies. I remember a story from a whil ago when EA said something like they would start using PS3 as the lead platform, but I didn't think they had already started that plan.
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ar - 516 days 2 hours ago
1.14 - @NO_PUDding
First of there's no point in being rude.

Second, Gabe Newell said him self that they doesn't have the resources to handle three platforms. If you choose to believe in him or not is your decision.

Third, since EA doesn't own Valve (and therefore none of Valves IP:s) they are hardly attracted to the idea to finance a permanent PS3 development team at Valve. They can make the decision to port the game to PS3 if they want to (a decision they seam to be making already) but they can't just put some guys over at Valve as soon as they want a Valve title on the PS3. Even for an experienced developer it takes time to learn and adapt to a new system (believe me, I work as a software developer). Every company has different ways to work in and every game engine behaves differently. Therefor if EA want Valve to develop for the PS3 as well they would have to fund for an entire permanent PS3 department at Valve (a company they doesn't own).
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BattleAxe - 516 days 1 hour ago
1.15 - @ ar
Actually it has nothing ton do with any of those things, all it has to do with is Gabe Newell not liking Sony. He was a former employee of Microsoft and about a year ago he said " the PS3 is a waste of everyones time".

Simple as that.
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superaktieboy - 515 days 23 hours ago
1.16 - @NO_PUDding
i actually didn't notice any difference, not frame rate or graphics aside from the upscaler, i played on a friends 360 and my PS3 on his 50" TV and i noticed that the PS3's up scaling is a bit more accurate, which i find weird since the 360 version is hardware upscaled and aside from that it also runs on a higher resolution.. im not sure if i saw it wrong or that i am just plain crazy, but the upscaling of the PS3 looked better to my eyes
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streeks1984 - 515 days 22 hours ago
1.17 -
I dont care what is in the lead I dont support EA so I will not be buying this crap of a game.
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NMC2007 - 515 days 22 hours ago
1.18 - What? What begins?
Game development for the PS3? I don't get this statement, I mean Burnout Paradise was the lead and nothing happened..... did it? I dunno, I didn't buy Burnout Revenge at all, was there some sort of lead platform advantage that I don't know about? Come on guise, let me in on the secrets! I wanna know the lead dev secrets!! come on! Please!! SEEEEEEEEEEEEEEEEEEECREEEEEEEE EETS!!!!

IIIIIIIIIIIIIIIIIIIIIIIIITTTT TTTTTTTT BEEEEEEEEEEEEEEEEEEGIIIIIIIIII IIIIIIIIIIIIIIIIIIINSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS! !!! AHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHHH!!!

LOLZ!
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Bombibomb - 515 days 20 hours ago
1.19 -
Man I can't wait for Mirror's Edge.
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Silellak - 515 days 18 hours ago
1.20 -
This is a good thing, for both consoles.

It's been said by developers time and time again that it's much easier to port from the PS3 to the 360 than the other way around.
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Lmann - 515 days 14 hours ago
1.21 - @ AR
It has to do with the fact that Valve has always been a PC developer, it's what they know, and are setup to do. 360 games can be developed pretty much the same way you would for the PC. On the other hand, Valve has stated that the PS3 was dumb and a waste of time. I suspect that Valve had a hard time getting their minds around the PS3 Cell, RSX architecture. It quite different from long standing PC development techniques. Anyhow, too bad for Valve. It only hurts them in the end. It would not hurt them to learn something new once every ten years.
2 CViper | 516 days 6 hours ago - User only got 1 bubble - Show
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superaktieboy - 515 days 23 hours ago
2.1 -
i could do that, and will later on ;) if others want the scans agree and ill post them here, otherwise disagree and ill just pm CViper with the scans
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thereapersson - 516 days 6 hours ago
3 - I am torn on whether or not to approve this
That is a magazine scan, but it's so far the best news we can get confirming this subject. Maybe scan more of the mag, like CViper says?
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MrSwede - 516 days 5 hours ago
3.1 -
Check the forum thread (Via link).
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THC CELL - 516 days 6 hours ago
4 -
Great news

nice find paul_war
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Turbo Teddy - 516 days 6 hours ago
5 -
well.. its fits quite well with the 30 gameplay video shown in Spanish. Its was the PS3 they played on, and it looked great.. So im getting this game
6 CViper | 516 days 6 hours ago - User only got 1 bubble - Show
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Mr_cheese - 516 days 5 hours ago
6.1 -
Yeah, I was like what??? when I saw N4G exclusive. Very miss leading
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LightningPS3 - 516 days 5 hours ago
7 - There's a shocker
So far it's been like %99 percent of the time multi platform games are 360 lead.
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red_ring_of_death - 516 days 5 hours ago
7.1 -
80% of them sucks
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mistertwoturbo - 516 days 4 hours ago
7.2 -
Xbox360 Released 1 year ahead of the PS3.

There's a shocker.
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DJ - 516 days 2 hours ago
7.3 - Why are people disagreeing with Lightning?
It's actually true. But a lot of top developers (as well as Phil Harrison) stated about a year ago that eventually all multiplatform titles will be built first on the PS3, and then ported down to the 360.
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Kratos3452 - 515 days 13 hours ago
7.4 - @7
what are u talking about?dmc4, gta4, burnout paradise started on ps3 development first and look how they turned out.great on both systems.
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chanto23 - 516 days 5 hours ago
8 -
so this explains why the game looks so awesome :)...
no wonder...PS3 FTW...

EDIT: @8.1

What???!!!! Unreal Engine?? i didn't know that...then i guess this game will suffer since Unreal Engine sucks on the PS3...i take my earlier comment back lol...UE3 FTL!!!!!!
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KRUSSIDULL - 516 days 5 hours ago
8.1 -
Its unreal engine 3...
8.2 Agent VX | 516 days 5 hours ago - deleted by mod -
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ar - 516 days 4 hours ago
8.3 -
UE3 plus Beäst lightning system ( http://www.illuminatelabs.c...
And don't expect this game to suck on the PS3 just because earlier games using UE3 has.
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rhood022 - 516 days 4 hours ago
8.4 -
@8.2

Since when did all that matter? Fanboys raved about Mass Effect and Halo and those weren't even touched by the PS3.
8.5 cahill | 516 days 1 hour ago - User only got 1 bubble - Show
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DooRentZs - 516 days 5 hours ago
9 - It's Unreal Engine 3
UE3 looks stunning in 360 (Gears of War, Mass Effect). So how is this gonna be different in the PS3 version? Silly.
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gameraxis - 516 days 4 hours ago
9.1 - its something with
the way the ps3 reads the lighting effects of the unreal engine 3, it just kinda paints it white instead of having a shine...army of two wasn't that bad tho
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Infernus - 515 days 20 hours ago
9.2 - UE3
Dark Sector has that 'shine' on PS3, that was one of the more recent UE3 games ported from 360 to PS3 though, so maybe since the deal with Epic from last years E3 the PS3 can do UE3 games well.

We'll see with Mirror's Edge won't we :D
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Tetsuryu - 515 days 19 hours ago
9.3 - Infernus
Actually Dark Sector runs on the proprietary 'Evolution Engine'. Though I will say it looks similar to UE3.
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DooRentZs - 515 days 19 hours ago
9.4 - evolution engine
is a heavily modded UE 2.5
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Maldread - 516 days 5 hours ago
10 - Sounds like they like it.
Very excited to see how this turns out. I`m a bit unsure if i can afford this and Bioshock this year, with all the great games coming out though.
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AllroundGamer - 516 days 5 hours ago
11 -
hmm UE3 was build mainly for Xbox360 and PC (MS money paid for it again...), so i wonder if this will be the first third party developer, that will make a good optimized PS3 game with the UE3...

Edit: deep thx for the info, then it is shaping quite good.
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deep - 516 days 5 hours ago
11.1 -
All footage shown has been PS3.
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deep - 516 days 4 hours ago
11.2 -
No problem.
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