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Kane & Lynch manages to break-even

Thomas Howalt, business development director at IO Interactive, has told GamesIndustry.biz that the release of the Kane & Lynch video game didn't go as badly as many would of thought after the massive scandal that happened with reviews.
Alternative Sources:
IO broke even on Kane &... - videogamer.com | By: Cyrus365
JamieSI - administrator
Published: 581 days 5 hours ago | News | PlayStation 3 | Xbox 360 | PC
 
 

Showing: 1 - 7 of 7 Comments
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thereapersson - 581 days 5 hours ago
1 - Good for them, I guess
This game was rather average in all respects. The only real standout with this game was the story, which I thought was pretty cool (tale of two mercenary bad guys, etc.).

Here's hoping the sequel, if they decide to make one, improves on the first games' shortcomings.
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vitz3 - 581 days 5 hours ago
1.1 -
I don't think we were playing the same game dude. This game was packaged fail and utter crap.

I PRAY TO GOD that they never make a sequel. Bad games take up too much shelfspace in our stores nowadays.
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TrollLeader1 - 581 days ago
1.2 - the movie
better be better than the game. Or make it a slapstick comedy with scenes like the club scene full of people where the people run in circles and act real stupid when shooting starts. That would be funny if they took all the AI problems in the game and used that in the movie.
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ban fans - 581 days ago
1.3 - Agree with thereapersson
The story and voice acting were solid but the game play and mechanics really killed the game. I was definitely one of the people that expected more from this game. I also hope a sequel comes out. If they can make the gameplay better and polish the graphics, this has the potential to be a franchise game.

I know I'll get quite a few disagrees on this comment, but let me put it this way. Gameplay - 4/10 --- story 9/10 --- overall - 6.5/10 = worth trying again IMO.
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Panthers - 580 days 23 hours ago
1.4 -
Well good games = bad movies so maybe it goes the other way around.

Still, the Co-Op was fun.
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AclayPS3 - 580 days 23 hours ago
2 -
Well, I definantly didn't waste my money on Kane & Lynch, that's for sure.

IO Interactive needs to come out with a Hitman 5 or something similar to Hitman. If they managed to break even then I'm guessing that the game sold around 500,000 copies or so, because I doubt that Kayne & Lynch was a very expensive game title to develop.
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deeznuts - 580 days 21 hours ago
3 - They would have made money ...
They would have made money on the game then ... if they didn't have to give payola to all the sites!
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