400°

Halo 3: Opening Day Could Top $300 Million

A video game about a rebel group of humans fighting back against alien invaders who have taken control of the Earth could this week become the biggest phenomenon in entertainment history. Microsoft is confident worldwide sales could top $300 million by the end of its release day on Tuesday. In 2004, Halo 2 racked up $125 million in North American sales within first 24 hours of its release.

ktchong6066d ago (Edited 6066d ago )

If Halo 2 took in $125 million in the first 24 hours in North America alone, worldwide sales of Halo 3 will possibly top $300 million.

ISay6066d ago

halo 2 started 50 plus all special editions, and now 1.5 million pre orders and those pre orders are mostly legendary at 80 a pop i have no question it will do this

FirstknighT6066d ago (Edited 6066d ago )

Seriously, no other video game has ever brought the excitement like Halo 3. This is a great time for real gamers!

nobizlikesnowbiz6066d ago (Edited 6066d ago )

Biggest entertainment release in history...

I'm part of it lol...

Somethin I'll tell my grandkids about. How can you say it isn't like the Star Wars of our gen?

<ed> Yea. Baker, that's kinda what I meant to say.

WilliamRLBaker6066d ago (Edited 6066d ago )

Is it as big as starwars? well not really its close though, Basically when it comes down to it, What starwars is to movie releases and such, Halo is to video games In terms of hype, popularity and sales.

<ed> Noobz I just wanted to clear it up some more, because alot of people we're gonna take that you we're saying its just like starwars, when it is all most like it but not just like it, Starwars single handedly has the biggest most rabid following of any movie there is, its set box office reccords 10 times over and over, so i just wanted to clear it up a lil that ur saying its just like it, but not the totally same thing.

FordGTGuy6066d ago (Edited 6066d ago )

copies of the $60 version in order to make $300,000,000.

Lets say that they make $200,000,000 on the $70 which they would have to sell 2,857,142 copies in order to make and $99,350,000 on the $60 version which is 1,655,833 copies and they sell all the legendaries(they made 5,000 I think) with a profit of $650,000 on them.

Thats 5,162,975 copies altogether with a profit of $300,000,000.

nobizlikesnowbiz6066d ago

Hmm on second thought I don't know if they could sell 5 mil copies on release day...

Maybe though...

We will see.

BrotherSic6066d ago

whilst your numbers are correct, you are forgetting exchange rates around the world. In the UK they are making $80 - $90 on the standard, $90 - $100 on the limited and $140 on the legendary.

similar exchange rates as well for the EMU

ISay6066d ago

what every one is forgeting is it goes on sale one day later in the uk

Spartacus6065d ago (Edited 6065d ago )

Not quite. If they sell 5,000,000 copies, they make $300,000,000 in REVENUE.

Revenue is the amount of money earned.
Profit is the amount of money earned after they deduct what they spent to make it

So, whatever they make on launch day, subtract what they spent on Halo 3 (y'know, marketing, prostitutes, and paying the Bungie employees) and the answer will be the profit

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130°

Senua's Saga: Hellblade II, Homeworld 3, and More Exciting Games Coming Out in May

Things are heating up in May a bit with Senua's Saga: Hellblade II, the Paper Mario TTYD remake, and a ton of promising indies. We pick the most interesting May games, from AAA to indie, so you can make sense of everything coming out.

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shinoff21835h ago(Edited 5h ago)

Doesn't seem to be that bad of a month. Got a bit of something for everyone.

Please do not support braid anniversary edition. Don't support Phil phish, he's a very despicable person, a a cry baby.

One example

https://youtu.be/yKUGwlFJAH...

Tacoboto5h ago

Wrong developer. Phil Phish was the developer behind Fez.

Jonathan Blow was behind Braid. If you're gonna cancel culture, don't take down the wrong indie...

150°

TimeShift - FPS Game Standing the Test of Time

TimeShift had a fairly muted launch in 2007, and while it doesn't rewrite the FPS rulebook it does offer an enjoyable campaign even now.

gurp15h ago

I played this on PC when it came out, it was actually good

Astrokis14h ago

Same! For its time I liked it a lot

PrinceOfAnger13h ago

It's a good game need a new one.

CantThinkOfAUsername12h ago

Never heard of this game until someone mentioned it here last year. Played it and it basically represents most games from the PS3/Xbox360 era—good graphics, amazing physics, and extremely fun gameplay (time powers rock), but barely any story, weird pacing, and at least one annoying AF level. I finished Prototype last week and the same applies, except Strike Teams. Fuck Strike Teams.

isarai12h ago(Edited 12h ago)

I miss when ganes used to experiment with physics and world interaction

60°

Pacific Rim Pinball comes to Pinball FX

This could be fun as they make great tables. Go big or go extinct. Prime your senses for a neural handshake and step into the cockpit of a Jaeger. It is on you to cancel the apocalypse when Pacific Rim Pinball comes to Pinball FX on May 16.