Epic Games' vice president Mark Rein has admitted that the firm is, despite a struggle, working its socks off to bring the Unreal Tournament III mod scene to the Microsoft Xbox 360. He explained that the open nature of the PC and PlayStation Network means they've not had a problem there, but Xbox Live is another matter.
"That's part of the reason we announced we were shipping the game on PC and PS3 this Fall, but we don't have a date for the Xbox 360 version - it'll be some time after the new year. Part of that is because we haven't been able to figure out just how we're going to do the mods. And Microsoft's got a very busy Christmas schedule... We just couldn't get enough attention from them to solve that problem", Rein said.
Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it?
I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.
I agree with Alex here, many implementations are terrible but when it is done right it improves the experience.
Alex from GamersFTW writes:
“In all seriousness though, I feel like DOOM’s success will be measured by how much the game has to offer. Graphically it’s looking spectacular, and I’m sure the latest multiplayer trailer caught all of our attention. Personally, the game is beginning to remind me of those late nights playing Unreal Tournament 3, which is totally a good thing. This, in addition to the promise of user-generated content, is making DOOM look like the best first-person shooter I’ve seen in ages.”
The campaign looks brilliant, like a true nostalgia trip to the original DOOM titles of old! The multiplayer equally looks like a trip down memory lane to fast-paced and frantic arena games a-la Quake, and honestly the MP REALLY makes me want to the get game at launch to capitalise on the hype. Problem is I'm not overly fussed with multiplayer typically in games, they can get weary after a while, and buying a game solely for its MP is risky - especially on console - as it's heavily dependant on the community!
Rock to my left, hard place to my right..
EDIT: On the MP note, does anyone know if it'll have bots available, similar to Unreal Tournament 3? I still give that a quick play time to time with bots (and all the mad mutators).
Its basically a "console" ahead, in terms of graphics, of another shooter called Homefront thats getting ready to release. LOL
Great selections as always and they are...
Final Fantasy
Metal Gear Solid
Super Smash Bros.
Crypt of the Necrodancer
Unreal Tournament
Advance Wars
Payday 2
What I do care about is playing the game.
But yeah this year is a very busy with loads of top titles coming out on the 360, UT3 isnt a top title for the 360 imo that can wait.
My guess is it's because of the nature of the XBL system. The need help with MS's XBL administrators and techs to work in a file transfer system. Kind of like when you take a picture of your car in forza and post it to the forza site except it needs to work both ways.
Mark Rein: "Microsoft's got a very busy Christmas schedule... We just couldn't get enough attention from them to solve that problem."
Is Microsoft insane?
Unreal Engine 3 practically powers hundreds of high-profile games and blockbuster titles in the market. If Microsoft does not give enough attention to Epic, that means ALL UE3-powered game will suffer down the road.
Sony has already depatched a team of specialists to help Epic to optimize UE3 and UT3 for PS3. Why isn't Microsoft doing the same?? Do you know what that means?
That means PS3 UE3 will be more optimized than and perform better than 360 UE3. Hundreds and hundreds of games will be affected. That means hundreds of multi-platform UE3-powered titles that are currently in the pipeline will look better on PS3 than Xbox 360. Does Microsoft want that to happen?
pay more attention to epic if they expect to get anywere and you guys get your version of ut3 faster
Is epic working on a optimized version of UT3 for the 360 as well as the PS3. Because I thought the UT3 engine was fine on the 360 but needed to be revamped to better exploit the cell's architecture. The think the attention needed from MS for epic is in the XBL arena. But I don't follow this stuff that closely.