To all the truck drivers out there who are transporting copies of Jumper: Griffin's Story to retail, please redirect your shipments to Alamogordo, New Mexico. You'll know you are in the right location when you see thousands of E.T. cartridges moving out of the way to make room for your shipment.
Jumper fails on all fronts; animation, sound, level design, control, combat, storytelling, balancing, item management…all of it. It can also be completed in approximately two hours. Initially, Game Informer had this listed as another one of its problems, but if you make the mistake of playing this game as they have, Game Informer think you'll agree its short length is its most praiseworthy aspect.