870°

Gears 2: "Five Times Bigger"

Epic's big sequel Gears of War 2, which almost cracked a grin from Tomonobu Itagaki during the Xbox spring showcase last week, is "fives times bigger" on the action front.

That's according to exceedingly efficient interviewee Cliff Bleszinski, who says that the second game shows just how much "smoother" the Unreal Engine has gotten.

"[Unreal Engine has] never stopped evolving," Cliff told CVG in San Francisco last week. "The character lighting is vastly improved, the environment is chippable and the tress get knocked down as physics objects.

"There's just so much shit going on, it's five times bigger this time. I think it shows the engines got smoother."
BIoodmask - contributor
Published: 597 days 16 hours ago | News | Xbox 360
 
 

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Fishy Fingers - 597 days 16 hours ago
1 -
All sounds great, and if anyone can push the best out of the UE3 it's obviously Epic.

Only area for concern... "chippable"? So much for destructive.
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edhe - 597 days 15 hours ago
1.1 - ..
A lot of the texturing effects in the unreal engine can and are done via code effects, not binary files.

I hope Gears pushes up to about 20 hours, would be nice.
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Daewoodrow - 597 days 12 hours ago
1.2 -
I'm not too worried about that sentence. To me, "chippable" could also mean it chips away till there's nothing left, which is actually better than "destructible" which sounds to me like "you shoot it and it blows up", like the chairs and fruit produce you get in most games.
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dan-boy - 597 days 12 hours ago
1.3 - just get 4 player co-op included
and i will be happy!

and some different multi-player game types. gears2 should be a great sequel! the first was more than good.
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CrazyMystical - 597 days 11 hours ago
1.4 - did i miss something?
did M$ get BR?

can they fit all this into 8 gigs? (dvd9)

either they going force u guys to install a lot of stuff on ur HDD, use multiple discs, or they going to do some hardcore compression & make the game choppy like G. Bushes a$$.
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Nostradamus - 597 days 8 hours ago
1.5 - Yes, you did miss something, crazy mystical.
He was talking about how the U3 engine has evolved. It can do alot more now with the same amount of resources.

Just because a game is 5 times bigger, doesnt mean it has to have 5 times the storage space.
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Kleptic - 597 days 7 hours ago
1.6 -
imo UE3 is only acceptable when Epic is at the wheel, with 2k Boston being the only exception...

and yeah, 'chippable' doesn't sound bad to me...Crysis is the only current game that really has fully destructible stuff...other games that claim it don't really live up to that (BF:BC for example)...sounds to me UE3 will be doing stuff like what was shown in KZ2, in which cement pillars break away to reveal the re-bar underneath...of which can't be destroyed...but it makes a really cool effect when someone is taking cover behind it...

in either case, chippable is better than nothing...

and Rein commented on the HDD stuff when interviewed about UT3 on the 360...he said pretty much every console UE3 game they make from here out will have an option for a ~3gig install...for both the 360 and PS3...UT3 had the option already on the PS3, and it helps tremendously...especially with texture pop-in, which it nearly gets rid of...if fanatic see how much HDD installations help with bigger games, they won't point their fingers so much most likely...
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BeaArthur - 597 days 16 hours ago
2 -
How about instead of making it 5 times bigger they make it 5 times longer. The original had good campaign gameplay but could be beaten in about 6 hours. I personally would like to see a campaign that was at least twice as long.
2.1 BubblesDAVERAGE | 597 days 16 hours ago - User only got 1 bubble - Show
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pharmd - 597 days 13 hours ago
2.2 -
yeah i agree, it was phenomenal looking but terribly short... some tradeoff eh

5x0=0
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zypher - 597 days 13 hours ago
2.3 - @BeaArthur
completely agree. it'd be a stretch to take "5 times bigger" to mean 5 times longer (that would make the game something like 30 hours), but still i hope they manage at least a 12 hour single player campaign. lack of length was probably my only complaint with the first GOW.
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thewhoopimen - 597 days 12 hours ago
2.4 - @2.3
How are they going to make it longer when they're trying to pump five times the action onscreen and work with DVD space limitations? I think GeoW2 will be the same length or slightly longer than its predecessor.
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Jack Meahoffer - 597 days 12 hours ago
2.5 - Short.... You mean like Heavenly Sword and Uncharted?
Sony fans need to point to a game that actually benefited from Bluray before they throw around "last gen DVD9" every two seconds.

MSG4 is supposed to be like 15 to 20 hours? Where did the 50GB go?
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power of Green - 597 days 12 hours ago
2.6 - 5x better, 5x more bad ass not bigger in size. lol
Seems like all of you need to work on those comprehension skills, did any of you even read anything other than the header?.

I find it comical that PS3 fans worry about it, isn't there better things to do besides troll 360 threads?(this specific remark isn't aimed at #2 or #2.5).

6 Hours?.
2.7 theKiller | 597 days 11 hours ago - User only got 1 bubble - Show
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zypher - 597 days 11 hours ago
2.8 - @2.4 and 2.5
sorry. i'm no technology whiz, but i don't see what graphics have to do with lenght of game. while not as impressive graphically as GOW, Mass Effect used UE3 as well, and it was easily 30 hours long. Mistwalker put Lost Odyssey (which was chock full of CG cutscenes) on four dvds. if DVD limitation is the reason GOW was so short, then i'd happily settle for a 3-disc game if it meant a longer single player campaign.

as to Heavenly Sword and Uncharted, you're right. both those games were way too short as well. lack of lenght was my only complaint with those too. so whats your point?
2.9 madmike | 597 days 9 hours ago - User only got 1 bubble - Show
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Prototype - 597 days 7 hours ago
2.10 -
I agree bigger doesn't always mean longer, I want something that takes time to beat, not overnight like the first.
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JBaby343 - 596 days 21 hours ago
2.11 - @ jack - Considering Blu-ray
Ninja Theory stated that Heavenly Sword was on a 25gig BR and that 10gigs of it was sound (music, effects, voices, etc.) so that leaves 15 gigs of game. Gears 1 is said to take up less than 7 gigs due to anti-piracy stuff on DVD.

My brother and I beat Gears on co-op in 4.5 hours. I beat HS in 9 hours and Uncharted in 12 hours. So yeah twice the space equals twice the length.

Not to mention that Uncharted and HS do things that not even Gears 2 appears to be doing.
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P4KY B - 597 days 16 hours ago
3 - It says 5 times more going on.
Not 5 times longer.

It would be nice if it was both.
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xhi4 - 597 days 16 hours ago
4 - It was short..........
but i thought it was a good length, but i geuss replayability was a bit low.

lol its funny how he takes the piss out of the 360 a bit, 'saving on polys'. That's probably what the smear effect's for.
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xhi4 - 597 days 15 hours ago
4.1 - lol whats with the 3 disagrees?
what are you disagreeing with? beats me :S
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flexbox360 - 597 days 8 hours ago
4.2 - yup
now ur at 14 disagrees and counting lol. people will disagree with anything. dont take it personal
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popup - 597 days 7 hours ago
4.3 -
I thought the 'saving on polys through clever artists' comment was really sound. They have obviously crafted this game on a frame-by-frame nature (much like the last) to look at it's very best all the time with no rock untextured (so to speak).

It is that level of care and attention to detail that I hope goes into polishing off every last aspect and angle on the already excellent looking Killzone2 on PS3.

Nice to know that there are devs like this out there.
5 BubblesDAVERAGE | 597 days 16 hours ago - User only got 1 bubble - Show
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crillyconlig - 597 days 15 hours ago
6 - needs lenght
G1, it was like going to see a film and only seeing 30min of it
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shanbcn - 597 days 15 hours ago
7 - what does this mean?
"The mountain needs to go to Mohammad in this instance."
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BeaArthur - 597 days 15 hours ago
7.1 -
haha, good point, I have no idea what that is supposed to mean. Obviously he was trying to be philosophical but that doesn't make any sense to me.
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n to the b - 597 days 5 hours ago
7.3 - thanks for the link
that was very informative, bubbles for trying to educate your audience
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name - 597 days 15 hours ago
8 -
no idea
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boodybandit - 597 days 15 hours ago
9 - Title seems a bit misleading
I thought I was going to read about how much longer the campaign mode is and how many more online options / modes there would be. Instead it's about the improvements to the Unreal Engine w/lighting, destructible environments, characters on screen, etc...
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SL1M DADDY - 597 days 15 hours ago
10 - It's nice and all but I would have loved....
For them to make it five times longer. And from the sounds of it, the environments are not going to be all that destructive. Bummer but oh well. It will still be a good rental.
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Strife Lives - 597 days 15 hours ago
11 - GeOW lasted about 15 hours for me.
Cuz once I played and finished it,I had to play it on all the dificulty levels.thats the difference I think.Theres some games that take 12hrs to play ,and you go through it and thnk..thats it? And never play it again.yet,I started a new game of GeOW last week to take a break from GTA4.its got good replayability,and thats mainly cuz of the two player co-op. epic, up that to 4. And wow. . .gna be a showstopper November.
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SlappingOysters - 597 days 15 hours ago
12 - I agree with boodybandit
Make it five times longer as well and we can start talkin..

and make UE3 work on PS3 while your at it
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jtucker78 - 597 days 15 hours ago
12.1 -
But would you want to swap over the DVD half way through the game though?

Wouldn't bother me as Gears is brilliant, but that sort of think does bother some people.
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jaja1434 - 597 days 7 hours ago
12.2 -
Did you mind swapping disc when you played FFVII?
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riksweeney - 597 days 14 hours ago
13 -
Why is it OK to write the word sh1t* in the summary but not in the comments?

*Ironically I have to fiddle the word to get around the filter...
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DarkArcani - 597 days 13 hours ago
13.1 -
because it is taken in context. And people on this site would be calling each other shiitheads if the word was allowed.
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Daewoodrow - 597 days 12 hours ago
13.2 -
let's face it, DarkArcani, if the mods allowed the word "squeeble", everyone would call eachother squeeble-heads.
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DarkArcani - 597 days 12 hours ago
13.3 -
lol, squeeble. Bubble for the word of my day.
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segasage - 597 days 14 hours ago
14 - out of the first 13 comments
just 2 xbox 360 fans...i still wonder why some love to troll.

yet those that have expectations, to their liking, have no intentions of getting the game or an xbox 360.

umm why you care again..
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PimpHandHappy - 597 days 13 hours ago
15 - its a PR
sales pitch

its funny because RFOM2 is 6 times bigger then Gears of War

10ppl online vs 60ppl online

4ppl co-op vs 8ppl co-op (with story)

RFOM2 FTW
15.1 LaChance | 597 days 13 hours ago - User only got 1 bubble - Show
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thewhoopimen - 597 days 13 hours ago
15.2 - @15.3
Funny thing is that I wouldn't Gears to be 60 players... imagine... 60 people behind one wall or trying to go through a door?
> Nobody is talking about Geow2's multiplayer. The "5 times more action onscreen" from Cliffy is about the single player campaign and that is what I am arguing to LaChance. RFOM1 already had the waves of enemies when it first came out.

The xbox 360 do have games that support that many player... Frontlines: Fuel of War.. 64 players to be exact.. ohh and they have dedicated servers... sadly the game could of be done better.. but I still think the game beat most console games in terms of variety of weapons, vehicles and even drones...

> Are we talking about Frontlines? Because I could swear that the game sucked balls when I played it on the 360. Why even bother throwing 6/10 rated game at me? It doesn't strengthen your argument. What so I should throw WOW back at you and tell you it can display thousands of charcs on screen? Come-on. You ever try a 64 vs 64 game on Frontlines? Why don't you go try it and then tell me how great it is. Finally, the very argument you used about innovative weapons happens to be why RFOM was so popular. There were a huge number of weapons and innovative play to be had with it.

So, the only reason why Gears supports only that many players online.. is because is not a shoot and run game... and now Gears 2 will make that better with the addition of hand combat and other new features... how is Resistense improving to the 1st?

> Again, we're talking about single player campaign not multiplayer. We don't even know if hand to hand is being implemented in multiplayer for geow2. for ex. Who wants to be someone else's meatshield indefinitely?
As for Rfom2's new game features. It's very much under-wraps much like the real in-game graphics. Insomniac has already stated that they were using rfom1 graphic assets in their rfom2 multiplayer gameplay trailers.

uhh.. run faster? Please... RFOM2 will be overshadowed by Gears 2 the same way RFOM was by Gears 1... The graphics are already more impressive on Gears 2... So, keep ranting... it will not make your pain go away... ohh by the way... did you know that Gears supports more online players than Heavenly Sword.... lol... you fanatics are funny... apples and oranges...

>Do you really think insonmniac is going to just make the players "run faster"? If you were the developer and you had 4 more SPUs to work with and 50gb discs, would that be your "breakthrough" innovation? Please. The comparisons between the next games remains to be seen and we can throw which sequel will be better back and forth all day. However, my argument is that RFOM1 was a much better title than you could know (having never played it I'm going to assume).
What is with your left field comments about game titles? Heavenly Sword? When did we even talk about HS?!! Of fine by your logic, upcoming Force Unleased is gonna suck balls for the 360... why b/c it has no multiplayer?!! Oh wait is it b/c the 360 can't handle it?
15.3 Bladestar | 597 days 12 hours ago - User only got 1 bubble - Show
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Gam71 - 597 days 12 hours ago
15.4 -
10ppl online vs 60ppl online

4ppl co-op vs 8ppl co-op (with story)

RFOM2 FTW

Er gameplay?
GoW wins.

Just because you can have more players doesn't mean that is an accurate and proportional increase in how many "times" better a game is.

It's down to the experiance you get when playing and that is where GoW beats RFOM.

You comparisons are weak and poorly thought out.
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Daewoodrow - 597 days 12 hours ago
15.5 -
Just once. Just ONE fu**ing time, I would like to see a news article about Gears of War, where nobody mentions Resistance.
15.6 Blademask | 597 days 9 hours ago - User only got 1 bubble - Show
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i Shank u - 597 days 9 hours ago
15.7 -
pimphandhappy, why dont you get your head out of resistance's ass and look at gears for what it is. or maybe if you like resistance so much, go write that in a resistance thread/forum instead? start a resistance fan club? Do some chimera cos-play? such a hypocrite, dissing this as a "PR sales pitch", then to go and give us a piece of Resistance's PR fact sheet. way to be a tool bag : )
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