Today was a great day for X360 Fanboys because they claimed victory in DS Land vs their enemy, the Sony PlayStation 3 by 239 units (According to Media Create anyways)! If a random market analysis who knows nothing about videogame at all would look at this data and say, 17,673 X360 vs 17,434 PS3 sales is about 1.3% victory, and with a usual build in statistical build in error rates, the slight margin of 1.3% victory would have been thrown out of the door. (Media Create would have to have interview 16,641 retailers in order to get a 99% confidence level with a +/- 1% error rate.)
There are only two reasons that will spike video game console sale, game and price. Price was stable, so it must be the games.
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Today it was announced that the gaming and anime industry has lost another beloved artist and creator. Mutsumi Inomata has passed away.
The Tales Of series are some of the best RPGs I've ever played, and the characters are a big reason for that. I don't think I played a single game in the series that I didn't enjoy. Rest in peace.
Wow she was the character designer for Tales of Destiny one of my favorites of all time =(
I love the Tales games. Phantasia will always be my favorite. Ironically I felt like as the series progressed the character design became too “anime cliche.”
Is the future of artificial intelligence in video games playing out in a cyberpunk ramen bar? Tech companies would like you to think so, but game writers aren't so sure.
From witnessing countless ai generated articles and content it's clear ai is not very creative and often produces nothing but word soup so I'd like to keep ai away from storyline or side quests as much as possible
Where does ai have a place I think ai can be used effectively in upscaling technology or the remastering process for older games touching up assert etc however it must be done with human supervision ala GTA trilogy where it was used but clearly not vetted before being included in the game
I mean the core issue with AI is exactly what it's substituting. Generating visual art is a perfect example of this. Currently, if you want to use AI to generate anything short of a background, you are going to deal with numerous drawbacks. From anatomy issues in humans and animals to completely broken fonts for logos and visibly recycled styles.
But when it comes to writing, things are a bit messy. There are indeed extremely talented writers out there working on video games. But there are also a lot of them who really aren't, and we all know it. Take games like the recent Suicide Squad or Starfield; those game scripts could very well have been done by AI.
Another issue with AI writers that is often pointed out is the ludonarrative issue. Basically, AI, by its very nature, wouldn't be able to write within the context of the game mechanics and scenarios, which would lead to a lot of ludonarrative problems and break immersion. However, against that argument, one need not look further than The Last of Us Part II. That game is a embodiment of ludonarrative issues and is still considered by many as one of the best games and game stories out there, so it's clear that for the majority of the market, that would not be an issue.
So AI, with all its limitations right now, probably wouldn't hurt game stories as much as the writers would like gamers to believe. I doubt that it would improve what we have now, but given what we have now, I also doubt that it would be measurably worse.
As it stands right now, AI is really good at taking existing concepts that a human imagines and then organizing them into a coherent story. You still need creativity, but I think having a "room of writers" is probably no longer necessary. So in that regard AI is taking jobs. For instance, let's say I provide AI with a number of characters and what their personalities are. I might say, (if making a murder mystery) the Butler who seems like the protagonist is actually the killer. If you try this, AI will do a pretty fantastic job of writing dialogue between characters that would lead you, as the reader, not to suspect who the killer is. Normally a writer works with other writers and breaks a story down into parts where the characters motives start as unclear and then progressively become revealed. AI does a really nice job with foreshadowing also. You can also tell AI to incorporates symbolism, and misdirection. TLDR; I'll never not use AI when writing a story. It's just a tool that when used properly will make good writing great.
“I love a good old puzzle game and Zuma is one that I used to play all the time and now you can, too, thanks to EA Play and Game Pass.” - A.J. Maciejewski from Video Chums.
outsold in Japan. Doesn't matter why. The 360 has had a few console pushers even in Japan. PS3 hasn't except maybe Hot Shots Golf 5.
PS3 needs to dump blu ray, and then lower their price below the 360, if they want to spark any interest at all, in the US.
Guitar Hero 3 for XBOX 360 sold almost 800k and only PS3 113K. That's the most telling stat, XBOX 360 knows what it wants to be, and it's owners know what they want, "GAMES" no gimmicks. And people looking for games know what console to buy.
actually both consoles had a recent price drop, ps3 on Oct 17th, 360 on Oct 22nd, so I wouldn't call either consoles *price "stable" with them dropping just 1 and 2 weeks prior to this sales period
http://xbox360.ign.com/arti...
http://www.i4u.com/article1...
360 should just get some credit for its ability to hang in there, where its obviously going to be a very tough uphill battle in a country where two of the biggest industry giants rule (or in sony's case use to rule)=
JOY
LOL! ps3 outsold by the 360 in japan! LMFAO!!! i thought id never see the ps3 go that low.
Japen wont see a price drop til Nov 11
which is strange......since they usually get it first
........